Player Matchup

Loki
Loki
DatBoiDon_YT
Loki
Level 22
God Stats
9W - 8L
1,489 SR
Queue Stats
97W - 57L
1,309 Elo+
Solo
Ares
Ares
PILLxRxKx951
Ares
Level 24
God Stats
0W - 1L
1,519 SR
Queue Stats
11W - 30L
1,205 Elo+
Solo
Ra
Ra
VICKbaporrub2772
Ra
Level 11
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Team Averages
Level 19
1,385 SR
1,238 Elo+

VS

Team Averages
Level 22
1,373 SR
1,219 Elo+
Achilles
Achilles
Godsangle17
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,340 Elo+
Solo
Zeus
Zeus
Namelessxz
Zeus
Level 15
God Stats
15W - 17L
1,460 SR
Queue Stats
17W - 22L
1,238 Elo+
Solo
Ra
Ra
ToPoR2735
Ra
Level 26
God Stats
1W - 3L
1,160 SR
Queue Stats
12W - 48L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,233
577
9,047
14,090
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 9 / 4
9,454
591
6,345
20,867
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 9 / 3
9,573
598
9,547
13,171
4,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godsangle17
Achilles
17
9 / 1 / 13
12,524
783
13,298
20,229
25,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
14 / 0 / 9
12,964
810
24,754
12,819
5,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 10 / 8
9,661
604
2,907
12,825
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
24
24
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Achilles
Godsangle17
Achilles
9
1
13
15.5
W
14
0
9
18.5
L
2
9
4
0.44
W
1
10
8
0.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
40,959
48,128
Taken
45,873
32,076
Mitigated
34,578
3,643
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,047
1,472
0
1,134
14,090
5,533
275
8,240
5,373
0
28,940
W
Achilles
Godsangle17
Achilles
13,298
2,826
261
4,758
20,229
25,184
601
7,033
13,196
6,108
30,380
W
24,754
5,928
702
4,426
12,819
5,324
1,288
5,172
7,647
71,863
0
L
6,345
1,462
0
1,194
20,867
21,684
0
13,696
6,480
14,566
0
W
2,907
532
245
886
12,825
4,070
670
4,969
7,856
12,816
0
L
9,547
2,239
183
1,132
13,171
4,859
53
7,410
5,369
40,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
35,149
119
Minions Killed
167
4
Camps Cleared
7
747,310
Distance Traveled
868,425
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,233
577
40
3
3
283,114
0
W
Achilles
12,524
783
40
3
3
320,654
2
W
Zeus
12,964
810
111
7
3
291,639
2
L
Ares
9,454
591
16
1
1
221,982
0
W
Ra
9,661
604
16
1
1
256,132
0
L
Ra
9,573
598
63
4
0
242,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role