Player Matchup

Gilgamesh
Gilgamesh
MSNIKING_-
Gilgamesh
Level 27
God Stats
3W - 4L
1,258 SR
Queue Stats
58W - 80L
1,134 Elo+
Party 1
Kukulkan
Kukulkan
kingo17x
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 1
Neith
Neith
x-4fn-
Neith
Level 23
God Stats
2W - 3L
1,516 SR
Queue Stats
11W - 19L
1,303 Elo+
Party 1
Team Averages
Level 18
1,425 SR
1,228 Elo+

VS

Team Averages
Level 115
1,576 SR
1,341 Elo+
Baron Samedi
Baron Samedi
Da-vinskea
Baron Samedi
Level 103
God Stats
12W - 10L
1,591 SR
Queue Stats
32W - 39L
1,395 Elo+
Solo
Poseidon
Poseidon
Jetzuberangriff
Poseidon
Level 152
God Stats
18W - 12L
1,663 SR
Queue Stats
494W - 666L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
xzilaratejr
Sun Wukong
Level 91
God Stats
6W - 3L
1,473 SR
Queue Stats
20W - 27L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MSNIKING_-
Gilgamesh
11
0 / 3 / 1
8,413
526
11,093
19,760
11,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
kingo17x
Kukulkan
12
1 / 9 / 0
9,044
565
4,578
13,331
5,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
x-4fn-
Neith
12
0 / 5 / 1
8,481
530
8,324
13,507
5,121
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da-vinskea
Baron Samedi
16
7 / 0 / 6
11,351
709
12,790
10,280
10,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
15
6 / 0 / 10
11,447
715
19,368
11,131
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
xzilaratejr
Sun Wukong
15
4 / 1 / 10
10,864
679
8,498
15,730
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
17
17
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Da-vinskea
Baron Samedi
7
0
6
10
W
Poseidon
6
0
10
11
L
Gilgamesh
MSNIKING_-
Gilgamesh
0
3
1
0.17
L
Kukulkan
kingo17x
Kukulkan
1
9
0
0.11
L
Neith
x-4fn-
Neith
0
5
1
0.1
W
Sun Wukong
xzilaratejr
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
40,656
46,598
Taken
37,141
21,356
Mitigated
28,904
9,670
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Da-vinskea
Baron Samedi
12,790
931
3,809
4,171
10,280
10,834
966
2,072
7,837
38,919
0
W
Poseidon
19,368
2,038
379
4,492
11,131
4,610
822
2,367
8,468
55,951
2,454
L
Gilgamesh
MSNIKING_-
Gilgamesh
11,093
1,146
0
4,866
19,760
11,113
0
13,403
5,800
1,937
21,009
L
Kukulkan
kingo17x
Kukulkan
4,578
771
0
301
13,331
5,122
0
9,289
3,777
27,101
0
L
Neith
x-4fn-
Neith
8,324
3,571
0
4,503
13,507
5,121
0
9,640
3,629
0
28,070
W
Sun Wukong
xzilaratejr
Sun Wukong
8,498
1,530
955
4,700
15,730
13,460
553
1,915
13,513
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
33,662
116
Minions Killed
197
3
Camps Cleared
11
823,338
Distance Traveled
860,574
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,351
709
94
6
1
271,965
2
W
Poseidon
11,447
715
70
4
6
291,182
5
L
Gilgamesh
8,413
526
29
2
2
334,274
5
L
Kukulkan
9,044
565
56
4
1
228,537
0
L
Neith
8,481
530
31
2
0
260,527
3
W
Sun Wukong
10,864
679
33
2
4
297,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role