Player Matchup

Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DN-we54
Hades
Level 109
God Stats
7W - 3L
1,545 SR
Queue Stats
85W - 91L
1,408 Elo+
Party 2
Bakasura
Bakasura
DivineVenix
Bakasura
Level 47
God Stats
4W - 2L
1,554 SR
Queue Stats
109W - 121L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JOKERGG2030
Morgan Le Fay
Level 22
God Stats
8W - 9L
1,500 SR
Queue Stats
29W - 34L
1,344 Elo+
Party 2
Apollo
Apollo
Zombie-Dreadful
Apollo
Level 156
God Stats
2W - 2L
1,316 SR
Queue Stats
353W - 362L
1,436 Elo+
Party 2
Team Averages
Level 91
1,483 SR
1,415 Elo+

VS

Team Averages
Level 68
1,420 SR
1,338 Elo+
Achilles
Achilles
HoSoDe
Achilles
Level 102
God Stats
0W - 4L
1,261 SR
Queue Stats
85W - 92L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
Itashika
Sylvanus
Level 109
God Stats
7W - 4L
1,652 SR
Queue Stats
183W - 180L
1,442 Elo+
Party 1
Sol
Sol
Sergy7716
Sol
Level 6
God Stats
1W - 3L
1,339 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 3
Fenrir
Fenrir
TGCs_Fofo98
Fenrir
Level 80
God Stats
27W - 23L
1,478 SR
Queue Stats
170W - 208L
1,335 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cogollano2804
Morgan Le Fay
Level 41
God Stats
4W - 11L
1,371 SR
Queue Stats
126W - 176L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 1 / 7
7,190
553
4,209
7,488
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
DN-we54
Hades
12
6 / 2 / 4
7,763
597
10,622
9,289
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
DivineVenix
Bakasura
10
3 / 4 / 2
6,862
528
4,870
8,574
3,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
JOKERGG2030
Morgan Le Fay
9
1 / 3 / 4
5,979
460
2,148
5,867
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
12 / 2 / 3
8,852
681
11,734
7,682
2,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HoSoDe
Achilles
11
0 / 4 / 4
6,286
484
3,825
8,929
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Itashika
Sylvanus
8
0 / 2 / 3
5,599
431
3,390
11,604
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 0
4,935
380
2,007
7,406
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
10 / 6 / 1
7,823
602
9,575
11,447
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
cogollano2804
Morgan Le Fay
11
2 / 5 / 1
6,686
514
4,628
7,416
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
24
Kills
12
12
Deaths
25
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
7
5.5
W
Hades
DN-we54
Hades
6
2
4
4
W
Bakasura
DivineVenix
Bakasura
3
4
2
1
L
Achilles
HoSoDe
Achilles
0
4
4
0.5
L
Sylvanus
Itashika
Sylvanus
0
2
3
0.75
W
Morgan Le Fay
JOKERGG2030
Morgan Le Fay
1
3
4
1
L
0
8
0
0
L
Fenrir
10
6
1
1.75
W
12
2
3
6.75
L
Morgan Le Fay
cogollano2804
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
23,425
38,900
Taken
46,802
18,325
Mitigated
21,585
12,348
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,209
650
0
1,555
7,488
6,722
215
3,154
4,258
20,565
0
W
Hades
DN-we54
Hades
10,622
2,421
246
5,238
9,289
4,216
39
1,571
7,348
40,291
0
W
Bakasura
DivineVenix
Bakasura
4,870
3,686
0
2,250
8,574
3,000
289
1,117
7,246
0
25,263
L
Achilles
HoSoDe
Achilles
3,825
864
0
857
8,929
5,664
0
3,687
5,001
0
32,591
L
Sylvanus
Itashika
Sylvanus
3,390
1,203
988
3,232
11,604
8,187
0
5,880
5,567
19,298
0
W
Morgan Le Fay
JOKERGG2030
Morgan Le Fay
2,148
211
0
13
5,867
1,721
343
1,214
4,450
16,175
0
L
2,007
1,109
0
901
7,406
1,380
947
336
7,070
13,697
3,949
L
Fenrir
9,575
3,609
0
2,698
11,447
3,818
0
3,827
7,416
0
39,599
W
11,734
7,894
200
2,846
7,682
2,666
1,550
2,098
5,508
0
52,797
L
Morgan Le Fay
cogollano2804
Morgan Le Fay
4,628
645
0
377
7,416
2,536
140
2,943
4,320
30,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
31,329
302
Minions Killed
251
0
Camps Cleared
0
1,177,139
Distance Traveled
1,137,170
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,190
553
27
2
0
232,872
3
W
Hades
7,763
597
77
6
0
223,775
1
W
Bakasura
6,862
528
70
5
0
282,067
0
L
Achilles
6,286
484
60
5
0
246,697
0
L
Sylvanus
5,599
431
25
2
0
216,683
0
W
Morgan Le Fay
5,979
460
37
3
0
203,658
0
L
Sol
4,935
380
27
2
0
205,423
0
L
Fenrir
7,823
602
79
6
0
249,173
1
W
Apollo
8,852
681
91
7
0
234,767
3
L
Morgan Le Fay
6,686
514
60
5
0
219,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role