Player Matchup

Fenrir
Fenrir
Danielio87
Fenrir
Level 26
God Stats
5W - 3L
1,755 SR
Queue Stats
79W - 74L
1,608 Elo+
Solo
Ares
Ares
FourthSmiteAcc
Ares
Level 16
God Stats
6W - 7L
1,497 SR
Queue Stats
20W - 23L
1,488 Elo+
Solo
Chaac
Chaac
Ruanxb787
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Anhur
Anhur
hazy_sail3
Anhur
Level 11
God Stats
0W - 2L
1,458 SR
Queue Stats
2W - 5L
1,199 Elo+
Solo
Merlin
Merlin
julitenis100
Merlin
Level 28
God Stats
23W - 22L
1,498 SR
Queue Stats
78W - 82L
1,413 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,408 Elo+

VS

Team Averages
Level 16
1,494 SR
1,517 Elo+
The Morrigan
The Morrigan
Acevadeeer
The Morrigan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,514 Elo+
Solo
Cabrakan
Cabrakan
CaIem-
Cabrakan
Level 11
God Stats
2W - 0L
1,487 SR
Queue Stats
3W - 1L
1,658 Elo+
Solo
Ao Kuang
Ao Kuang
PleaseF6NOW
Ao Kuang
Level 19
God Stats
2W - 1L
1,786 SR
Queue Stats
44W - 22L
1,675 Elo+
Solo
King Arthur
King Arthur
PoopRed21
King Arthur
Level 30
God Stats
1W - 0L
1,197 SR
Queue Stats
53W - 52L
1,397 Elo+
Solo
Chernobog
Chernobog
WhereIsRengar
Chernobog
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danielio87
Fenrir
18
9 / 9 / 1
12,969
499
13,599
24,851
13,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
7,660
295
593
3,365
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Ruanxb787
Chaac
15
3 / 5 / 6
10,461
402
11,080
20,644
22,954
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
14
3 / 10 / 4
9,923
382
8,188
19,410
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
1 / 7 / 6
10,951
421
17,984
17,499
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Acevadeeer
The Morrigan
19
2 / 7 / 7
13,284
511
11,816
12,685
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
CaIem-
Cabrakan
9
0 / 4 / 1
9,323
359
2,256
7,916
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PleaseF6NOW
Ao Kuang
20
18 / 0 / 1
16,776
645
22,422
26,228
17,004
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
PoopRed21
King Arthur
16
0 / 4 / 8
11,237
432
8,352
22,646
18,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
WhereIsRengar
Chernobog
20
11 / 3 / 6
15,185
584
19,534
26,511
10,931
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
16
Kills
31
32
Deaths
18
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Acevadeeer
The Morrigan
2
7
7
0.79
W
Cabrakan
CaIem-
Cabrakan
0
4
1
0.13
L
Fenrir
Danielio87
Fenrir
9
9
1
1.06
L
0
1
0
0
W
Ao Kuang
PleaseF6NOW
Ao Kuang
18
0
1
18.5
W
King Arthur
PoopRed21
King Arthur
0
4
8
1
L
Chaac
Ruanxb787
Chaac
3
5
6
1.2
W
Chernobog
WhereIsRengar
Chernobog
11
3
6
4.67
L
Anhur
3
10
4
0.5
L
Merlin
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,444
Damage
64,380
85,769
Taken
95,986
51,397
Mitigated
55,509
17,162
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Acevadeeer
The Morrigan
11,816
1,681
0
2,466
12,685
5,147
1,941
4,919
7,680
87,982
4,242
W
Cabrakan
CaIem-
Cabrakan
2,256
322
0
845
7,916
4,256
203
0
7,916
19,054
0
L
Fenrir
Danielio87
Fenrir
13,599
3,099
0
4,720
24,851
13,134
0
10,341
14,430
0
75,571
L
593
194
0
1,315
3,365
1,150
0
0
3,365
13,178
0
W
Ao Kuang
PleaseF6NOW
Ao Kuang
22,422
8,163
0
19,750
26,228
17,004
7,285
3,984
22,244
154,214
0
W
King Arthur
PoopRed21
King Arthur
8,352
1,151
0
2,792
22,646
18,171
0
6,315
16,331
6,265
40,279
L
Chaac
Ruanxb787
Chaac
11,080
1,693
0
5,442
20,644
22,954
0
6,898
13,746
437
49,938
W
Chernobog
WhereIsRengar
Chernobog
19,534
12,912
0
6,996
26,511
10,931
5,945
5,545
20,966
0
119,003
L
Anhur
8,188
2,306
0
1,578
19,410
7,068
633
8,497
10,833
0
49,543
L
Merlin
17,984
1,748
219
3,888
17,499
7,091
459
8,799
8,700
88,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
65,805
426
Minions Killed
624
0
Camps Cleared
0
1,712,486
Distance Traveled
2,243,826
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,284
511
138
5
0
444,253
4
W
Cabrakan
9,323
359
35
1
0
230,458
3
L
Fenrir
12,969
499
112
4
0
403,215
1
L
Ares
7,660
295
19
1
0
93,638
0
W
Ao Kuang
16,776
645
204
8
0
554,272
2
W
King Arthur
11,237
432
61
2
0
527,855
0
L
Chaac
10,461
402
82
3
0
363,210
1
W
Chernobog
15,185
584
186
7
0
486,988
1
L
Anhur
9,923
382
85
3
0
421,021
0
L
Merlin
10,951
421
128
5
0
431,402
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role