Player Matchup

Scylla
Scylla
Akoni210
Scylla
Level 28
God Stats
2W - 4L
1,461 SR
Queue Stats
6W - 11L
1,428 Elo+
Solo
Sobek
Sobek
Burrxfurry
Sobek
Level 3
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 3L
1,692 Elo+
Solo
Cu Chulainn
Cu Chulainn
Diesalot128
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,443 Elo+
Solo
Thor
Thor
NZX-_-Itachi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
TFK_Luky
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,161 Elo+
Party 1
Team Averages
Level 12
1,544 SR
1,437 Elo+

VS

Team Averages
Level 27
1,485 SR
1,543 Elo+
Olorun
Olorun
Averyl
Olorun
Level 15
God Stats
2W - 0L
1,565 SR
Queue Stats
3W - 2L
1,524 Elo+
Solo
Neith
Neith
CatMan6659
Neith
Level 16
God Stats
3W - 3L
1,432 SR
Queue Stats
15W - 12L
1,454 Elo+
Party 2
Chaac
Chaac
Warlock911
Chaac
Level 58
God Stats
3W - 0L
1,753 SR
Queue Stats
47W - 22L
1,636 Elo+
Party 2
Ravana
Ravana
ZahFlexa
Ravana
Level 22
God Stats
1W - 2L
1,174 SR
Queue Stats
39W - 52L
1,342 Elo+
Solo
Cthulhu
Cthulhu
waffleman544
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akoni210
Scylla
9
2 / 9 / 2
5,957
397
5,133
9,969
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
7
1 / 5 / 2
5,467
364
1,348
9,196
7,396
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
Diesalot128
Cu Chulainn
8
0 / 7 / 1
5,459
364
3,339
13,788
8,261
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
2 / 11 / 0
5,602
373
4,583
10,650
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TFK_Luky
Cthulhu
7
1 / 7 / 1
5,492
366
3,817
10,576
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Averyl
Olorun
12
6 / 0 / 6
8,163
544
7,034
5,640
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
12
8 / 3 / 18
8,587
572
12,932
6,381
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
13
15 / 0 / 7
9,328
622
13,251
8,770
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
ZahFlexa
Ravana
12
5 / 2 / 6
7,689
513
5,730
7,184
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
waffleman544
Cthulhu
11
5 / 1 / 22
8,482
565
7,212
12,459
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
98
6
Kills
39
39
Deaths
6
6
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akoni210
Scylla
2
9
2
0.33
W
Olorun
Averyl
Olorun
6
0
6
9
L
Sobek
1
5
2
0.4
W
Neith
8
3
18
5.67
L
Cu Chulainn
Diesalot128
Cu Chulainn
0
7
1
0.07
L
2
11
0
0.18
L
Cthulhu
TFK_Luky
Cthulhu
1
7
1
0.21
W
Chaac
15
0
7
18.5
W
Ravana
ZahFlexa
Ravana
5
2
6
4
W
Cthulhu
waffleman544
Cthulhu
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
46,159
54,179
Taken
40,434
26,592
Mitigated
27,505
3,990
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akoni210
Scylla
5,133
1,198
0
405
9,969
2,270
0
2,489
7,480
24,658
0
W
Olorun
Averyl
Olorun
7,034
2,847
400
2,382
5,640
2,558
3,297
2,126
3,350
35,699
3,575
L
Sobek
1,348
379
179
533
9,196
7,396
0
2,143
7,053
5,252
0
W
Neith
12,932
5,016
0
1,265
6,381
2,843
1,583
2,951
3,373
0
45,650
L
Cu Chulainn
Diesalot128
Cu Chulainn
3,339
1,314
454
738
13,788
8,261
0
2,709
11,079
0
21,427
L
4,583
1,691
0
493
10,650
2,733
0
3,801
6,849
0
10,869
L
Cthulhu
TFK_Luky
Cthulhu
3,817
413
254
934
10,576
5,932
0
2,788
7,788
11,270
0
W
Chaac
13,251
3,166
0
4,086
8,770
6,539
2,063
1,082
7,624
3,505
40,636
W
Ravana
ZahFlexa
Ravana
5,730
1,915
0
2,230
7,184
2,897
126
1,124
5,992
0
35,766
W
Cthulhu
waffleman544
Cthulhu
7,212
1,479
108
2,328
12,459
12,668
1,089
2,695
9,580
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
42,249
135
Minions Killed
318
0
Camps Cleared
0
1,104,337
Distance Traveled
1,406,849
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,957
397
40
3
0
226,593
3
W
Olorun
8,163
544
83
6
0
279,668
2
L
Sobek
5,467
364
10
1
0
217,277
1
W
Neith
8,587
572
73
5
0
227,974
2
L
Cu Chulainn
5,459
364
43
3
0
253,484
0
L
Thor
5,602
373
19
1
0
191,458
2
L
Cthulhu
5,492
366
23
2
0
215,525
3
W
Chaac
9,328
622
72
5
0
306,341
6
W
Ravana
7,689
513
58
4
0
312,061
0
W
Cthulhu
8,482
565
32
2
0
280,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role