Player Matchup

Hou Yi
Hou Yi
DaisukeSatoru
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,489 Elo+
Solo
Neith
Neith
ForshaKenn
Neith
Level 89
God Stats
79W - 72L
1,498 SR
Queue Stats
636W - 713L
1,352 Elo+
Solo
Chang'e
Chang'e
KojiHundred
Chang'e
Level 119
God Stats
1W - 1L
1,317 SR
Queue Stats
287W - 304L
1,450 Elo+
Solo
Fenrir
Fenrir
darquiii
Fenrir
Level 126
God Stats
10W - 18L
1,355 SR
Queue Stats
908W - 921L
1,428 Elo+
Solo
Thanatos
Thanatos
pee_marques
Thanatos
Level 83
God Stats
14W - 16L
1,477 SR
Queue Stats
174W - 216L
1,360 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,416 Elo+

VS

Team Averages
Level 83
1,423 SR
1,426 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaO_oN
Neith
Level 84
God Stats
16W - 21L
1,456 SR
Queue Stats
536W - 572L
1,445 Elo+
Solo
Ares
Ares
Nachitomix_11
Ares
Level 56
God Stats
10W - 13L
1,434 SR
Queue Stats
183W - 272L
1,380 Elo+
Solo
Zeus
Zeus
danielamorim1978
Zeus
Level 66
God Stats
0W - 1L
1,590 SR
Queue Stats
184W - 233L
1,334 Elo+
Solo
Thor
Thor
elchoso
Thor
Level 101
God Stats
0W - 4L
1,135 SR
Queue Stats
34W - 37L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,999
556
3,579
8,942
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
18
7 / 1 / 5
11,523
640
10,692
7,829
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KojiHundred
Chang'e
16
2 / 3 / 6
10,131
563
10,858
11,123
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
darquiii
Fenrir
14
2 / 2 / 4
9,227
513
6,063
14,873
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
pee_marques
Thanatos
17
8 / 3 / 2
10,941
608
8,240
15,850
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 7 / 2
8,597
478
8,743
16,653
7,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
CaO_oN
Neith
15
1 / 2 / 2
8,563
476
7,161
7,947
2,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
7,880
438
3,045
10,242
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 8 / 1
8,515
473
6,416
10,919
2,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
elchoso
Thor
14
4 / 4 / 3
8,789
488
8,110
12,228
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
23
Kills
11
11
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
7
2
0.71
L
Neith
CaO_oN
Neith
1
2
2
1
W
4
2
4
3
W
Neith
7
1
5
9.5
W
Chang'e
KojiHundred
Chang'e
2
3
6
1.67
L
0
2
3
0.75
L
2
8
1
0.31
W
Fenrir
darquiii
Fenrir
2
2
4
2
L
Thor
elchoso
Thor
4
4
3
1.38
W
Thanatos
pee_marques
Thanatos
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,432
Damage
33,475
58,617
Taken
57,989
28,751
Mitigated
22,142
27,830
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,743
1,688
0
4,155
16,653
7,549
399
7,622
8,389
77
41,537
L
Neith
CaO_oN
Neith
7,161
3,400
370
2,134
7,947
2,357
880
0
7,947
0
58,991
W
3,579
2,512
0
1,305
8,942
2,975
5,131
965
7,977
0
44,804
W
Neith
10,692
3,995
0
4,495
7,829
2,857
466
2,661
5,168
0
76,093
W
Chang'e
KojiHundred
Chang'e
10,858
584
1,321
4,858
11,123
3,592
96
421
10,702
52,991
0
L
3,045
60
0
2,455
10,242
5,758
0
0
10,242
25,895
0
L
6,416
880
101
1,267
10,919
2,472
0
807
10,066
48,709
0
W
Fenrir
darquiii
Fenrir
6,063
1,932
0
3,042
14,873
11,609
189
3,803
11,070
0
26,251
L
Thor
elchoso
Thor
8,110
1,792
0
3,902
12,228
4,006
404
1,679
10,487
0
68,449
W
Thanatos
pee_marques
Thanatos
8,240
2,042
0
12,809
15,850
7,718
426
2,551
13,299
0
81,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
42,344
490
Minions Killed
418
0
Camps Cleared
0
1,720,478
Distance Traveled
1,651,796
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,597
478
65
4
0
307,897
5
L
Neith
8,563
476
108
6
0
341,502
3
W
Hou Yi
9,999
556
100
6
0
284,644
0
W
Neith
11,523
640
150
8
0
304,421
11
W
Chang'e
10,131
563
99
6
0
366,693
6
L
Ares
7,880
438
38
2
0
343,928
6
L
Zeus
8,515
473
92
5
0
308,660
1
W
Fenrir
9,227
513
32
2
0
388,190
4
L
Thor
8,789
488
115
6
0
349,809
5
W
Thanatos
10,941
608
109
6
0
376,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role