Player Matchup

Bellona
Bellona
BlueZone12
Bellona
Level 26
God Stats
12W - 14L
1,476 SR
Queue Stats
17W - 19L
1,410 Elo+
Solo
Aphrodite
Aphrodite
Giunone
Aphrodite
Level 17
God Stats
16W - 15L
1,516 SR
Queue Stats
134W - 149L
1,467 Elo+
Solo
Mulan
Mulan
Medin01
Mulan
Level 26
God Stats
4W - 2L
1,746 SR
Queue Stats
50W - 69L
1,311 Elo+
Solo
Thanatos
Thanatos
joaco2382
Thanatos
Level 28
God Stats
45W - 38L
1,536 SR
Queue Stats
82W - 73L
1,474 Elo+
Solo
Skadi
Skadi
loneuserper
Skadi
Level 5
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 8L
1,368 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,406 Elo+

VS

Team Averages
Level 20
1,556 SR
1,378 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeBo203
Geb
Level 10
God Stats
3W - 0L
1,649 SR
Queue Stats
9W - 6L
1,410 Elo+
Solo
King Arthur
King Arthur
Limitsuefusee
King Arthur
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,227 Elo+
Solo
Izanami
Izanami
ZydrateVials
Izanami
Level 29
God Stats
1W - 0L
1,601 SR
Queue Stats
3W - 1L
1,298 Elo+
Solo
Raijin
Raijin
ttf4
Raijin
Level 27
God Stats
12W - 10L
1,531 SR
Queue Stats
124W - 136L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueZone12
Bellona
12
0 / 10 / 0
7,563
344
4,710
21,798
14,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Giunone
Aphrodite
14
1 / 3 / 0
8,815
401
2,806
14,680
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Medin01
Mulan
15
5 / 6 / 0
10,127
460
18,125
28,592
22,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
joaco2382
Thanatos
1
0 / 0 / 0
4,176
190
0
0
0
12
0 / 13 / 0
7,281
331
2,189
16,669
4,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
5 / 1 / 3
12,728
579
6,897
12,995
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
15
2 / 0 / 15
11,477
522
7,051
11,469
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Limitsuefusee
King Arthur
16
4 / 4 / 3
10,759
489
8,350
12,779
11,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
ZydrateVials
Izanami
20
19 / 0 / 3
13,754
625
25,662
10,766
5,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ttf4
Raijin
19
2 / 1 / 4
12,286
558
11,895
13,138
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
6
Kills
32
32
Deaths
6
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
3
6.5
L
Bellona
BlueZone12
Bellona
0
10
0
0
W
Geb
2
0
15
9.5
L
Aphrodite
Giunone
Aphrodite
1
3
0
0.33
W
King Arthur
Limitsuefusee
King Arthur
4
4
3
1.38
L
Mulan
Medin01
Mulan
5
6
0
0.83
W
Izanami
ZydrateVials
Izanami
19
0
3
20.5
L
Thanatos
joaco2382
Thanatos
0
0
0
0
L
0
13
0
0
W
Raijin
ttf4
Raijin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
59,855
81,739
Taken
61,147
47,309
Mitigated
43,474
20,712
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,897
2,506
0
4,822
12,995
5,855
561
270
12,705
0
101,268
L
Bellona
BlueZone12
Bellona
4,710
1,541
0
2,720
21,798
14,583
441
5,076
16,628
0
36,002
W
Geb
7,051
1,108
0
2,239
11,469
14,630
0
136
11,323
27,497
0
L
Aphrodite
Giunone
Aphrodite
2,806
354
0
6,705
14,680
5,754
0
4,496
9,702
40,046
0
W
King Arthur
Limitsuefusee
King Arthur
8,350
1,482
0
1,695
12,779
11,557
205
0
12,779
3,784
33,541
L
Mulan
Medin01
Mulan
18,125
3,033
0
10,871
28,592
22,610
0
6,178
22,228
0
68,028
W
Izanami
ZydrateVials
Izanami
25,662
20,858
0
6,103
10,766
5,689
7,493
192
10,564
0
120,391
L
Thanatos
joaco2382
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
2,189
1,168
0
416
16,669
4,362
305
3,059
13,594
0
24,026
W
Raijin
ttf4
Raijin
11,895
891
124
4,900
13,138
5,743
3,555
1,960
10,970
93,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
61,004
314
Minions Killed
598
0
Camps Cleared
0
1,330,849
Distance Traveled
2,119,183
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,728
579
160
7
0
433,420
0
L
Bellona
7,563
344
58
3
0
357,868
0
W
Geb
11,477
522
32
1
0
394,577
4
L
Aphrodite
8,815
401
85
4
0
304,761
1
W
King Arthur
10,759
489
75
3
0
467,050
2
L
Mulan
10,127
460
123
6
0
379,166
0
W
Izanami
13,754
625
168
8
0
416,414
6
L
Thanatos
4,176
190
0
0
0
0
0
L
Skadi
7,281
331
48
2
0
289,054
0
W
Raijin
12,286
558
163
7
0
407,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role