Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
Aka0ni
Khepri
Gold II
Level 106
God Stats
2W - 0L
1,503 SR
Queue Stats
37W - 33L
1,465 MMR
Solo
Fenrir
Fenrir
Silver III
LuckyZayex
Fenrir
Silver III
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,495 MMR
Solo
Anhur
Anhur
Gold III
Zlaine
Anhur
Gold III
Level 155
God Stats
2W - 2L
1,507 SR
Queue Stats
74W - 71L
1,457 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,502 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,465 SR
1,475 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Icouldbeyourmomi
Athena
Gold III
Level 138
God Stats
16W - 22L
1,463 SR
Queue Stats
439W - 430L
1,440 MMR
Solo
Kali
Kali
Gold III
Néil
Kali
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,470 MMR
Solo
Tyr
Tyr
Gold V
Riujin
Tyr
Gold V
Level 144
God Stats
33W - 28L
1,471 SR
Queue Stats
49W - 49L
1,474 MMR
Solo
Cthulhu
Cthulhu
Gold V
skeIetons
Cthulhu
Gold V
Level 124
God Stats
1W - 3L
1,391 SR
Queue Stats
33W - 22L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 0 / 2
6,482
648
4,994
4,965
3,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
 
Scylla
10
2 / 1 / 2
6,012
601
3,878
4,300
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Aka0ni
Khepri
9
0 / 0 / 5
5,433
543
1,868
4,122
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
LuckyZayex
Fenrir
10
5 / 1 / 1
6,010
601
4,837
6,363
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Zlaine
Anhur
11
4 / 0 / 0
6,838
684
2,479
2,814
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
JormungandrArtioGeb

VS

Bans
Hou YiAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
5,208
521
1,173
3,628
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,606
461
1,123
5,898
2,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Néil
Kali
9
1 / 2 / 0
5,215
522
4,420
7,921
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Riujin
Tyr
8
1 / 4 / 0
5,006
501
1,856
7,799
3,703
Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
skeIetons
Cthulhu
8
0 / 3 / 1
4,796
480
1,881
6,103
2,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
2
3
W
Scylla
 
Scylla
2
1
2
3
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Khepri
Aka0ni
Khepri
0
0
5
2.5
L
0
2
1
0.25
W
Fenrir
LuckyZayex
Fenrir
5
1
1
5.5
L
Kali
Néil
Kali
1
2
0
0.5
L
Tyr
Riujin
Tyr
1
4
0
0.25
W
Anhur
Zlaine
Anhur
4
0
0
4
L
Cthulhu
skeIetons
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
10,453
22,564
Taken
31,349
10,102
Mitigated
12,711
7,124
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,994
824
0
1,858
4,965
3,021
0
621
4,279
36,613
0
W
Scylla
 
Scylla
3,878
835
0
542
4,300
1,119
0
1,190
2,994
33,768
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1,173
367
0
1,098
3,628
634
0
723
2,905
0
28,821
W
Khepri
Aka0ni
Khepri
1,868
594
157
1,173
4,122
2,899
0
525
3,597
11,654
0
L
1,123
308
366
1,583
5,898
2,992
0
1,822
4,076
12,418
0
W
Fenrir
LuckyZayex
Fenrir
4,837
573
0
2,420
6,363
2,264
0
359
5,971
0
27,893
L
Kali
Néil
Kali
4,420
2,112
0
3,644
7,921
2,739
0
2,100
5,821
0
26,322
L
Tyr
Riujin
Tyr
1,856
141
0
1,433
7,799
3,703
0
4,552
3,247
0
20,176
W
Anhur
Zlaine
Anhur
2,479
1,657
0
974
2,814
799
32
154
2,660
0
43,027
L
Cthulhu
skeIetons
Cthulhu
1,881
219
0
937
6,103
2,643
0
1,543
4,560
22,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
24,831
337
Minions Killed
262
0
Camps Cleared
0
956,871
Distance Traveled
917,155
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,482
648
89
9
0
172,875
2
W
Scylla
6,012
601
76
8
0
185,033
4
L
Ah Muzen Cab
5,208
521
75
8
0
198,384
6
W
Khepri
5,433
543
24
2
0
196,409
1
L
Athena
4,606
461
29
3
0
187,087
5
W
Fenrir
6,010
601
53
5
0
213,931
3
L
Kali
5,215
522
59
6
0
197,130
2
L
Tyr
5,006
501
52
5
0
182,708
0
W
Anhur
6,838
684
95
10
0
188,623
2
L
Cthulhu
4,796
480
47
5
0
151,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role