Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Brutal_Maze
Erlang Shen
Level 87
God Stats
1W - 0L
1,824 SR
Queue Stats
6W - 3L
1,637 Elo+
Party 1
Apollo
Apollo
MerakiKV
Apollo
Level 89
God Stats
7W - 14L
1,379 SR
Queue Stats
291W - 302L
1,515 Elo+
Solo
Thanatos
Thanatos
SylvaSaccharine_
Thanatos
Level 133
God Stats
44W - 52L
1,533 SR
Queue Stats
68W - 75L
1,493 Elo+
Solo
Agni
Agni
Xhosu
Agni
Level 126
God Stats
4W - 4L
1,621 SR
Queue Stats
10W - 13L
1,438 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,516 Elo+

VS

Team Averages
Level 105
1,509 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dandalph
King Arthur
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 62L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
Fiber94
Cernunnos
Level 133
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Kaboww
Chaac
Level 115
God Stats
4W - 2L
1,563 SR
Queue Stats
10W - 6L
1,631 Elo+
Solo
Anubis
Anubis
oAnthonyy
Anubis
Level 85
God Stats
1W - 4L
1,324 SR
Queue Stats
10W - 17L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
4 / 2 / 17
13,543
846
8,543
17,915
23,118
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Brutal_Maze
Erlang Shen
17
1 / 4 / 12
11,002
688
9,302
18,087
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
MerakiKV
Apollo
19
5 / 4 / 15
12,997
812
12,280
16,574
7,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 3
14,078
880
19,360
14,352
12,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Xhosu
Agni
20
5 / 1 / 15
13,758
860
23,246
11,440
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 5 / 8
11,200
700
19,834
15,534
5,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dandalph
King Arthur
18
3 / 7 / 8
11,534
721
11,384
26,086
22,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Fiber94
Cernunnos
15
2 / 7 / 4
9,539
596
4,000
12,019
3,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Kaboww
Chaac
18
7 / 4 / 6
12,788
799
20,320
20,584
29,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
oAnthonyy
Anubis
16
0 / 5 / 8
9,810
613
6,705
13,043
4,666

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
28
Kills
15
15
Deaths
28
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
17
6.25
L
Agni
 
Agni
3
5
8
1.4
W
Erlang Shen
Brutal_Maze
Erlang Shen
1
4
12
1.75
L
King Arthur
Dandalph
King Arthur
3
7
8
1
L
Cernunnos
Fiber94
Cernunnos
2
7
4
0.57
L
Chaac
Kaboww
Chaac
7
4
6
2.5
W
Apollo
MerakiKV
Apollo
5
4
15
3.13
W
13
4
3
3.63
W
Agni
Xhosu
Agni
5
1
15
12.5
L
Anubis
oAnthonyy
Anubis
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,731
Damage
62,243
78,368
Taken
87,266
62,895
Mitigated
65,211
32,254
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,543
1,653
2,454
7,184
17,915
23,118
0
7,489
9,882
26,108
0
L
Agni
 
Agni
19,834
2,393
0
4,878
15,534
5,266
127
4,494
10,834
60,375
0
W
Erlang Shen
Brutal_Maze
Erlang Shen
9,302
2,988
0
3,497
18,087
14,311
0
5,157
12,667
0
22,820
L
King Arthur
Dandalph
King Arthur
11,384
1,948
0
6,730
26,086
22,686
140
10,313
15,165
0
26,500
L
Cernunnos
Fiber94
Cernunnos
4,000
1,367
0
1,177
12,019
3,545
86
4,717
7,260
0
17,784
L
Chaac
Kaboww
Chaac
20,320
4,505
0
7,424
20,584
29,048
704
8,040
11,791
1,745
35,367
W
Apollo
MerakiKV
Apollo
12,280
7,288
0
4,858
16,574
7,430
3,663
7,539
8,961
0
58,064
W
19,360
5,926
0
10,035
14,352
12,714
1,695
5,424
8,538
0
43,770
W
Agni
Xhosu
Agni
23,246
573
267
3,959
11,440
5,322
1,417
3,122
8,185
69,485
0
L
Anubis
oAnthonyy
Anubis
6,705
338
0
3,951
13,043
4,666
595
4,306
8,649
35,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
54,871
339
Minions Killed
298
6
Camps Cleared
10
1,426,084
Distance Traveled
1,264,140
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,543
846
24
2
0
273,617
0
L
Agni
11,200
700
117
7
6
273,442
1
W
Erlang Shen
11,002
688
38
2
2
282,220
0
L
King Arthur
11,534
721
26
2
0
295,340
1
L
Cernunnos
9,539
596
38
2
0
187,487
0
L
Chaac
12,788
799
53
3
2
281,927
0
W
Apollo
12,997
812
98
6
2
270,617
7
W
Thanatos
14,078
880
55
3
0
302,724
2
W
Agni
13,758
860
124
8
2
296,906
3
L
Anubis
9,810
613
64
4
2
225,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role