Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Eternaldrakaina
Fenrir
Level 140
God Stats
43W - 27L
1,578 SR
Queue Stats
405W - 411L
1,439 Elo+
Solo
Odin
Odin
OogaBoogaHomie
Odin
Level 45
God Stats
2W - 0L
1,535 SR
Queue Stats
52W - 56L
1,475 Elo+
Party 1
Bacchus
Bacchus
Suilviena
Bacchus
Level 31
God Stats
3W - 0L
1,656 SR
Queue Stats
32W - 32L
1,514 Elo+
Solo
Ra
Ra
czuhc
Ra
Level 66
God Stats
9W - 6L
1,524 SR
Queue Stats
94W - 107L
1,489 Elo+
Party 1
Team Averages
Level 80
1,558 SR
1,483 Elo+

VS

Team Averages
Level 83
1,430 SR
1,530 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BackInPoint
Thanatos
Level 147
God Stats
3W - 4L
1,325 SR
Queue Stats
308W - 312L
1,503 Elo+
Solo
Sol
Sol
Khodelucifer
Sol
Level 35
God Stats
1W - 4L
1,305 SR
Queue Stats
52W - 103L
1,356 Elo+
Party 2
Thor
Thor
MINIATOR
Thor
Level 84
God Stats
1W - 1L
1,761 SR
Queue Stats
245W - 312L
1,498 Elo+
Party 2
Apollo
Apollo
MiKeNn
Apollo
Level 46
God Stats
2W - 1L
1,258 SR
Queue Stats
309W - 121L
1,794 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 6 / 0
10,897
641
8,103
10,257
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 4
10,624
625
6,950
12,899
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 2 / 5
10,021
589
8,919
10,745
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Suilviena
Bacchus
13
3 / 1 / 6
9,009
530
4,522
11,547
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
4 / 2 / 10
10,445
614
8,959
11,187
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 4 / 4
8,493
500
11,442
12,339
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
BackInPoint
Thanatos
14
5 / 3 / 2
8,487
499
4,818
9,175
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 7 / 2
6,597
388
2,817
11,095
3,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
1 / 8 / 0
7,172
422
2,594
12,188
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
MiKeNn
Apollo
15
4 / 2 / 3
9,260
545
8,931
12,115
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
24
Kills
11
13
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
6
0
0.5
L
Loki
 
Loki
1
4
4
0.75
L
Thanatos
BackInPoint
Thanatos
5
3
2
2
W
7
2
4
4.5
L
0
7
2
0.14
L
Thor
1
8
0
0.13
L
Apollo
MiKeNn
Apollo
4
2
3
2.75
W
7
2
5
4.75
W
Bacchus
Suilviena
Bacchus
3
1
6
6
W
Ra
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
30,602
56,635
Taken
56,912
30,794
Mitigated
20,977
17,880
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,103
5,368
0
1,220
10,257
2,047
2,722
408
9,787
0
88,892
L
Loki
 
Loki
11,442
3,212
0
3,792
12,339
4,133
0
3,507
8,750
0
65,626
L
Thanatos
BackInPoint
Thanatos
4,818
758
0
7,125
9,175
5,885
77
3,295
5,790
0
36,218
W
6,950
1,879
0
5,006
12,899
5,023
1,208
2,925
9,940
0
64,970
L
2,817
728
0
2,778
11,095
3,112
1,013
4,451
6,599
31,051
0
L
Thor
2,594
1,147
0
1,707
12,188
4,093
473
1,009
10,774
0
28,443
L
Apollo
MiKeNn
Apollo
8,931
5,640
0
5,148
12,115
3,754
768
1,684
10,431
0
73,766
W
8,919
2,348
0
407
10,745
7,737
1,228
2,144
8,601
4,096
42,305
W
Bacchus
Suilviena
Bacchus
4,522
476
0
3,161
11,547
12,021
98
2,076
9,246
14,640
0
W
Ra
8,959
765
2,118
5,968
11,187
3,966
688
1,797
9,312
68,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
40,009
490
Minions Killed
438
0
Camps Cleared
0
1,675,572
Distance Traveled
1,479,637
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,897
641
159
9
0
294,699
7
L
Loki
8,493
500
117
7
0
329,253
7
L
Thanatos
8,487
499
67
4
0
334,032
4
W
Fenrir
10,624
625
107
6
0
352,622
3
L
Sol
6,597
388
58
3
0
276,906
1
L
Thor
7,172
422
65
4
0
224,472
1
L
Apollo
9,260
545
131
8
0
314,974
0
W
Odin
10,021
589
80
5
0
334,832
2
W
Bacchus
9,009
530
12
1
0
337,473
11
W
Ra
10,445
614
132
8
0
355,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role