Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JCDEC23
Guan Yu
Level 28
God Stats
2W - 2L
1,702 SR
Queue Stats
211W - 237L
1,381 Elo+
Solo
Danzaburou
Danzaburou
SiriiusJKotSM
Danzaburou
Level 26
God Stats
1W - 7L
1,006 SR
Queue Stats
27W - 39L
1,225 Elo+
Solo
Bakasura
Bakasura
Wicked__GamerZ
Bakasura
Level 18
God Stats
0W - 6L
1,116 SR
Queue Stats
18W - 31L
1,197 Elo+
Solo
Cthulhu
Cthulhu
adam_445o
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,365 SR
1,360 Elo+

VS

Team Averages
Level 20
1,537 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DemonDz-9302
Poseidon
Level 66
God Stats
16W - 9L
1,956 SR
Queue Stats
301W - 309L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Fusionx-_-02
Gilgamesh
Level 5
God Stats
4W - 2L
1,227 SR
Queue Stats
14W - 17L
1,341 Elo+
Party 1
Bellona
Bellona
IYou MotherI
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 9L
1,720 Elo+
Solo
Neith
Neith
roman143550
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 3 / 2
5,625
433
3,185
7,504
4,197
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
JCDEC23
Guan Yu
9
1 / 5 / 0
5,533
426
5,110
10,279
7,547
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SiriiusJKotSM
Danzaburou
8
1 / 5 / 0
5,234
403
5,638
8,795
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
8
1 / 5 / 1
5,322
409
2,550
9,015
2,606
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
adam_445o
Cthulhu
8
0 / 10 / 0
5,088
391
2,993
10,643
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 7
6,267
482
3,695
8,452
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
DemonDz-9302
Poseidon
14
13 / 0 / 5
9,007
693
10,978
5,272
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fusionx-_-02
Gilgamesh
10
1 / 1 / 1
6,456
497
2,855
5,726
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
IYou MotherI
Bellona
14
11 / 0 / 4
8,442
649
8,712
7,819
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 7
6,259
481
6,174
5,411
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
28
28
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
2
0.67
W
Cthulhu
 
Cthulhu
1
2
7
2.25
W
Poseidon
DemonDz-9302
Poseidon
13
0
5
15.5
W
Gilgamesh
Fusionx-_-02
Gilgamesh
1
1
1
1.5
W
Bellona
IYou MotherI
Bellona
11
0
4
13
L
Guan Yu
JCDEC23
Guan Yu
1
5
0
0.2
L
Danzaburou
SiriiusJKotSM
Danzaburou
1
5
0
0.2
L
Bakasura
1
5
1
0.3
L
Cthulhu
adam_445o
Cthulhu
0
10
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
32,414
46,236
Taken
32,680
22,040
Mitigated
13,448
7,510
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,185
675
1,209
3,004
7,504
4,197
107
1,733
5,550
14,597
0
W
Cthulhu
 
Cthulhu
3,695
290
0
518
8,452
4,112
196
2,253
5,967
10,936
0
W
Poseidon
DemonDz-9302
Poseidon
10,978
1,917
194
1,806
5,272
1,260
1,377
1,469
3,402
50,978
0
W
Gilgamesh
Fusionx-_-02
Gilgamesh
2,855
1,340
0
310
5,726
2,122
1,126
0
5,726
0
22,422
W
Bellona
IYou MotherI
Bellona
8,712
3,373
0
4,592
7,819
4,151
0
750
7,029
0
49,704
L
Guan Yu
JCDEC23
Guan Yu
5,110
1,895
0
782
10,279
7,547
0
3,029
6,834
0
17,412
L
Danzaburou
SiriiusJKotSM
Danzaburou
5,638
2,185
0
1,317
8,795
3,076
42
1,737
6,852
0
29,120
L
Bakasura
2,550
2,134
0
680
9,015
2,606
0
1,033
7,897
0
16,842
L
Cthulhu
adam_445o
Cthulhu
2,993
803
0
518
10,643
4,614
0
5,921
4,142
13,605
0
W
6,174
2,592
0
1,580
5,411
1,803
1,383
1,205
4,166
0
21,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
36,431
163
Minions Killed
330
0
Camps Cleared
0
1,063,773
Distance Traveled
1,244,657
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,625
433
14
1
0
225,962
0
W
Cthulhu
6,267
482
29
2
0
213,708
2
W
Poseidon
9,007
693
107
8
0
283,359
0
W
Gilgamesh
6,456
497
48
4
0
252,816
2
W
Bellona
8,442
649
110
8
0
288,583
3
L
Guan Yu
5,533
426
43
3
0
187,953
0
L
Danzaburou
5,234
403
41
3
0
220,647
0
L
Bakasura
5,322
409
41
3
0
224,440
0
L
Cthulhu
5,088
391
24
2
0
204,771
1
W
Neith
6,259
481
36
3
0
206,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role