Player Matchup

Charybdis
Charybdis
AlexVare
Charybdis
Level 138
God Stats
2W - 1L
1,378 SR
Queue Stats
72W - 68L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
PelucheTravieso
Kukulkan
Level 63
God Stats
17W - 8L
1,559 SR
Queue Stats
115W - 149L
1,476 Elo+
Party 3
Loki
Loki
TheNewFua
Loki
Level 102
God Stats
2W - 1L
1,520 SR
Queue Stats
63W - 62L
1,482 Elo+
Party 3
Sobek
Sobek
TrollCas
Sobek
Level 106
God Stats
9W - 6L
1,597 SR
Queue Stats
42W - 31L
1,547 Elo+
Party 3
Chaac
Chaac
Troopermeiras
Chaac
Level 36
God Stats
1W - 0L
1,328 SR
Queue Stats
34W - 37L
1,449 Elo+
Party 3
Team Averages
Level 89
1,476 SR
1,489 Elo+

VS

Team Averages
Level 64
1,499 SR
1,442 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Csolli
Mulan
Level 59
God Stats
4W - 5L
1,583 SR
Queue Stats
43W - 58L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
JesHX11
Cabrakan
Level 154
God Stats
2W - 2L
1,496 SR
Queue Stats
580W - 597L
1,474 Elo+
Party 1
Fenrir
Fenrir
LLuvaBasket12
Fenrir
Level 47
God Stats
10W - 12L
1,427 SR
Queue Stats
64W - 100L
1,363 Elo+
Party 1
Medusa
Medusa
Pekasaurus
Medusa
Level 15
God Stats
4W - 6L
1,487 SR
Queue Stats
14W - 20L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexVare
Charybdis
17
12 / 4 / 6
11,553
550
15,169
17,302
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
6 / 1 / 8
11,420
544
20,150
7,601
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
18
9 / 4 / 8
11,895
566
11,010
16,192
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TrollCas
Sobek
16
4 / 2 / 14
11,152
531
9,198
21,566
26,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 5 / 8
11,260
536
13,000
17,536
17,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 6 / 1
10,757
512
11,347
17,138
11,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Csolli
Mulan
17
5 / 5 / 2
11,105
529
15,057
19,676
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
JesHX11
Cabrakan
12
0 / 5 / 4
8,371
399
8,637
18,820
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 9 / 4
9,032
430
7,897
17,664
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Pekasaurus
Medusa
14
3 / 11 / 1
9,524
454
11,302
16,135
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
35
Kills
14
16
Deaths
36
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
6
1
0.92
W
Charybdis
AlexVare
Charybdis
12
4
6
3.75
L
Mulan
Csolli
Mulan
5
5
2
1.2
L
Cabrakan
JesHX11
Cabrakan
0
5
4
0.4
L
1
9
4
0.33
L
Medusa
Pekasaurus
Medusa
3
11
1
0.32
W
Kukulkan
6
1
8
10
W
Loki
9
4
8
3.25
W
Sobek
TrollCas
Sobek
4
2
14
5.5
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,527
Damage
54,240
80,197
Taken
89,433
59,016
Mitigated
57,047
27,954
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,347
1,177
0
4,378
17,138
11,270
0
8,655
8,435
57,246
0
W
Charybdis
AlexVare
Charybdis
15,169
8,035
0
7,439
17,302
5,992
3,159
4,319
12,843
0
74,330
L
Mulan
Csolli
Mulan
15,057
2,102
0
7,488
19,676
16,129
190
5,852
12,899
13,436
60,803
L
Cabrakan
JesHX11
Cabrakan
8,637
1,337
0
3,025
18,820
18,014
0
6,869
11,764
26,801
0
L
7,897
1,632
0
4,152
17,664
7,004
0
5,843
11,772
0
58,284
L
Medusa
Pekasaurus
Medusa
11,302
5,398
0
1,186
16,135
4,630
336
4,466
11,569
0
54,747
W
Kukulkan
20,150
1,005
0
1,545
7,601
3,118
1,495
3,147
4,358
91,119
0
W
Loki
11,010
2,727
0
5,010
16,192
6,360
1,904
5,361
10,567
0
94,251
W
Sobek
TrollCas
Sobek
9,198
707
1,198
8,343
21,566
26,163
323
6,497
14,349
25,817
0
W
13,000
1,509
0
4,419
17,536
17,383
653
2,452
14,326
14,500
49,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,280
Gold Earned
48,789
519
Minions Killed
486
0
Camps Cleared
0
2,046,589
Distance Traveled
1,814,329
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,757
512
114
5
0
353,488
4
W
Charybdis
11,553
550
99
5
0
358,579
8
L
Mulan
11,105
529
151
7
0
365,939
5
L
Cabrakan
8,371
399
33
2
0
368,932
8
L
Fenrir
9,032
430
95
5
0
376,471
0
L
Medusa
9,524
454
93
4
0
349,499
1
W
Kukulkan
11,420
544
138
7
0
412,043
2
W
Loki
11,895
566
140
7
0
454,398
3
W
Sobek
11,152
531
25
1
0
420,902
5
W
Chaac
11,260
536
117
6
0
400,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role