Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Monoboneco
Loki
Level 12
God Stats
6W - 6L
1,575 SR
Queue Stats
9W - 7L
1,495 Elo+
Solo
Merlin
Merlin
embutido-helado8
Merlin
Level 24
God Stats
3W - 3L
1,651 SR
Queue Stats
58W - 47L
1,604 Elo+
Solo
Ymir
Ymir
felipechaves19
Ymir
Level 27
God Stats
5W - 7L
1,437 SR
Queue Stats
95W - 90L
1,490 Elo+
Party 1
Nemesis
Nemesis
jotape_3103
Nemesis
Level 24
God Stats
0W - 2L
1,298 SR
Queue Stats
65W - 70L
1,453 Elo+
Party 1
Team Averages
Level 22
1,492 SR
1,508 Elo+

VS

Team Averages
Level 16
1,474 SR
1,510 Elo+
Guan Yu
Guan Yu
AfroulD
Guan Yu
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 27L
1,337 Elo+
Solo
Xing Tian
Xing Tian
Monik_ed
Xing Tian
Level 14
God Stats
4W - 1L
1,689 SR
Queue Stats
34W - 23L
1,572 Elo+
Solo
Nox
Nox
SamuelLucas
Nox
Level 27
God Stats
3W - 0L
1,367 SR
Queue Stats
53W - 39L
1,559 Elo+
Solo
Bellona
Bellona
Shzy
Bellona
Level 7
God Stats
2W - 1L
1,313 SR
Queue Stats
20W - 11L
1,547 Elo+
Solo
Freya
Freya
ZhiendC
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 5
6,417
535
7,580
5,785
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
5,127
427
961
4,524
1,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 2
7,090
591
5,644
6,590
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 4
5,579
465
4,198
6,197
3,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
jotape_3103
Nemesis
9
2 / 8 / 2
5,971
498
4,302
11,454
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AfroulD
Guan Yu
11
5 / 3 / 3
6,920
577
4,655
9,127
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Monik_ed
Xing Tian
10
1 / 0 / 6
6,548
546
5,260
11,089
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 2
7,142
595
5,454
6,581
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Shzy
Bellona
15
9 / 0 / 2
8,817
735
7,796
6,656
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
ZhiendC
Freya
11
1 / 3 / 1
6,233
519
2,999
7,366
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
19
19
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
5
3.5
W
Guan Yu
AfroulD
Guan Yu
5
3
3
2.17
W
Xing Tian
Monik_ed
Xing Tian
1
0
6
4
L
0
5
0
0
W
3
3
2
1.33
W
Bellona
Shzy
Bellona
9
0
2
10
W
Freya
ZhiendC
Freya
1
3
1
0.5
L
4
3
2
1.67
L
2
2
4
2
L
Nemesis
jotape_3103
Nemesis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
26,164
34,550
Taken
40,819
11,686
Mitigated
21,916
5,939
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,580
3,628
0
1,346
5,785
1,944
0
3,579
2,150
0
46,968
W
Guan Yu
AfroulD
Guan Yu
4,655
1,166
473
2,987
9,127
3,708
0
1,703
7,318
0
31,691
W
Xing Tian
Monik_ed
Xing Tian
5,260
685
1,429
2,930
11,089
6,786
0
2,548
8,447
17,709
0
L
961
127
0
600
4,524
1,053
0
0
4,524
0
19,151
W
5,454
658
0
1,360
6,581
2,224
120
2,993
3,321
37,921
0
W
Bellona
Shzy
Bellona
7,796
2,637
0
2,330
6,656
6,680
0
0
6,656
0
58,281
W
Freya
ZhiendC
Freya
2,999
1,242
0
3,290
7,366
2,518
0
2,244
5,070
36,905
7,909
L
5,644
455
0
841
6,590
2,335
0
3,971
2,437
35,626
0
L
4,198
1,347
0
452
6,197
3,242
0
3,144
3,013
14,556
0
L
Nemesis
jotape_3103
Nemesis
4,302
1,981
0
2,700
11,454
3,112
0
2,281
9,165
0
26,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
35,660
307
Minions Killed
369
0
Camps Cleared
0
1,039,271
Distance Traveled
1,227,390
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,417
535
103
9
0
225,301
3
W
Guan Yu
6,920
577
62
5
0
241,690
4
W
Xing Tian
6,548
546
25
2
0
261,600
5
L
Loki
5,127
427
49
4
0
140,453
1
W
Nox
7,142
595
71
6
0
233,047
2
W
Bellona
8,817
735
125
10
0
280,354
5
W
Freya
6,233
519
86
7
0
210,699
0
L
Merlin
7,090
591
83
7
0
216,583
1
L
Ymir
5,579
465
19
2
0
226,628
5
L
Nemesis
5,971
498
53
4
0
230,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role