Player Matchup

Nu Wa
Nu Wa
Ohnoskies
Nu Wa
Level 157
God Stats
8W - 3L
1,639 SR
Queue Stats
149W - 136L
1,528 Elo+
Party 1
Mercury
Mercury
Pierix12
Mercury
Level 145
God Stats
7W - 2L
1,625 SR
Queue Stats
80W - 73L
1,498 Elo+
Solo
Achilles
Achilles
Snumo
Achilles
Level 87
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
kinantrax
Aphrodite
Level 127
God Stats
0W - 2L
1,541 SR
Queue Stats
137W - 136L
1,492 Elo+
Party 2
Neith
Neith
rokystaff
Neith
Level 115
God Stats
0W - 3L
1,300 SR
Queue Stats
16W - 21L
1,442 Elo+
Party 2
Team Averages
Level 126
1,477 SR
1,477 Elo+

VS

Team Averages
Level 128
1,562 SR
1,501 Elo+
King Arthur
King Arthur
DexterFlex
King Arthur
Level 129
God Stats
4W - 4L
1,422 SR
Queue Stats
231W - 224L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Mawito16
Hou Yi
Level 86
God Stats
7W - 11L
1,457 SR
Queue Stats
253W - 279L
1,458 Elo+
Solo
Bastet
Bastet
MorganFreeballs
Bastet
Level 153
God Stats
19W - 7L
1,844 SR
Queue Stats
1,280W - 1,280L
1,507 Elo+
Solo
Yemoja
Yemoja
Xelgot
Yemoja
Level 150
God Stats
65W - 57L
1,721 SR
Queue Stats
82W - 76L
1,548 Elo+
Solo
Ah Puch
Ah Puch
xmims1234
Ah Puch
Level 122
God Stats
4W - 4L
1,364 SR
Queue Stats
390W - 400L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ohnoskies
Nu Wa
15
1 / 2 / 6
8,893
445
14,214
10,457
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Pierix12
Mercury
17
6 / 6 / 1
10,314
516
8,253
18,694
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Snumo
Achilles
15
3 / 5 / 2
9,268
463
11,371
19,562
19,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
kinantrax
Aphrodite
12
0 / 10 / 4
8,082
404
5,193
15,509
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
rokystaff
Neith
18
4 / 1 / 6
11,243
562
13,605
11,104
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DexterFlex
King Arthur
17
5 / 5 / 7
11,056
553
16,910
22,880
17,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Mawito16
Hou Yi
15
1 / 4 / 4
9,264
463
4,855
11,385
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 2 / 7
11,346
567
13,104
17,067
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Xelgot
Yemoja
17
4 / 1 / 7
10,306
515
5,689
16,283
16,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
xmims1234
Ah Puch
16
7 / 3 / 8
10,909
545
16,951
11,264
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
14
Kills
24
24
Deaths
15
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DexterFlex
King Arthur
5
5
7
1.7
W
Hou Yi
Mawito16
Hou Yi
1
4
4
0.75
W
7
2
7
5.25
L
Nu Wa
Ohnoskies
Nu Wa
1
2
6
2
L
Mercury
Pierix12
Mercury
6
6
1
1.08
L
Achilles
Snumo
Achilles
3
5
2
0.8
W
Yemoja
Xelgot
Yemoja
4
1
7
7.5
L
Aphrodite
kinantrax
Aphrodite
0
10
4
0.2
L
Neith
rokystaff
Neith
4
1
6
7
W
Ah Puch
xmims1234
Ah Puch
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,636
Damage
57,509
75,326
Taken
78,879
42,516
Mitigated
48,936
22,862
Healing
28,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DexterFlex
King Arthur
16,910
699
0
7,095
22,880
17,899
116
6,777
14,843
19,941
64,440
W
Hou Yi
Mawito16
Hou Yi
4,855
1,127
0
3,443
11,385
3,514
0
1,000
10,326
0
60,428
W
13,104
2,522
0
9,060
17,067
6,643
1,159
3,541
13,185
0
81,882
L
Nu Wa
Ohnoskies
Nu Wa
14,214
5,542
329
2,652
10,457
5,858
0
2,866
7,591
44,852
0
L
Mercury
Pierix12
Mercury
8,253
3,918
0
6,460
18,694
6,870
0
5,612
13,082
0
79,813
L
Achilles
Snumo
Achilles
11,371
2,906
0
2,401
19,562
19,320
0
5,961
13,601
5,066
49,208
W
Yemoja
Xelgot
Yemoja
5,689
984
1,625
3,343
16,283
16,608
843
4,572
11,254
46,724
0
L
Aphrodite
kinantrax
Aphrodite
5,193
923
1,899
4,894
15,509
5,968
0
7,813
7,696
40,379
0
L
Neith
rokystaff
Neith
13,605
4,638
0
4,227
11,104
4,500
418
4,349
6,755
0
85,713
W
Ah Puch
xmims1234
Ah Puch
16,951
1,267
0
4,118
11,264
4,272
1,300
4,325
6,717
64,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
52,881
535
Minions Killed
560
0
Camps Cleared
0
1,916,827
Distance Traveled
1,852,693
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,056
553
136
7
0
381,762
5
W
Hou Yi
9,264
463
109
5
0
312,708
7
W
Bastet
11,346
567
145
7
0
439,819
8
L
Nu Wa
8,893
445
52
3
0
381,325
6
L
Mercury
10,314
516
135
7
0
449,429
0
L
Achilles
9,268
463
111
6
0
390,599
6
W
Yemoja
10,306
515
65
3
0
376,803
8
L
Aphrodite
8,082
404
76
4
0
303,594
2
L
Neith
11,243
562
161
8
0
391,880
6
W
Ah Puch
10,909
545
105
5
0
341,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role