Player Matchup

Anhur
Anhur
Playjord
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zeus
Zeus
iovinotommaso1
Zeus
Level 21
God Stats
11W - 14L
1,566 SR
Queue Stats
94W - 98L
1,455 Elo+
Solo
Terra
Terra
undertakeryork
Terra
Level 59
God Stats
2W - 1L
1,191 SR
Queue Stats
105W - 115L
1,420 Elo+
Solo
Team Averages
Level 36
1,419 SR
1,458 Elo+

VS

Team Averages
Level 51
1,532 SR
1,331 Elo+
Cthulhu
Cthulhu
Beanapus
Cthulhu
Level 27
God Stats
5W - 6L
1,452 SR
Queue Stats
92W - 116L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
Vizq FX
Aphrodite
Level 109
God Stats
0W - 1L
1,644 SR
Queue Stats
86W - 99L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
sartan29
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Playjord
Anhur
12
3 / 3 / 7
8,890
635
12,564
11,267
4,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 9
9,535
681
21,816
10,008
3,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 5
9,696
693
12,978
12,844
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beanapus
Cthulhu
12
1 / 3 / 4
8,196
585
9,907
17,255
14,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Vizq FX
Aphrodite
13
4 / 3 / 1
9,035
645
10,816
16,064
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
sartan29
Gilgamesh
11
0 / 7 / 4
7,624
545
4,494
21,146
10,000
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beanapus
Cthulhu
1
3
4
1
W
Anhur
Playjord
Anhur
3
3
7
2.17
L
Aphrodite
Vizq FX
Aphrodite
4
3
1
1.5
W
4
1
9
8.5
L
Gilgamesh
sartan29
Gilgamesh
0
7
4
0.29
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,358
Damage
25,217
34,119
Taken
54,465
15,184
Mitigated
33,027
10,709
Healing
24,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beanapus
Cthulhu
9,907
384
269
2,764
17,255
14,025
140
10,267
6,545
23,719
0
W
Anhur
Playjord
Anhur
12,564
7,238
686
1,727
11,267
4,202
492
7,679
3,588
0
23,915
L
Aphrodite
Vizq FX
Aphrodite
10,816
949
7,060
10,495
16,064
9,002
396
11,607
4,177
33,918
0
W
21,816
3,590
959
919
10,008
3,724
562
6,480
3,528
53,009
0
L
Gilgamesh
sartan29
Gilgamesh
4,494
248
0
3,961
21,146
10,000
448
12,150
8,746
0
18,399
W
12,978
958
1,942
4,476
12,844
7,258
202
6,932
5,912
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
24,855
140
Minions Killed
134
4
Camps Cleared
5
726,243
Distance Traveled
760,717
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,196
585
35
3
1
266,392
4
W
Anhur
8,890
635
38
3
0
229,898
2
L
Aphrodite
9,035
645
83
6
3
232,224
3
W
Zeus
9,535
681
73
5
3
235,526
4
L
Gilgamesh
7,624
545
16
1
1
262,101
0
W
Terra
9,696
693
29
2
1
260,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role