Player Matchup

Tyr
Tyr
BootyAvengerMk42
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 13L
1,810 Elo+
Solo
Chang'e
Chang'e
Contagium
Chang'e
Level 28
God Stats
5W - 3L
1,696 SR
Queue Stats
21W - 17L
1,508 Elo+
Solo
Skadi
Skadi
DotAHeaD
Skadi
Level 65
God Stats
2W - 1L
1,621 SR
Queue Stats
23W - 13L
1,536 Elo+
Party 1
Zeus
Zeus
brotherdigital
Zeus
Level 7
God Stats
6W - 0L
1,672 SR
Queue Stats
9W - 4L
1,451 Elo+
Party 1
Ymir
Ymir
xMikkyx
Ymir
Level 28
God Stats
2W - 0L
1,777 SR
Queue Stats
9W - 5L
1,502 Elo+
Solo
Team Averages
Level 27
1,653 SR
1,561 Elo+

VS

Team Averages
Level 22
1,513 SR
1,465 Elo+
Neith
Neith
Dredd990
Neith
Level 28
God Stats
11W - 15L
1,462 SR
Queue Stats
58W - 60L
1,464 Elo+
Solo
Nemesis
Nemesis
ModdArt
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,615 Elo+
Solo
Chang'e
Chang'e
Sa4E
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,306 Elo+
Solo
Skadi
Skadi
TubbyPancake7
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
venomblabe
Kuzenbo
Level 24
God Stats
1W - 2L
1,603 SR
Queue Stats
61W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 8
11,633
1,163
19,388
15,261
10,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Contagium
Chang'e
18
3 / 0 / 21
10,596
1,060
11,520
13,187
4,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
DotAHeaD
Skadi
18
13 / 2 / 12
12,374
1,237
17,939
12,334
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 14
11,115
1,112
24,124
8,335
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xMikkyx
Ymir
17
0 / 6 / 22
10,439
1,044
10,746
19,248
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

266

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dredd990
Neith
16
3 / 7 / 6
10,372
1,037
18,986
17,919
8,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
ModdArt
Nemesis
16
3 / 11 / 8
9,912
991
9,919
20,136
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
Sa4E
Chang'e
16
3 / 11 / 5
9,955
996
13,893
19,601
7,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 7
10,255
1,026
8,263
8,252
3,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
venomblabe
Kuzenbo
16
3 / 4 / 8
9,636
964
10,363
21,204
23,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
33
Kills
15
15
Deaths
33
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
W
Chang'e
Contagium
Chang'e
3
0
21
13.5
W
Skadi
DotAHeaD
Skadi
13
2
12
9.5
L
Neith
Dredd990
Neith
3
7
6
0.86
L
Nemesis
ModdArt
Nemesis
3
11
8
0.64
L
Chang'e
Sa4E
Chang'e
3
11
5
0.5
L
3
0
7
6.5
W
6
3
14
4.33
L
Kuzenbo
venomblabe
Kuzenbo
3
4
8
1.75
W
Ymir
xMikkyx
Ymir
0
6
22
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,717
Damage
61,424
68,365
Taken
87,112
42,234
Mitigated
51,538
21,398
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,388
2,121
0
2,119
15,261
10,656
0
2,719
11,914
0
26,632
W
Chang'e
Contagium
Chang'e
11,520
1,308
6,158
8,065
13,187
4,926
0
5,439
7,748
34,234
0
W
Skadi
DotAHeaD
Skadi
17,939
12,014
0
1,524
12,334
4,527
0
5,875
6,459
0
37,348
L
Neith
Dredd990
Neith
18,986
11,891
0
1,150
17,919
8,156
0
7,826
10,093
0
33,466
L
Nemesis
ModdArt
Nemesis
9,919
2,946
0
807
20,136
9,187
0
10,933
9,203
0
19,793
L
Chang'e
Sa4E
Chang'e
13,893
2,284
1,091
1,427
19,601
7,739
0
9,255
10,346
21,616
0
L
8,263
3,238
0
240
8,252
3,230
0
3,973
4,279
0
27,297
W
24,124
3,899
0
860
8,335
2,874
0
3,032
5,303
51,987
0
L
Kuzenbo
venomblabe
Kuzenbo
10,363
3,446
0
417
21,204
23,226
0
14,403
6,801
27,677
0
W
Ymir
xMikkyx
Ymir
10,746
1,296
527
2,145
19,248
19,251
0
7,191
12,057
20,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,157
Gold Earned
50,130
206
Minions Killed
145
6
Camps Cleared
7
918,165
Distance Traveled
874,848
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,633
1,163
10
1
1
191,994
0
W
Chang'e
10,596
1,060
43
4
1
192,566
0
W
Skadi
12,374
1,237
53
5
0
175,976
0
L
Neith
10,372
1,037
35
4
3
151,940
0
L
Nemesis
9,912
991
14
1
1
200,834
1
L
Chang'e
9,955
996
19
2
0
155,675
1
L
Skadi
10,255
1,026
36
4
2
173,726
0
W
Zeus
11,115
1,112
68
7
3
204,901
1
L
Kuzenbo
9,636
964
41
4
1
192,673
1
W
Ymir
10,439
1,044
32
3
1
152,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role