Player Matchup

Thanatos
Thanatos
Benjatirano_VTM
Thanatos
Level 63
God Stats
8W - 10L
1,361 SR
Queue Stats
211W - 251L
1,322 Elo+
Solo
Cthulhu
Cthulhu
UnkleDu
Cthulhu
Level 74
God Stats
15W - 16L
1,490 SR
Queue Stats
99W - 130L
1,318 Elo+
Solo
Hades
Hades
WM FOOT
Hades
Level 103
God Stats
91W - 68L
1,557 SR
Queue Stats
324W - 391L
1,468 Elo+
Solo
Chernobog
Chernobog
YoSHIDaDon
Chernobog
Level 119
God Stats
0W - 3L
1,301 SR
Queue Stats
60W - 65L
1,387 Elo+
Solo
Cerberus
Cerberus
pathos536
Cerberus
Level 66
God Stats
3W - 3L
1,533 SR
Queue Stats
329W - 337L
1,471 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,393 Elo+

VS

Team Averages
Level 119
1,415 SR
1,394 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Agustinslash
Fenrir
Level 64
God Stats
2W - 13L
1,237 SR
Queue Stats
233W - 299L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
Elw4corps
Zhong Kui
Level 124
God Stats
15W - 17L
1,461 SR
Queue Stats
188W - 193L
1,317 Elo+
Solo
Chaac
Chaac
Feels Bad Ping
Chaac
Level 119
God Stats
20W - 22L
1,384 SR
Queue Stats
468W - 445L
1,406 Elo+
Solo
Neith
Neith
xMATAxP3NDEJOSx
Neith
Level 129
God Stats
99W - 100L
1,493 SR
Queue Stats
170W - 181L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 9 / 4
9,615
418
10,038
18,562
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
UnkleDu
Cthulhu
14
1 / 8 / 4
9,306
405
9,518
17,615
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
WM FOOT
Hades
15
7 / 7 / 1
10,346
450
21,938
17,903
12,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
YoSHIDaDon
Chernobog
15
2 / 6 / 5
9,978
434
9,815
15,431
5,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cerberus
pathos536
Cerberus
15
4 / 8 / 1
9,897
430
15,140
22,769
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
10 / 1 / 12
11,505
500
15,094
18,369
24,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
3 / 4 / 10
10,793
469
12,323
18,885
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Elw4corps
Zhong Kui
16
5 / 5 / 13
10,342
450
10,723
21,115
20,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 7
12,190
530
15,549
20,767
15,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 5 / 18
12,348
537
18,824
15,406
6,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
16
Kills
38
38
Deaths
16
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
10
1
12
16
W
Fenrir
3
4
10
2
L
Thanatos
2
9
4
0.44
W
Zhong Kui
Elw4corps
Zhong Kui
5
5
13
2.3
W
10
1
7
13.5
L
Cthulhu
UnkleDu
Cthulhu
1
8
4
0.38
L
Hades
WM FOOT
Hades
7
7
1
1.07
L
Chernobog
YoSHIDaDon
Chernobog
2
6
5
0.75
L
Cerberus
pathos536
Cerberus
4
8
1
0.56
W
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,449
Damage
72,513
92,280
Taken
94,542
62,280
Mitigated
75,643
23,154
Healing
34,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,094
470
0
1,657
18,369
24,108
290
7,831
10,496
28,656
0
W
Fenrir
12,323
2,764
0
5,848
18,885
8,887
1,008
7,646
10,990
0
86,880
L
Thanatos
10,038
1,993
0
6,678
18,562
6,976
0
3,910
14,652
0
58,112
W
Zhong Kui
Elw4corps
Zhong Kui
10,723
1,375
117
7,040
21,115
20,890
1,814
13,045
7,807
48,226
0
W
15,549
4,801
0
13,727
20,767
15,366
885
8,511
11,514
0
70,368
L
Cthulhu
UnkleDu
Cthulhu
9,518
163
526
589
17,615
17,456
0
5,316
12,299
42,424
0
L
Hades
WM FOOT
Hades
21,938
672
428
3,459
17,903
12,936
180
8,302
9,601
54,644
0
L
Chernobog
YoSHIDaDon
Chernobog
9,815
6,829
0
3,276
15,431
5,984
505
3,301
12,130
0
63,110
L
Cerberus
pathos536
Cerberus
15,140
1,438
0
8,198
22,769
18,928
264
4,988
17,781
55,819
0
W
18,824
9,667
0
5,788
15,406
6,392
646
8,267
7,139
0
80,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
57,178
469
Minions Killed
491
0
Camps Cleared
0
1,867,302
Distance Traveled
2,054,544
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,505
500
28
1
0
448,801
8
W
Fenrir
10,793
469
123
5
0
429,972
0
L
Thanatos
9,615
418
80
3
0
432,865
2
W
Zhong Kui
10,342
450
75
3
0
358,877
0
W
Chaac
12,190
530
145
6
0
439,724
2
L
Cthulhu
9,306
405
72
3
0
362,755
5
L
Hades
10,346
450
74
3
0
375,179
4
L
Chernobog
9,978
434
109
5
0
339,636
3
L
Cerberus
9,897
430
134
6
0
356,867
3
W
Neith
12,348
537
120
5
0
377,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role