Player Matchup

Neith
Neith
Autismosis
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
DrPepperFFS
Jormungandr
Level 124
God Stats
1W - 1L
1,543 SR
Queue Stats
42W - 45L
1,579 Elo+
Party 1
Chronos
Chronos
tippletine
Chronos
Level 126
God Stats
5W - 2L
1,804 SR
Queue Stats
51W - 33L
1,668 Elo+
Party 1
Team Averages
Level 85
1,616 SR
1,532 Elo+

VS

Team Averages
Level 54
1,587 SR
1,545 Elo+
Ares
Ares
Ausora
Ares
Level 129
God Stats
1W - 1L
1,642 SR
Queue Stats
50W - 26L
1,631 Elo+
Party 2
Neith
Neith
BradySoul
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
darkxfire123
Scylla
Level 28
God Stats
72W - 41L
1,618 SR
Queue Stats
100W - 80L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 8 / 2
7,549
539
3,587
12,372
3,569
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
DrPepperFFS
Jormungandr
11
0 / 3 / 2
8,109
579
9,446
13,498
13,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
tippletine
Chronos
13
2 / 2 / 0
8,857
633
4,125
7,559
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ausora
Ares
15
5 / 0 / 6
11,183
799
9,058
10,782
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
BradySoul
Neith
14
6 / 1 / 6
9,970
712
12,538
9,420
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
2 / 1 / 7
9,698
693
8,396
8,213
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
Ausora
Ares
5
0
6
8
L
Neith
0
8
2
0.13
W
Neith
BradySoul
Neith
6
1
6
9
L
Jormungandr
DrPepperFFS
Jormungandr
0
3
2
0.33
W
Scylla
2
1
7
5.5
L
Chronos
tippletine
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
29,992
33,429
Taken
28,415
19,835
Mitigated
20,934
1,618
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ausora
Ares
9,058
1,044
0
3,131
10,782
14,096
225
4,737
6,045
17,265
0
L
Neith
3,587
1,292
0
460
12,372
3,569
0
6,512
5,860
0
10,202
W
Neith
BradySoul
Neith
12,538
5,483
0
3,874
9,420
3,531
1,404
5,445
3,975
0
46,696
L
Jormungandr
DrPepperFFS
Jormungandr
9,446
1,781
135
180
13,498
13,514
0
6,742
6,756
27,229
0
W
Scylla
8,396
752
0
1,772
8,213
3,307
660
3,894
4,319
49,156
0
L
Chronos
tippletine
Chronos
4,125
601
0
843
7,559
2,752
0
4,349
3,210
23,359
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
30,851
108
Minions Killed
179
3
Camps Cleared
9
758,977
Distance Traveled
782,817
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,183
799
9
1
0
279,070
2
L
Neith
7,549
539
13
1
0
189,763
1
W
Neith
9,970
712
61
4
5
239,712
2
L
Jormungandr
8,109
579
39
3
1
277,030
4
W
Scylla
9,698
693
109
8
4
264,035
3
L
Chronos
8,857
633
56
4
2
292,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role