Player Matchup

Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
BeardedBreaux
Hou Yi
Gold V
Level 144
God Stats
3W - 1L
1,777 SR
Queue Stats
32W - 37L
1,164 MMR
Solo
Fenrir
Fenrir
Silver I
FrenchToastStick
Fenrir
Silver I
Level 121
God Stats
7W - 11L
1,496 SR
Queue Stats
128W - 128L
1,171 MMR
Solo
Tyr
Tyr
Silver III
MadAbdul
Tyr
Silver III
Level 159
God Stats
11W - 13L
1,563 SR
Queue Stats
161W - 179L
916 MMR
Solo
Scylla
Scylla
Gold V
Zachooo
Scylla
Gold V
Level 129
God Stats
2W - 1L
1,915 SR
Queue Stats
101W - 115L
1,178 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,650 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,551 SR
1,133 MMR
Da Ji
Da Ji
Silver I
Jabrielx
Da Ji
Silver I
Level 105
God Stats
7W - 11L
1,568 SR
Queue Stats
47W - 47L
1,229 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
OuttLieRR
Morgan Le Fay
Silver II
Level 123
God Stats
0W - 2L
1,646 SR
Queue Stats
69W - 87L
891 MMR
Solo
Geb
Geb
Silver I
ShowmoPlay
Geb
Silver I
Level 149
God Stats
0W - 5L
1,550 SR
Queue Stats
202W - 203L
1,067 MMR
Solo
Heimdallr
Heimdallr
Silver II
WillyWu_YT
Heimdallr
Silver II
Level 69
God Stats
1W - 1L
1,383 SR
Queue Stats
24W - 29L
1,206 MMR
Solo
Khepri
Khepri
Gold V
theshadowkitten
Khepri
Gold V
Level 157
God Stats
3W - 3L
1,611 SR
Queue Stats
131W - 134L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 0 / 7
6,941
578
5,827
7,447
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 2 / 2
6,809
567
7,161
6,676
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 5
7,277
606
5,852
7,674
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 1 / 1
7,600
633
5,963
8,554
5,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Zachooo
Scylla
12
1 / 1 / 4
6,653
554
5,087
4,174
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesTiamatAthenaCamazotz

VS

Bans
OdinMulanCernunnosArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jabrielx
Da Ji
11
3 / 2 / 1
6,603
550
3,974
8,537
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
OuttLieRR
Morgan Le Fay
10
0 / 2 / 1
6,150
513
2,655
4,683
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 5 / 0
6,308
526
4,924
11,547
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
WillyWu_YT
Heimdallr
9
0 / 4 / 0
5,314
443
5,054
7,839
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
5,206
434
2,074
10,206
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
4
5
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
7
6.5
W
5
2
2
3
W
4
1
5
6.5
L
Da Ji
Jabrielx
Da Ji
3
2
1
1.75
W
4
1
1
4.5
L
Morgan Le Fay
OuttLieRR
Morgan Le Fay
0
2
1
0.25
L
1
5
0
0.2
L
Heimdallr
WillyWu_YT
Heimdallr
0
4
0
0
W
Scylla
Zachooo
Scylla
1
1
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
18,681
34,525
Taken
42,812
18,684
Mitigated
16,964
11,488
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,827
1,213
0
1,677
7,447
7,161
0
2,339
5,108
13,890
0
W
7,161
3,039
0
1,908
6,676
1,690
616
527
6,149
0
38,867
W
5,852
1,404
0
2,954
7,674
2,985
0
1,987
5,687
0
38,543
L
Da Ji
Jabrielx
Da Ji
3,974
1,242
0
4,261
8,537
2,966
0
2,747
5,700
0
41,223
W
5,963
1,109
0
4,434
8,554
5,545
0
3,816
4,738
286
41,344
L
Morgan Le Fay
OuttLieRR
Morgan Le Fay
2,655
460
0
403
4,683
1,555
80
1,376
3,207
38,290
0
L
4,924
618
0
3,330
11,547
6,080
0
54
11,493
36,753
0
L
Heimdallr
WillyWu_YT
Heimdallr
5,054
3,124
0
1,895
7,839
2,040
0
2,506
5,321
0
30,078
W
Scylla
Zachooo
Scylla
5,087
351
0
515
4,174
1,303
0
984
3,190
43,176
0
L
2,074
242
268
2,391
10,206
4,323
0
3,985
6,123
15,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
29,581
339
Minions Killed
351
0
Camps Cleared
0
1,202,659
Distance Traveled
1,147,484
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,941
578
13
1
0
233,835
2
W
Hou Yi
6,809
567
83
7
0
234,359
5
W
Fenrir
7,277
606
76
6
0
278,886
0
L
Da Ji
6,603
550
81
7
0
251,733
2
W
Tyr
7,600
633
89
7
0
232,467
4
L
Morgan Le Fay
6,150
513
87
7
0
221,438
1
L
Geb
6,308
526
89
7
0
228,567
5
L
Heimdallr
5,314
443
71
6
0
214,210
0
W
Scylla
6,653
554
78
7
0
223,112
4
L
Khepri
5,206
434
23
2
0
231,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role