Player Matchup

He Bo
He Bo
LUISKYPR
He Bo
Level 61
God Stats
6W - 7L
1,206 SR
Queue Stats
175W - 209L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
iiiChuriii
Gilgamesh
Level 81
God Stats
11W - 16L
1,435 SR
Queue Stats
209W - 244L
1,448 Elo+
Party 3
Cerberus
Cerberus
kinantrax
Cerberus
Level 127
God Stats
1W - 1L
1,753 SR
Queue Stats
137W - 136L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
rokystaff
Cthulhu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
xmims1234
Cernunnos
Level 122
God Stats
3W - 5L
1,543 SR
Queue Stats
390W - 400L
1,515 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,466 Elo+

VS

Team Averages
Level 137
1,553 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MorganFreeballs
Persephone
Level 153
God Stats
25W - 17L
1,605 SR
Queue Stats
1,280W - 1,280L
1,497 Elo+
Solo
Sol
Sol
Ohnoskies
Sol
Level 157
God Stats
9W - 10L
1,558 SR
Queue Stats
149W - 136L
1,519 Elo+
Party 1
Mercury
Mercury
Pierix12
Mercury
Level 145
God Stats
7W - 2L
1,604 SR
Queue Stats
80W - 73L
1,488 Elo+
Solo
Ymir
Ymir
Snumo
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LUISKYPR
He Bo
9
0 / 1 / 0
4,782
478
617
3,176
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
iiiChuriii
Gilgamesh
9
1 / 2 / 0
5,209
521
3,030
7,153
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
kinantrax
Cerberus
6
0 / 2 / 1
4,525
453
1,535
7,329
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
rokystaff
Cthulhu
9
0 / 3 / 1
5,248
525
3,455
5,416
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
xmims1234
Cernunnos
8
0 / 0 / 0
4,857
486
1,974
3,965
1,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 1
7,200
720
4,001
4,725
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
MorganFreeballs
Persephone
12
3 / 0 / 1
6,994
699
3,051
1,800
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
5,792
579
4,924
3,191
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Pierix12
Mercury
10
0 / 0 / 4
5,884
588
1,776
5,566
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Snumo
Ymir
9
0 / 1 / 5
5,606
561
2,229
6,144
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
L
He Bo
LUISKYPR
He Bo
0
1
0
0
W
Persephone
MorganFreeballs
Persephone
3
0
1
3.5
W
1
0
1
1.5
W
Mercury
Pierix12
Mercury
0
0
4
2
W
Ymir
Snumo
Ymir
0
1
5
2.5
L
Gilgamesh
iiiChuriii
Gilgamesh
1
2
0
0.5
L
Cerberus
kinantrax
Cerberus
0
2
1
0.25
L
Cthulhu
rokystaff
Cthulhu
0
3
1
0.17
L
Cernunnos
xmims1234
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
15,981
27,039
Taken
21,426
12,013
Mitigated
8,829
6,342
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,001
580
0
3,212
4,725
2,443
0
2,076
2,305
0
40,089
L
He Bo
LUISKYPR
He Bo
617
0
0
1,125
3,176
869
0
1,458
1,616
19,985
0
W
Persephone
MorganFreeballs
Persephone
3,051
0
0
364
1,800
488
0
98
1,674
41,450
0
W
4,924
1,419
0
1,445
3,191
816
804
210
2,981
34,757
0
W
Mercury
Pierix12
Mercury
1,776
540
0
2,936
5,566
1,516
0
686
4,844
0
32,136
W
Ymir
Snumo
Ymir
2,229
727
0
1,764
6,144
3,566
0
2,027
4,015
13,227
0
L
Gilgamesh
iiiChuriii
Gilgamesh
3,030
538
0
1,545
7,153
3,361
0
2,215
4,862
0
30,490
L
Cerberus
kinantrax
Cerberus
1,535
63
0
2,271
7,329
2,833
0
3,339
3,990
8,002
0
L
Cthulhu
rokystaff
Cthulhu
3,455
209
0
684
5,416
3,763
0
226
5,150
25,483
0
L
Cernunnos
xmims1234
Cernunnos
1,974
804
0
717
3,965
1,187
0
2,748
1,217
0
24,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
31,476
249
Minions Killed
339
0
Camps Cleared
0
1,023,989
Distance Traveled
1,111,254
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,200
720
83
8
0
213,153
6
L
He Bo
4,782
478
38
4
0
211,296
0
W
Persephone
6,994
699
97
10
0
226,894
3
W
Sol
5,792
579
65
7
0
202,837
5
W
Mercury
5,884
588
75
8
0
257,077
0
W
Ymir
5,606
561
19
2
0
211,293
1
L
Gilgamesh
5,209
521
63
6
0
206,370
1
L
Cerberus
4,525
453
17
2
0
206,715
3
L
Cthulhu
5,248
525
73
7
0
214,193
2
L
Cernunnos
4,857
486
58
6
0
185,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role