Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gemani24
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Skadi
Skadi
NajjacaKonjina
Skadi
Level 27
God Stats
1W - 2L
1,533 SR
Queue Stats
63W - 65L
1,554 Elo+
Solo
Olorun
Olorun
Pepeluisperdedor
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,567 Elo+
Solo
Cliodhna
Cliodhna
thecliment
Cliodhna
Level 24
God Stats
22W - 29L
1,517 SR
Queue Stats
54W - 55L
1,535 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,584 Elo+

VS

Team Averages
Level 16
1,494 SR
1,562 Elo+
Artemis
Artemis
Amelshin
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,516 Elo+
Party 1
Chiron
Chiron
FriendlyGuyHeHe
Chiron
Level 26
God Stats
6W - 1L
1,709 SR
Queue Stats
63W - 54L
1,541 Elo+
Solo
Bellona
Bellona
GlaCkaMoly
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
The Morrigan
The Morrigan
OUTWORLD1
The Morrigan
Level 18
God Stats
1W - 4L
1,159 SR
Queue Stats
30W - 29L
1,517 Elo+
Solo
Bacchus
Bacchus
zuzik00
Bacchus
Level 28
God Stats
4W - 3L
1,601 SR
Queue Stats
68W - 46L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 4 / 4
9,294
516
5,231
9,214
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Gemani24
Baron Samedi
12
1 / 5 / 7
7,715
429
5,908
8,988
2,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 9 / 3
8,611
478
8,408
12,885
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 5 / 1
9,688
538
8,489
12,188
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
thecliment
Cliodhna
18
8 / 2 / 3
10,774
599
13,627
17,938
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amelshin
Artemis
12
2 / 8 / 5
7,977
443
4,915
10,139
2,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 3 / 4
12,405
689
13,726
14,131
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GlaCkaMoly
Bellona
13
2 / 4 / 3
8,135
452
6,592
11,321
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
OUTWORLD1
The Morrigan
14
3 / 7 / 7
9,151
508
8,672
10,021
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
zuzik00
Bacchus
15
8 / 0 / 6
10,098
561
9,634
12,247
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
22
Kills
25
25
Deaths
22
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
4
4
1.5
W
Artemis
Amelshin
Artemis
2
8
5
0.56
W
10
3
4
4
L
Baron Samedi
Gemani24
Baron Samedi
1
5
7
0.9
W
Bellona
GlaCkaMoly
Bellona
2
4
3
0.88
L
5
9
3
0.72
W
The Morrigan
OUTWORLD1
The Morrigan
3
7
7
0.93
L
4
5
1
0.9
L
Cliodhna
thecliment
Cliodhna
8
2
3
4.75
W
Bacchus
zuzik00
Bacchus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
43,539
61,213
Taken
57,859
21,426
Mitigated
33,285
18,720
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,231
806
0
2,266
9,214
2,729
0
2,202
7,012
52,222
400
W
Artemis
Amelshin
Artemis
4,915
2,849
0
1,173
10,139
2,847
825
2,690
7,449
0
30,808
W
13,726
7,799
520
6,508
14,131
5,180
1,062
3,394
10,737
0
123,375
L
Baron Samedi
Gemani24
Baron Samedi
5,908
501
150
1,621
8,988
2,753
112
2,475
6,513
17,034
0
W
Bellona
GlaCkaMoly
Bellona
6,592
1,789
0
2,106
11,321
8,356
0
5,232
6,089
3,865
25,234
L
8,408
3,763
0
1,134
12,885
4,025
717
3,527
9,358
0
46,871
W
The Morrigan
OUTWORLD1
The Morrigan
8,672
1,717
0
2,001
10,021
3,707
602
4,034
5,789
32,670
6,617
L
8,489
4,124
88
4,108
12,188
5,605
1,199
3,639
8,549
58,373
8,075
L
Cliodhna
thecliment
Cliodhna
13,627
1,473
0
9,353
17,938
6,314
0
4,891
13,047
0
98,221
W
Bacchus
zuzik00
Bacchus
9,634
1,554
627
3,398
12,247
13,195
416
2,958
9,289
33,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
47,766
466
Minions Killed
416
0
Camps Cleared
0
1,630,503
Distance Traveled
1,596,600
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,294
516
104
6
0
316,251
5
W
Artemis
7,977
443
60
3
0
230,271
0
W
Chiron
12,405
689
194
11
0
365,670
4
L
Baron Samedi
7,715
429
18
1
0
328,419
0
W
Bellona
8,135
452
49
3
0
329,520
3
L
Skadi
8,611
478
70
4
0
299,169
3
W
The Morrigan
9,151
508
65
4
0
295,179
0
L
Olorun
9,688
538
127
7
0
266,488
5
L
Cliodhna
10,774
599
147
8
0
420,176
3
W
Bacchus
10,098
561
48
3
0
375,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role