Player Matchup

Izanami
Izanami
Ferosos
Izanami
Level 27
God Stats
8W - 14L
1,451 SR
Queue Stats
121W - 145L
1,371 Elo+
Solo
Tiamat
Tiamat
PllanetHer
Tiamat
Level 7
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Bellona
Bellona
TuxedoMask222
Bellona
Level 21
God Stats
2W - 5L
1,248 SR
Queue Stats
72W - 82L
1,390 Elo+
Solo
Yemoja
Yemoja
kingboss_tt
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,641 Elo+
Solo
Discordia
Discordia
xibimoon
Discordia
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 83L
1,415 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,460 Elo+

VS

Team Averages
Level 10
1,374 SR
1,322 Elo+
Geb
Geb
BendingWheat787
Geb
Level 8
God Stats
2W - 17L
1,147 SR
Queue Stats
20W - 38L
1,174 Elo+
Solo
Zeus
Zeus
BustaCherry4852
Zeus
Level 6
God Stats
1W - 1L
1,325 SR
Queue Stats
14W - 5L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
SaucyNbossy
Ah Puch
Level 4
God Stats
3W - 3L
1,157 SR
Queue Stats
3W - 5L
1,025 Elo+
Solo
Gilgamesh
Gilgamesh
Spartan Sweats
Gilgamesh
Level 16
God Stats
6W - 9L
1,494 SR
Queue Stats
8W - 14L
1,296 Elo+
Solo
Chaac
Chaac
TheWariorGirl
Chaac
Level 16
God Stats
5W - 0L
1,747 SR
Queue Stats
30W - 13L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferosos
Izanami
20
24 / 7 / 10
18,873
1,258
46,572
19,534
8,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
PllanetHer
Tiamat
20
4 / 9 / 21
14,733
982
28,493
23,975
18,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
8 / 6 / 16
16,145
1,076
21,942
32,677
40,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
20
1 / 9 / 16
13,466
898
5,776
24,780
28,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
xibimoon
Discordia
20
6 / 10 / 20
15,407
1,027
21,925
19,045
8,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 12
13,175
878
8,409
29,375
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
13 / 6 / 15
16,955
1,130
34,531
16,772
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
SaucyNbossy
Ah Puch
20
3 / 10 / 16
14,467
964
19,855
22,423
9,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Spartan Sweats
Gilgamesh
20
13 / 9 / 16
16,964
1,131
18,889
27,968
32,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 6 / 18
17,278
1,152
30,452
37,297
20,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
118
43
Kills
41
41
Deaths
43
83
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
12
12
0.5
W
13
6
15
3.42
L
Izanami
Ferosos
Izanami
24
7
10
4.14
L
Tiamat
PllanetHer
Tiamat
4
9
21
1.61
W
Ah Puch
SaucyNbossy
Ah Puch
3
10
16
1.1
W
Gilgamesh
Spartan Sweats
Gilgamesh
13
9
16
2.33
W
12
6
18
3.5
L
Bellona
8
6
16
2.67
L
Yemoja
1
9
16
1
L
Discordia
xibimoon
Discordia
6
10
20
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,708
Damage
112,136
120,011
Taken
133,835
103,907
Mitigated
83,698
14,011
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,409
805
0
889
29,375
15,461
0
12,796
16,579
23,830
0
W
34,531
2,918
662
2,770
16,772
5,563
0
9,888
6,884
69,428
0
L
Izanami
Ferosos
Izanami
46,572
32,189
0
305
19,534
8,459
0
11,800
7,734
0
82,619
L
Tiamat
PllanetHer
Tiamat
28,493
2,182
382
3,449
23,975
18,548
0
12,532
11,443
49,913
0
W
Ah Puch
SaucyNbossy
Ah Puch
19,855
1,329
28
3,863
22,423
9,744
0
8,999
13,424
33,363
0
W
Gilgamesh
Spartan Sweats
Gilgamesh
18,889
3,030
704
881
27,968
32,508
0
13,770
14,198
2,717
32,435
W
30,452
10,208
962
14,252
37,297
20,422
0
11,797
25,500
0
56,713
L
Bellona
21,942
10,541
2,468
2,916
32,677
40,312
0
15,521
17,156
1,132
35,451
L
Yemoja
5,776
2,305
2,193
2,204
24,780
28,412
0
14,307
10,473
14,771
0
L
Discordia
xibimoon
Discordia
21,925
1,655
0
94
19,045
8,176
0
9,846
9,199
41,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,624
Gold Earned
78,839
227
Minions Killed
230
3
Camps Cleared
4
1,288,513
Distance Traveled
1,364,113
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,175
878
24
2
0
291,075
0
W
Zeus
16,955
1,130
77
5
1
227,305
0
L
Izanami
18,873
1,258
92
6
0
266,506
0
L
Tiamat
14,733
982
40
3
1
277,584
0
W
Ah Puch
14,467
964
38
3
0
267,913
0
W
Gilgamesh
16,964
1,131
26
2
2
273,637
1
W
Chaac
17,278
1,152
65
4
1
304,183
0
L
Bellona
16,145
1,076
36
2
1
297,739
1
L
Yemoja
13,466
898
17
1
0
167,259
0
L
Discordia
15,407
1,027
42
3
1
279,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role