Player Matchup

Fenrir
Fenrir
Aizen312
Fenrir
Level 29
God Stats
16W - 10L
1,584 SR
Queue Stats
98W - 131L
1,307 Elo+
Party 1
Ah Puch
Ah Puch
DouglasBen
Ah Puch
Level 17
God Stats
9W - 9L
1,623 SR
Queue Stats
22W - 35L
1,276 Elo+
Solo
Xing Tian
Xing Tian
KalSupp
Xing Tian
Level 26
God Stats
0W - 4L
1,155 SR
Queue Stats
56W - 78L
1,310 Elo+
Solo
Nox
Nox
Lexa124rus
Nox
Level 29
God Stats
4W - 5L
1,514 SR
Queue Stats
135W - 163L
1,338 Elo+
Solo
Skadi
Skadi
eat_my_ash420wuw
Skadi
Level 29
God Stats
4W - 10L
1,186 SR
Queue Stats
86W - 118L
1,318 Elo+
Party 1
Team Averages
Level 26
1,412 SR
1,310 Elo+

VS

Team Averages
Level 17
1,297 SR
1,263 Elo+
Bakasura
Bakasura
Rojodemon98
Bakasura
Level 7
God Stats
2W - 7L
1,263 SR
Queue Stats
4W - 12L
1,182 Elo+
Party 2
Ymir
Ymir
Thârz
Ymir
Level 26
God Stats
4W - 12L
1,274 SR
Queue Stats
34W - 76L
1,212 Elo+
Solo
Olorun
Olorun
VnderEgo
Olorun
Level 25
God Stats
4W - 1L
1,313 SR
Queue Stats
24W - 25L
1,352 Elo+
Party 3
Izanami
Izanami
Zentaurus27
Izanami
Level 6
God Stats
3W - 8L
1,210 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 2
Cernunnos
Cernunnos
tranquiloeh
Cernunnos
Level 20
God Stats
3W - 3L
1,425 SR
Queue Stats
19W - 22L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aizen312
Fenrir
18
12 / 8 / 3
12,204
531
15,047
17,134
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
DouglasBen
Ah Puch
14
4 / 10 / 5
9,632
419
13,506
17,112
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
KalSupp
Xing Tian
13
0 / 3 / 0
8,349
363
3,788
19,415
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 5
10,113
440
7,413
12,884
5,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 9 / 4
9,192
400
12,227
20,861
11,882
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rojodemon98
Bakasura
18
2 / 6 / 3
11,204
487
1,793
17,038
6,757
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Thârz
Ymir
17
10 / 1 / 10
11,966
520
11,094
16,268
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
VnderEgo
Olorun
20
14 / 8 / 8
13,336
580
22,848
19,433
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zentaurus27
Izanami
18
3 / 4 / 6
11,855
515
7,697
10,899
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
tranquiloeh
Cernunnos
19
8 / 2 / 9
11,975
521
12,837
14,507
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
20
Kills
37
38
Deaths
21
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aizen312
Fenrir
12
8
3
1.69
L
Ah Puch
DouglasBen
Ah Puch
4
10
5
0.65
L
Xing Tian
KalSupp
Xing Tian
0
3
0
0
L
3
8
5
0.69
W
Bakasura
Rojodemon98
Bakasura
2
6
3
0.58
W
Ymir
Thârz
Ymir
10
1
10
15
W
Olorun
VnderEgo
Olorun
14
8
8
2.25
W
Izanami
Zentaurus27
Izanami
3
4
6
1.5
L
1
9
4
0.33
W
Cernunnos
tranquiloeh
Cernunnos
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
56,269
87,406
Taken
78,145
46,962
Mitigated
43,013
14,160
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aizen312
Fenrir
15,047
3,786
0
2,904
17,134
6,818
0
4,916
12,178
0
52,207
L
Ah Puch
DouglasBen
Ah Puch
13,506
1,414
96
2,380
17,112
5,587
862
8,584
8,528
42,757
0
L
Xing Tian
KalSupp
Xing Tian
3,788
359
197
2,242
19,415
17,634
0
6,662
12,753
42,772
0
L
7,413
0
376
1,417
12,884
5,041
1,604
6,705
6,179
53,015
0
W
Bakasura
Rojodemon98
Bakasura
1,793
1,053
106
4,769
17,038
6,757
0
2,687
14,185
0
71,041
W
Ymir
Thârz
Ymir
11,094
2,389
493
4,168
16,268
16,698
270
6,154
9,904
27,027
0
W
Olorun
VnderEgo
Olorun
22,848
11,183
769
6,672
19,433
9,493
1,839
9,567
9,345
85,016
6,361
W
Izanami
Zentaurus27
Izanami
7,697
4,032
113
1,142
10,899
4,071
3,268
2,707
8,074
0
94,195
L
12,227
5,268
132
4,416
20,861
11,882
445
7,179
13,682
0
53,954
W
Cernunnos
tranquiloeh
Cernunnos
12,837
6,828
0
3,701
14,507
5,994
1,974
2,523
11,930
0
58,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,490
Gold Earned
60,336
379
Minions Killed
551
0
Camps Cleared
0
1,811,247
Distance Traveled
2,007,392
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,204
531
75
3
0
424,918
0
L
Ah Puch
9,632
419
69
3
0
358,786
0
L
Xing Tian
8,349
363
61
3
0
278,347
1
L
Nox
10,113
440
93
4
0
405,429
5
W
Bakasura
11,204
487
119
5
0
428,075
0
W
Ymir
11,966
520
36
2
0
423,123
1
W
Olorun
13,336
580
154
7
0
364,515
1
W
Izanami
11,855
515
159
7
0
403,312
1
L
Skadi
9,192
400
81
4
0
343,767
0
W
Cernunnos
11,975
521
83
4
0
388,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role