Player Matchup

Jormungandr
Jormungandr
AstroidStorm
Jormungandr
Level 54
God Stats
4W - 6L
1,551 SR
Queue Stats
166W - 259L
1,265 Elo+
Solo
Aphrodite
Aphrodite
ISimp4Eboiz
Aphrodite
Level 100
God Stats
2W - 2L
1,598 SR
Queue Stats
12W - 17L
1,336 Elo+
Party 1
Charybdis
Charybdis
fatchocolate0
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,357 Elo+
Party 1
Team Averages
Level 81
1,550 SR
1,319 Elo+

VS

Team Averages
Level 42
1,570 SR
1,322 Elo+
Cupid
Cupid
JoaoAntunes77
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
Zoidspire
Cthulhu
Level 84
God Stats
1W - 0L
1,783 SR
Queue Stats
18W - 17L
1,350 Elo+
Solo
Loki
Loki
brunaoodasacadaa
Loki
Level 25
God Stats
5W - 7L
1,426 SR
Queue Stats
5W - 10L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstroidStorm
Jormungandr
13
1 / 5 / 4
10,679
534
8,385
14,202
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
ISimp4Eboiz
Aphrodite
13
0 / 0 / 7
10,694
535
9,713
15,255
10,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
fatchocolate0
Charybdis
16
7 / 2 / 1
12,344
617
16,092
18,387
16,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
10,468
523
4,647
10,736
3,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zoidspire
Cthulhu
15
1 / 1 / 6
12,122
606
19,103
21,850
24,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 1
11,956
598
16,218
12,560
5,248
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
7
7
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AstroidStorm
Jormungandr
1
5
4
0.6
L
Aphrodite
ISimp4Eboiz
Aphrodite
0
0
7
3.5
W
0
5
4
0.4
W
Cthulhu
Zoidspire
Cthulhu
1
1
6
4
W
6
2
1
3.25
L
Charybdis
fatchocolate0
Charybdis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
39,968
47,844
Taken
45,146
34,242
Mitigated
33,407
16,460
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AstroidStorm
Jormungandr
8,385
3,923
126
1,234
14,202
7,670
405
5,024
9,178
37,041
0
L
Aphrodite
ISimp4Eboiz
Aphrodite
9,713
2,519
4,166
6,615
15,255
10,350
0
7,170
8,085
24,131
0
W
4,647
2,838
1,116
610
10,736
3,446
1,072
5,723
5,013
0
29,302
W
Cthulhu
Zoidspire
Cthulhu
19,103
1,708
0
3,377
21,850
24,713
545
8,223
13,627
55,532
0
W
16,218
5,926
772
1,323
12,560
5,248
835
5,372
7,188
0
52,661
L
Charybdis
fatchocolate0
Charybdis
16,092
9,856
70
4,249
18,387
16,222
0
7,404
10,983
0
42,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
34,546
150
Minions Killed
189
4
Camps Cleared
10
943,543
Distance Traveled
1,066,689
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,679
534
68
3
1
274,727
0
L
Aphrodite
10,694
535
20
1
1
325,520
11
W
Cupid
10,468
523
61
3
3
336,732
0
W
Cthulhu
12,122
606
65
3
2
366,208
6
W
Loki
11,956
598
63
3
5
363,749
2
L
Charybdis
12,344
617
62
3
2
343,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role