Player Matchup

Scylla
Scylla
SlappyNetero
Scylla
Level 26
God Stats
5W - 4L
1,696 SR
Queue Stats
42W - 27L
1,698 Elo+
Solo
Sobek
Sobek
TheHolyCoW1602
Sobek
Level 14
God Stats
1W - 6L
1,298 SR
Queue Stats
10W - 26L
1,367 Elo+
Solo
Cthulhu
Cthulhu
darkmin4
Cthulhu
Level 16
God Stats
1W - 1L
1,895 SR
Queue Stats
4W - 6L
1,531 Elo+
Solo
Thor
Thor
loneuserper
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,437 Elo+
Solo
Heimdallr
Heimdallr
ttf4
Heimdallr
Level 27
God Stats
17W - 18L
1,462 SR
Queue Stats
124W - 136L
1,468 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,500 Elo+

VS

Team Averages
Level 21
1,526 SR
1,442 Elo+
Nemesis
Nemesis
AntFloxks
Nemesis
Level 27
God Stats
4W - 2L
1,586 SR
Queue Stats
99W - 86L
1,638 Elo+
Solo
Apollo
Apollo
ImDevious
Apollo
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 69L
1,174 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsAllFluffy
Morgan Le Fay
Level 29
God Stats
7W - 7L
1,533 SR
Queue Stats
128W - 129L
1,542 Elo+
Solo
Ymir
Ymir
TheBaniner
Ymir
Level 18
God Stats
13W - 15L
1,487 SR
Queue Stats
48W - 51L
1,393 Elo+
Solo
Thanatos
Thanatos
joaco2382
Thanatos
Level 28
God Stats
45W - 38L
1,522 SR
Queue Stats
82W - 73L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 0
5,917
493
1,348
4,017
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 1
5,289
441
2,137
8,250
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
darkmin4
Cthulhu
11
1 / 1 / 0
6,293
524
4,675
8,010
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 5 / 0
4,716
393
753
7,748
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ttf4
Heimdallr
9
2 / 4 / 0
5,525
460
5,852
8,775
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntFloxks
Nemesis
12
0 / 1 / 1
6,786
566
5,428
8,379
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ImDevious
Apollo
9
3 / 0 / 1
5,827
486
4,575
5,821
1,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ItsAllFluffy
Morgan Le Fay
13
5 / 0 / 0
7,964
664
5,786
3,920
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 3
5,702
475
3,540
7,551
4,247
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
joaco2382
Thanatos
10
4 / 0 / 1
6,344
529
3,531
9,662
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
13
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AntFloxks
Nemesis
0
1
1
0.5
W
Apollo
ImDevious
Apollo
3
0
1
3.5
W
Morgan Le Fay
ItsAllFluffy
Morgan Le Fay
5
0
0
5
L
Scylla
0
2
0
0
W
0
2
3
0.75
L
0
1
1
0.5
L
Cthulhu
darkmin4
Cthulhu
1
1
0
1
W
Thanatos
joaco2382
Thanatos
4
0
1
4.5
L
0
5
0
0
L
Heimdallr
ttf4
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,765
Damage
22,860
36,800
Taken
35,333
17,750
Mitigated
14,136
10,100
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AntFloxks
Nemesis
5,428
2,146
0
2,576
8,379
4,013
0
3,851
3,704
0
37,093
W
Apollo
ImDevious
Apollo
4,575
2,376
0
2,772
5,821
1,622
0
281
5,540
0
30,491
W
Morgan Le Fay
ItsAllFluffy
Morgan Le Fay
5,786
154
0
1,641
3,920
1,303
0
1,240
2,566
53,208
0
L
Scylla
1,348
0
0
415
4,017
1,117
0
2,053
1,794
37,552
0
W
3,540
1,191
0
2,073
7,551
4,247
78
1,297
6,254
9,527
0
L
2,137
449
0
1,719
8,250
5,151
0
3,020
5,154
6,340
0
L
Cthulhu
darkmin4
Cthulhu
4,675
776
0
3,991
8,010
6,652
0
0
7,300
34,102
0
W
Thanatos
joaco2382
Thanatos
3,531
696
0
8,575
9,662
2,951
0
513
9,109
0
31,873
L
753
365
0
1,368
7,748
1,991
0
958
6,732
0
16,367
L
Heimdallr
ttf4
Heimdallr
5,852
2,500
0
2,607
8,775
2,839
0
2,997
5,742
0
32,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
32,623
267
Minions Killed
354
0
Camps Cleared
0
1,067,997
Distance Traveled
1,311,327
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,786
566
105
9
0
242,579
6
W
Apollo
5,827
486
56
5
0
268,267
2
W
Morgan Le Fay
7,964
664
109
9
0
257,935
5
L
Scylla
5,917
493
79
7
0
221,624
6
W
Ymir
5,702
475
15
1
0
282,703
4
L
Sobek
5,289
441
6
1
0
223,335
1
L
Cthulhu
6,293
524
86
7
0
270,530
4
W
Thanatos
6,344
529
69
6
0
259,843
2
L
Thor
4,716
393
33
3
0
146,645
1
L
Heimdallr
5,525
460
63
5
0
205,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role