Player Matchup

Neith
Neith
ElTurco9
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,767 Elo+
Party 1
Tyr
Tyr
JglOrMehh
Tyr
Level 44
God Stats
0W - 1L
1,761 SR
Queue Stats
17W - 22L
1,477 Elo+
Party 1
He Bo
He Bo
KingAsmoday
He Bo
Level 23
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 6L
1,617 Elo+
Solo
Olorun
Olorun
LOucuRAOGAMES
Olorun
Level 8
God Stats
1W - 3L
1,319 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Ra
Ra
muito_secreto7
Ra
Level 24
God Stats
1W - 2L
1,520 SR
Queue Stats
65W - 50L
1,602 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,568 Elo+

VS

Team Averages
Level 17
1,482 SR
1,571 Elo+
Camazotz
Camazotz
CactoEgípcio
Camazotz
Level 9
God Stats
5W - 2L
1,699 SR
Queue Stats
11W - 6L
1,542 Elo+
Solo
Yemoja
Yemoja
Dreito08
Yemoja
Level 6
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo
Hou Yi
Hou Yi
davizinhogamer
Hou Yi
Level 23
God Stats
2W - 0L
1,656 SR
Queue Stats
60W - 13L
1,790 Elo+
Party 2
Baba Yaga
Baba Yaga
fabriciogamer123
Baba Yaga
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 4L
1,846 Elo+
Party 2
Ra
Ra
schulzST97
Ra
Level 29
God Stats
4W - 13L
1,273 SR
Queue Stats
119W - 160L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElTurco9
Neith
11
0 / 3 / 1
6,204
443
1,749
7,268
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
6,451
461
2,188
8,324
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 2
6,908
493
6,827
8,224
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 8 / 2
5,088
363
1,748
7,015
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 2
7,102
507
4,527
7,905
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CactoEgípcio
Camazotz
11
2 / 2 / 3
7,206
515
3,864
11,417
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Dreito08
Yemoja
11
2 / 2 / 5
7,481
534
1,966
5,178
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 0 / 1
9,548
682
10,001
7,561
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
14
3 / 0 / 1
8,230
588
3,481
5,759
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 6
8,078
577
6,930
8,175
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
20
20
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CactoEgípcio
Camazotz
2
2
3
1.75
W
Yemoja
Dreito08
Yemoja
2
2
5
2.25
L
Neith
ElTurco9
Neith
0
3
1
0.17
L
2
1
1
2.5
L
2
5
2
0.6
L
0
8
2
0.13
W
8
0
1
8.5
W
Baba Yaga
3
0
1
3.5
L
1
3
2
0.67
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
26,242
38,736
Taken
38,090
11,761
Mitigated
15,964
8,647
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CactoEgípcio
Camazotz
3,864
1,015
0
5,745
11,417
3,186
0
3,021
8,396
0
37,586
W
Yemoja
Dreito08
Yemoja
1,966
244
722
798
5,178
4,082
489
2,365
2,813
15,268
0
L
Neith
ElTurco9
Neith
1,749
528
0
1,250
7,268
1,419
0
506
6,762
0
38,112
L
2,188
389
0
1,990
8,324
3,825
0
1,700
6,455
0
15,481
L
6,827
794
0
1,843
8,224
2,408
608
2,202
5,681
32,792
4,400
L
1,748
745
182
794
7,015
1,883
0
4,342
2,401
13,676
0
W
10,001
4,625
0
3,479
7,561
2,723
3,358
1,423
6,138
0
69,790
W
Baba Yaga
3,481
99
99
2,193
5,759
2,055
203
1,301
4,458
54,903
0
L
4,527
405
396
2,192
7,905
2,226
0
2,658
5,060
53,972
0
W
6,930
798
335
5,281
8,175
3,918
663
4,744
3,431
40,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
40,543
273
Minions Killed
374
0
Camps Cleared
0
1,169,202
Distance Traveled
1,300,230
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,206
515
58
4
0
285,558
0
W
Yemoja
7,481
534
24
2
0
260,138
0
L
Neith
6,204
443
63
5
0
234,668
1
L
Tyr
6,451
461
27
2
0
287,356
2
L
He Bo
6,908
493
71
5
0
223,933
2
L
Olorun
5,088
363
18
1
0
154,906
1
W
Hou Yi
9,548
682
123
9
0
250,374
3
W
Baba Yaga
8,230
588
105
8
0
228,207
5
L
Ra
7,102
507
94
7
0
268,339
6
W
Ra
8,078
577
64
5
0
275,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role