Player Matchup

Neith
Neith
BIG_420_GANG
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Izanami
Izanami
GorzkiBorsuk
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Solo
Loki
Loki
HarietThugma
Loki
Level 13
God Stats
10W - 10L
1,497 SR
Queue Stats
76W - 93L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
LAW11229980
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,279 Elo+
Solo
Ares
Ares
kevdragon10
Ares
Level 5
God Stats
2W - 8L
1,274 SR
Queue Stats
2W - 8L
1,217 Elo+
Solo
Team Averages
Level 8
1,454 SR
1,353 Elo+

VS

Team Averages
Level 9
1,482 SR
1,360 Elo+
Sun Wukong
Sun Wukong
ImaDonkey
Sun Wukong
Level 18
God Stats
9W - 10L
1,360 SR
Queue Stats
52W - 40L
1,410 Elo+
Solo
Thanatos
Thanatos
OG_Doodle_100
Thanatos
Level 8
God Stats
7W - 14L
1,523 SR
Queue Stats
7W - 14L
1,563 Elo+
Solo
Zeus
Zeus
Smabokman23
Zeus
Level 5
God Stats
3W - 5L
1,363 SR
Queue Stats
123W - 168L
1,345 Elo+
Solo
Kukulkan
Kukulkan
jsebastian13
Kukulkan
Level 11
God Stats
23W - 9L
1,662 SR
Queue Stats
24W - 16L
1,538 Elo+
Solo
Ymir
Ymir
the_Master_96
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
11,327
944
18,653
16,922
7,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
GorzkiBorsuk
Izanami
17
5 / 9 / 1
11,815
985
17,171
18,270
7,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 1
10,967
914
11,256
11,912
4,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
LAW11229980
Ao Kuang
17
0 / 15 / 2
10,063
839
1,214
24,307
9,947
17
0 / 5 / 3
10,380
865
2,004
22,355
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImaDonkey
Sun Wukong
19
8 / 0 / 13
11,685
974
14,538
10,881
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
OG_Doodle_100
Thanatos
18
7 / 3 / 12
12,214
1,018
16,471
9,440
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 2 / 18
11,418
952
14,086
8,333
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
jsebastian13
Kukulkan
20
17 / 2 / 9
14,934
1,245
30,882
6,531
3,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 17
12,018
1,002
8,008
20,669
17,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
9
Kills
37
37
Deaths
9
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Izanami
GorzkiBorsuk
Izanami
5
9
1
0.61
L
3
0
1
3.5
W
Sun Wukong
ImaDonkey
Sun Wukong
8
0
13
14.5
L
Ao Kuang
LAW11229980
Ao Kuang
0
15
2
0.07
W
Thanatos
OG_Doodle_100
Thanatos
7
3
12
4.33
W
1
2
18
5
W
Kukulkan
jsebastian13
Kukulkan
17
2
9
10.75
L
0
5
3
0.3
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
83,985
93,766
Taken
55,854
44,822
Mitigated
41,190
3,146
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,653
9,135
0
318
16,922
7,826
0
6,529
10,070
0
31,192
L
Izanami
GorzkiBorsuk
Izanami
17,171
10,740
0
90
18,270
7,427
0
11,769
6,192
0
55,880
L
11,256
2,059
0
99
11,912
4,303
0
5,775
5,795
0
26,882
W
Sun Wukong
ImaDonkey
Sun Wukong
14,538
2,870
0
3,851
10,881
10,912
0
439
10,442
0
23,789
L
Ao Kuang
LAW11229980
Ao Kuang
1,214
1,054
0
65
24,307
9,947
0
13,593
10,447
9,510
0
W
Thanatos
OG_Doodle_100
Thanatos
16,471
7,036
0
6,071
9,440
4,604
0
531
8,909
215
32,739
W
14,086
3,410
72
1,390
8,333
4,312
0
36
8,297
23,656
1,621
W
Kukulkan
jsebastian13
Kukulkan
30,882
2,230
0
0
6,531
3,622
0
162
6,369
75,799
0
L
2,004
486
0
2,574
22,355
15,319
0
14,733
7,457
13,404
0
W
8,008
2,761
0
3,152
20,669
17,740
0
2,050
18,619
11,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
62,269
165
Minions Killed
215
9
Camps Cleared
5
909,170
Distance Traveled
1,024,042
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,327
944
22
2
1
182,355
1
L
Izanami
11,815
985
89
7
1
194,328
0
L
Loki
10,967
914
27
2
2
240,943
0
W
Sun Wukong
11,685
974
27
2
2
252,241
0
L
Ao Kuang
10,063
839
11
1
4
145,655
0
W
Thanatos
12,214
1,018
53
4
1
214,372
1
W
Zeus
11,418
952
18
2
0
182,151
2
W
Kukulkan
14,934
1,245
113
9
2
217,885
0
L
Ares
10,380
865
16
1
1
145,889
0
W
Ymir
12,018
1,002
4
0
0
157,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role