Player Matchup

Geb
Geb
Bronze II
 
Geb
Bronze II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze I
Ghostcharlie
Arachne
Bronze I
Level 112
God Stats
16W - 10L
1,605 SR
Queue Stats
236W - 253L
382 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
MeneerSpons
Zhong Kui
Bronze I
Level 96
God Stats
1W - 3L
1,206 SR
Queue Stats
16W - 35L
543 MMR
Party 1
Zeus
Zeus
Bronze I
beltran11
Zeus
Bronze I
Level 104
God Stats
2W - 1L
1,810 SR
Queue Stats
156W - 179L
445 MMR
Solo
Skadi
Skadi
Bronze I
louisvuitton420
Skadi
Bronze I
Level 58
God Stats
21W - 31L
1,528 SR
Queue Stats
29W - 59L
425 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,530 SR
659 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,498 SR
808 MMR
Horus
Horus
Silver V
 
Horus
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Bronze I
 
Ne Zha
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
LancX
Neith
Bronze II
Level 156
God Stats
183W - 204L
1,450 SR
Queue Stats
578W - 615L
230 MMR
Party 2
Janus
Janus
Bronze I
snakenana
Janus
Bronze I
Level 116
God Stats
13W - 13L
1,430 SR
Queue Stats
194W - 223L
317 MMR
Solo
Cabrakan
Cabrakan
Silver V
慕容龙城
Cabrakan
Silver V
Level 148
God Stats
63W - 49L
1,607 SR
Queue Stats
207W - 203L
492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 2 / 0
3,062
612
1,268
4,375
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Ghostcharlie
Arachne
4
1 / 1 / 0
3,310
662
430
1,923
539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
MeneerSpons
Zhong Kui
1
0 / 0 / 0
2,490
498
0
0
0
Zeus
5
0 / 1 / 1
3,434
687
1,503
2,122
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,319
664
1,915
3,344
469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArtioScyllaAthena

VS

Bans
HerculesGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 0 / 3
3,910
782
1,323
3,535
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,475
695
999
3,372
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LancX
Neith
6
3 / 0 / 2
3,891
778
4,036
2,634
614
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
snakenana
Janus
6
1 / 0 / 0
3,611
722
1,828
944
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
慕容龙城
Cabrakan
7
0 / 0 / 0
3,916
783
0
905
426
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Horus
 
Horus
1
0
3
2.5
W
Ne Zha
 
Ne Zha
0
1
0
0
L
Arachne
Ghostcharlie
Arachne
1
1
0
1
W
Neith
LancX
Neith
3
0
2
4
L
Zhong Kui
MeneerSpons
Zhong Kui
0
0
0
0
L
Zeus
0
1
1
0.5
L
0
1
0
0
W
Janus
snakenana
Janus
1
0
0
1
W
Cabrakan
慕容龙城
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,116
Damage
8,186
11,764
Taken
11,390
2,766
Mitigated
3,343
3,033
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,268
265
40
1,415
4,375
1,323
0
252
4,123
6,515
0
W
Horus
 
Horus
1,323
818
652
1,648
3,535
1,340
0
1,013
2,480
0
5,034
W
Ne Zha
 
Ne Zha
999
484
0
1,711
3,372
750
0
516
2,788
0
11,978
L
Arachne
Ghostcharlie
Arachne
430
395
0
394
1,923
539
0
784
1,139
0
5,551
W
Neith
LancX
Neith
4,036
2,400
0
1,079
2,634
614
0
724
1,870
0
15,808
L
Zhong Kui
MeneerSpons
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
1,503
193
0
730
2,122
435
0
792
1,330
11,827
0
L
1,915
995
0
454
3,344
469
0
0
3,344
0
13,732
W
Janus
snakenana
Janus
1,828
19
0
433
944
213
0
326
576
15,474
0
W
Cabrakan
慕容龙城
Cabrakan
0
0
0
464
905
426
120
0
905
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,615
Gold Earned
18,803
86
Minions Killed
154
0
Camps Cleared
0
392,079
Distance Traveled
509,714
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,062
612
8
2
0
100,921
0
W
Horus
3,910
782
7
1
0
114,525
1
W
Ne Zha
3,475
695
39
8
0
106,374
1
L
Arachne
3,310
662
13
3
0
71,871
0
W
Neith
3,891
778
30
6
0
99,454
3
L
Zhong Kui
2,490
498
0
0
0
11,249
0
L
Zeus
3,434
687
30
6
0
99,911
2
L
Skadi
3,319
664
35
7
0
108,127
0
W
Janus
3,611
722
23
5
0
109,321
3
W
Cabrakan
3,916
783
55
11
0
80,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role