Player Matchup

Thor
Thor
GroogleFutzs
Thor
Level 5
God Stats
5W - 0L
1,726 SR
Queue Stats
6W - 5L
1,169 Elo+
Solo
Cthulhu
Cthulhu
SoniicJ
Cthulhu
Level 6
God Stats
2W - 1L
1,722 SR
Queue Stats
12W - 19L
1,303 Elo+
Solo
The Morrigan
The Morrigan
TeddybearUKR13
The Morrigan
Level 10
God Stats
1W - 1L
1,272 SR
Queue Stats
8W - 20L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
clumsyTT
Baron Samedi
Level 7
God Stats
8W - 5L
1,428 SR
Queue Stats
22W - 19L
1,361 Elo+
Solo
Fenrir
Fenrir
hexin666
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,408 Elo+
Solo
Team Averages
Level 7
1,529 SR
1,295 Elo+

VS

Team Averages
Level 17
1,411 SR
1,463 Elo+
Kukulkan
Kukulkan
ChuX1n
Kukulkan
Level 9
God Stats
6W - 5L
1,350 SR
Queue Stats
25W - 25L
1,318 Elo+
Party 1
Ra
Ra
Mux102
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,451 Elo+
Solo
Neith
Neith
Poliwen
Neith
Level 17
God Stats
0W - 3L
1,203 SR
Queue Stats
18W - 24L
1,394 Elo+
Solo
King Arthur
King Arthur
lAkaneirol
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 56L
1,432 Elo+
Party 1
Mercury
Mercury
你不靠近我啊
Mercury
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 5L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 15
16,339
1,089
24,108
26,774
11,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SoniicJ
Cthulhu
20
3 / 3 / 17
14,501
967
10,091
25,491
37,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
TeddybearUKR13
The Morrigan
20
5 / 11 / 18
15,607
1,040
9,713
23,342
10,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
clumsyTT
Baron Samedi
20
9 / 8 / 21
16,503
1,100
36,494
31,715
15,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
hexin666
Fenrir
20
7 / 6 / 9
14,467
964
11,608
15,072
8,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChuX1n
Kukulkan
20
9 / 1 / 16
16,931
1,129
35,136
4,311
1,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
20
6 / 10 / 18
15,692
1,046
20,893
20,658
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Poliwen
Neith
20
2 / 5 / 16
14,344
956
16,825
19,859
7,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lAkaneirol
King Arthur
20
6 / 6 / 14
14,882
992
22,853
29,605
27,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
12 / 12 / 9
16,116
1,074
18,800
21,984
9,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
108
34
Kills
35
35
Deaths
34
80
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChuX1n
Kukulkan
9
1
16
17
W
10
7
15
2.5
L
Ra
6
10
18
1.5
L
Neith
Poliwen
Neith
2
5
16
2
W
Cthulhu
SoniicJ
Cthulhu
3
3
17
3.83
W
The Morrigan
TeddybearUKR13
The Morrigan
5
11
18
1.27
W
Baron Samedi
clumsyTT
Baron Samedi
9
8
21
2.44
W
Fenrir
hexin666
Fenrir
7
6
9
1.92
L
King Arthur
lAkaneirol
King Arthur
6
6
14
2.17
L
12
12
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,014
Damage
114,507
122,394
Taken
96,417
83,762
Mitigated
55,424
22,017
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChuX1n
Kukulkan
35,136
37
0
316
4,311
1,601
0
3,710
601
77,019
0
W
24,108
4,938
0
0
26,774
11,410
0
13,485
13,289
0
50,130
L
Ra
20,893
709
2,297
3,503
20,658
8,674
0
11,416
9,151
39,651
0
L
Neith
Poliwen
Neith
16,825
4,197
0
1,623
19,859
7,993
0
11,245
8,614
0
46,494
W
Cthulhu
SoniicJ
Cthulhu
10,091
253
1,065
11
25,491
37,239
0
10,925
14,566
32,707
0
W
The Morrigan
TeddybearUKR13
The Morrigan
9,713
1,904
587
994
23,342
10,344
0
12,843
9,770
52,828
0
W
Baron Samedi
clumsyTT
Baron Samedi
36,494
2,854
7,617
11,221
31,715
15,885
0
11,845
19,870
55,509
0
W
Fenrir
hexin666
Fenrir
11,608
1,961
0
522
15,072
8,884
0
6,202
8,870
0
20,704
L
King Arthur
lAkaneirol
King Arthur
22,853
1,743
114
1,412
29,605
27,896
0
19,296
10,291
0
39,025
L
18,800
9,820
0
1,133
21,984
9,260
0
10,631
11,349
0
31,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,417
Gold Earned
77,965
270
Minions Killed
266
10
Camps Cleared
12
1,268,295
Distance Traveled
1,583,295
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,931
1,129
109
7
2
329,706
1
W
Thor
16,339
1,089
70
5
1
270,402
0
L
Ra
15,692
1,046
44
3
1
286,938
0
L
Neith
14,344
956
59
4
1
294,898
1
W
Cthulhu
14,501
967
61
4
2
253,385
1
W
The Morrigan
15,607
1,040
90
6
1
228,077
0
W
Baron Samedi
16,503
1,100
40
3
2
282,366
1
W
Fenrir
14,467
964
9
1
4
234,065
0
L
King Arthur
14,882
992
35
2
2
316,551
0
L
Mercury
16,116
1,074
19
1
6
355,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role