Player Matchup

Sun Wukong
Sun Wukong
Berbik
Sun Wukong
Level 29
God Stats
21W - 18L
1,527 SR
Queue Stats
97W - 84L
1,474 Elo+
Solo
Agni
Agni
DevinchiZA
Agni
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 27L
1,402 Elo+
Solo
Izanami
Izanami
Maximys2003
Izanami
Level 28
God Stats
7W - 12L
1,310 SR
Queue Stats
67W - 64L
1,446 Elo+
Solo
Thor
Thor
PaterHmwn
Thor
Level 22
God Stats
1W - 0L
1,758 SR
Queue Stats
20W - 27L
1,383 Elo+
Solo
Ares
Ares
klujakn7
Ares
Level 16
God Stats
6W - 2L
1,742 SR
Queue Stats
12W - 6L
1,553 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,452 Elo+

VS

Team Averages
Level 5
1,404 SR
1,321 Elo+
Skadi
Skadi
Dark_ragnarok666
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,064 Elo+
Party 2
Janus
Janus
DeadbyMaster_PUk
Janus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 1
Da Ji
Da Ji
mayBeON
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,512 Elo+
Solo
Neith
Neith
morfaxe
Neith
Level 5
God Stats
0W - 5L
1,021 SR
Queue Stats
4W - 9L
1,049 Elo+
Party 2
Gilgamesh
Gilgamesh
neonesem
Gilgamesh
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berbik
Sun Wukong
8
3 / 1 / 1
4,867
695
3,027
4,062
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 1 / 1
5,098
728
2,477
2,101
544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Maximys2003
Izanami
8
6 / 2 / 2
5,117
731
4,409
4,254
1,178
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
6
0 / 1 / 0
4,037
577
498
3,361
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
7
2 / 0 / 6
5,062
723
1,378
5,384
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
3,394
485
1,353
3,480
460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,865
409
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
mayBeON
Da Ji
6
2 / 5 / 0
4,435
634
1,903
5,754
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
morfaxe
Neith
4
1 / 3 / 1
3,670
524
1,823
3,181
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
neonesem
Gilgamesh
7
1 / 1 / 0
4,360
623
2,067
4,974
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Berbik
Sun Wukong
3
1
1
3.5
L
0
5
1
0.1
L
0
0
0
0
W
3
1
1
3.5
W
Izanami
Maximys2003
Izanami
6
2
2
3.5
W
Thor
0
1
0
0
W
Ares
2
0
6
5
L
Da Ji
mayBeON
Da Ji
2
5
0
0.4
L
Neith
morfaxe
Neith
1
3
1
0.5
L
Gilgamesh
neonesem
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,789
Damage
7,146
19,162
Taken
17,389
8,523
Mitigated
5,020
6,773
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Berbik
Sun Wukong
3,027
567
0
1,456
4,062
2,602
0
0
4,062
1,876
11,475
L
1,353
845
0
0
3,480
460
0
565
2,915
0
6,711
L
0
0
0
0
0
0
0
0
0
0
0
W
2,477
378
0
695
2,101
544
166
0
2,101
22,835
0
W
Izanami
Maximys2003
Izanami
4,409
2,968
115
1,296
4,254
1,178
1,195
0
4,254
0
26,468
W
Thor
498
275
0
1,556
3,361
804
0
0
3,361
0
16,326
W
Ares
1,378
69
0
1,655
5,384
3,395
0
0
5,384
12,217
0
L
Da Ji
mayBeON
Da Ji
1,903
724
0
1,228
5,754
1,679
0
1,889
3,772
0
15,389
L
Neith
morfaxe
Neith
1,823
772
0
380
3,181
746
0
813
2,368
0
5,369
L
Gilgamesh
neonesem
Gilgamesh
2,067
616
0
2,297
4,974
2,135
0
864
3,727
0
16,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
18,724
215
Minions Killed
94
0
Camps Cleared
0
677,766
Distance Traveled
567,429
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,867
695
41
6
0
162,015
0
L
Skadi
3,394
485
9
1
0
135,195
0
L
Janus
2,865
409
0
0
0
0
0
W
Agni
5,098
728
55
8
0
137,030
0
W
Izanami
5,117
731
55
8
0
127,274
1
W
Thor
4,037
577
39
6
0
116,335
0
W
Ares
5,062
723
25
4
0
135,112
0
L
Da Ji
4,435
634
39
6
0
142,347
0
L
Neith
3,670
524
12
2
0
144,031
1
L
Gilgamesh
4,360
623
34
5
0
145,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role