Player Matchup

Bastet
Bastet
Mckelviedc
Bastet
Level 69
God Stats
3W - 2L
1,268 SR
Queue Stats
235W - 234L
1,457 Elo+
Party 1
King Arthur
King Arthur
Okoko7309
King Arthur
Level 129
God Stats
2W - 0L
1,231 SR
Queue Stats
95W - 75L
1,515 Elo+
Party 1
Apollo
Apollo
WAFFLE DUDE8123
Apollo
Level 56
God Stats
2W - 2L
1,696 SR
Queue Stats
197W - 193L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Wiewich
Baron Samedi
Level 42
God Stats
11W - 5L
1,619 SR
Queue Stats
166W - 197L
1,351 Elo+
Solo
Ymir
Ymir
YmirOPBiatch
Ymir
Level 22
God Stats
32W - 30L
1,541 SR
Queue Stats
40W - 41L
1,465 Elo+
Party 1
Team Averages
Level 64
1,471 SR
1,452 Elo+

VS

Team Averages
Level 47
1,563 SR
1,497 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Apsaslee
Cu Chulainn
Level 49
God Stats
1W - 2L
1,621 SR
Queue Stats
47W - 77L
1,352 Elo+
Solo
Eset
Eset
GohaNat10
Eset
Level 100
God Stats
1W - 1L
1,615 SR
Queue Stats
223W - 243L
1,499 Elo+
Party 3
Pele
Pele
NetoMori
Pele
Level 54
God Stats
2W - 7L
1,577 SR
Queue Stats
167W - 146L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
toxena831
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mckelviedc
Bastet
15
6 / 2 / 10
8,961
597
12,053
11,337
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Okoko7309
King Arthur
15
8 / 0 / 3
9,317
621
9,030
9,701
7,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
15 / 1 / 2
9,556
637
11,124
8,852
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Wiewich
Baron Samedi
13
3 / 2 / 10
7,619
508
5,117
6,759
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 8
7,096
473
2,414
6,601
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 10 / 2
7,300
487
4,961
12,462
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Apsaslee
Cu Chulainn
12
1 / 6 / 0
6,946
463
1,549
10,236
7,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
12
1 / 5 / 1
6,983
466
4,379
7,708
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
9
0 / 7 / 0
5,896
393
2,384
11,692
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
toxena831
Cthulhu
11
2 / 5 / 0
6,840
456
3,416
10,799
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
33
Kills
5
6
Deaths
33
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
10
2
0.2
L
Cu Chulainn
Apsaslee
Cu Chulainn
1
6
0
0.17
L
Eset
1
5
1
0.3
W
Bastet
Mckelviedc
Bastet
6
2
10
5.5
L
Pele
0
7
0
0
W
King Arthur
Okoko7309
King Arthur
8
0
3
9.5
W
15
1
2
16
W
Baron Samedi
Wiewich
Baron Samedi
3
2
10
4
W
1
1
8
5
L
Cthulhu
toxena831
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
16,689
43,250
Taken
52,897
22,992
Mitigated
21,147
14,466
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,961
2,665
0
1,478
12,462
3,072
0
1,281
11,115
0
30,885
L
Cu Chulainn
Apsaslee
Cu Chulainn
1,549
734
0
2,120
10,236
7,155
730
873
9,323
5,153
21,472
L
Eset
4,379
337
213
1,940
7,708
2,499
0
2,072
5,440
38,778
0
W
Bastet
Mckelviedc
Bastet
12,053
3,733
0
5,972
11,337
3,925
0
1,948
9,315
0
61,488
L
Pele
2,384
397
0
2,904
11,692
2,896
0
1,607
9,989
0
30,040
W
King Arthur
Okoko7309
King Arthur
9,030
1,041
0
1,509
9,701
7,690
0
2,062
7,564
5,793
62,099
W
11,124
6,892
0
3,359
8,852
3,384
1,730
978
7,715
0
67,449
W
Baron Samedi
Wiewich
Baron Samedi
5,117
1,036
189
2,205
6,759
2,901
536
1,827
4,862
31,948
0
W
2,414
227
0
1,232
6,601
5,092
10
905
5,608
20,429
0
L
Cthulhu
toxena831
Cthulhu
3,416
67
200
1,926
10,799
5,525
0
2,261
8,478
23,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
33,965
455
Minions Killed
304
0
Camps Cleared
0
1,429,345
Distance Traveled
1,278,757
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,300
487
65
4
0
230,583
2
L
Cu Chulainn
6,946
463
63
4
0
240,616
5
L
Eset
6,983
466
64
4
0
251,561
2
W
Bastet
8,961
597
101
7
0
323,808
1
L
Pele
5,896
393
62
4
0
279,288
1
W
King Arthur
9,317
621
134
9
0
312,471
2
W
Apollo
9,556
637
117
8
0
290,572
0
W
Baron Samedi
7,619
508
71
5
0
275,043
0
W
Ymir
7,096
473
32
2
0
227,451
0
L
Cthulhu
6,840
456
50
3
0
276,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role