Player Matchup

Geb
Geb
BOCHIK
Geb
Level 29
God Stats
10W - 11L
1,493 SR
Queue Stats
64W - 85L
1,278 Elo+
Party 1
Guan Yu
Guan Yu
GarNatta
Guan Yu
Level 8
God Stats
0W - 2L
1,336 SR
Queue Stats
12W - 14L
1,344 Elo+
Solo
Chiron
Chiron
JetBrains
Chiron
Level 23
God Stats
2W - 5L
1,301 SR
Queue Stats
60W - 84L
1,278 Elo+
Party 1
Ra
Ra
StillMalding
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,301 Elo+
Solo
Nemesis
Nemesis
krrauller
Nemesis
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
79W - 83L
1,387 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,318 Elo+

VS

Team Averages
Level 17
1,571 SR
1,342 Elo+
Cabrakan
Cabrakan
IR I ReMeDy
Cabrakan
Level 24
God Stats
7W - 3L
1,846 SR
Queue Stats
164W - 189L
1,433 Elo+
Party 3
Izanami
Izanami
Klejmask
Izanami
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 2
Olorun
Olorun
NachoooLibre
Olorun
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,441 Elo+
Party 3
Bellona
Bellona
TenshiZara
Bellona
Level 13
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 2
Loki
Loki
İchinoose
Loki
Level 23
God Stats
4W - 0L
1,702 SR
Queue Stats
35W - 46L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BOCHIK
Geb
14
1 / 3 / 7
9,908
450
9,000
15,317
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
GarNatta
Guan Yu
16
3 / 7 / 2
10,696
486
6,858
17,725
17,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
JetBrains
Chiron
16
4 / 7 / 3
10,280
467
11,463
16,337
5,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 5 / 3
12,499
568
16,072
15,107
7,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
krrauller
Nemesis
17
1 / 7 / 3
10,413
473
8,938
20,339
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IR I ReMeDy
Cabrakan
16
3 / 2 / 9
11,047
502
5,241
15,453
18,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Klejmask
Izanami
18
9 / 3 / 3
11,250
511
18,600
17,636
7,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
5 / 3 / 1
11,683
531
4,789
11,668
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TenshiZara
Bellona
18
7 / 2 / 11
12,201
555
19,089
15,696
14,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 9
11,914
542
10,800
16,805
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
16
Kills
29
29
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Geb
BOCHIK
Geb
1
3
7
1.5
L
Guan Yu
GarNatta
Guan Yu
3
7
2
0.57
W
Cabrakan
IR I ReMeDy
Cabrakan
3
2
9
3.75
L
Chiron
JetBrains
Chiron
4
7
3
0.79
W
Izanami
Klejmask
Izanami
9
3
3
3.5
W
Olorun
5
3
1
1.83
L
7
5
3
1.7
W
Bellona
TenshiZara
Bellona
7
2
11
6.25
L
Nemesis
krrauller
Nemesis
1
7
3
0.36
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
58,519
84,825
Taken
77,258
54,818
Mitigated
55,031
26,769
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BOCHIK
Geb
9,000
927
0
2,380
15,317
15,946
166
2,497
12,820
30,838
0
L
Guan Yu
GarNatta
Guan Yu
6,858
1,011
128
4,408
17,725
17,694
459
1,988
15,737
6,329
37,940
W
Cabrakan
IR I ReMeDy
Cabrakan
5,241
954
0
1,618
15,453
18,986
497
8,287
6,992
11,595
0
L
Chiron
JetBrains
Chiron
11,463
5,467
558
4,847
16,337
5,644
0
3,095
13,178
0
68,853
W
Izanami
Klejmask
Izanami
18,600
14,569
0
4,189
17,636
7,704
3,095
5,058
12,566
0
89,919
W
Olorun
4,789
3,014
0
6,521
11,668
7,451
1,408
2,617
8,905
76,988
0
L
16,072
1,029
1,711
6,386
15,107
7,144
0
2,301
12,806
97,549
0
W
Bellona
TenshiZara
Bellona
19,089
4,550
0
3,960
15,696
14,957
2,291
4,749
10,826
13,619
55,104
L
Nemesis
krrauller
Nemesis
8,938
2,947
0
6,351
20,339
8,390
0
3,370
16,969
0
79,022
W
10,800
3,465
0
3,201
16,805
5,933
1,243
5,968
10,672
0
71,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
58,095
520
Minions Killed
519
0
Camps Cleared
0
1,954,904
Distance Traveled
2,030,452
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,908
450
38
2
0
380,794
4
L
Guan Yu
10,696
486
91
4
0
389,478
1
W
Cabrakan
11,047
502
15
1
0
442,644
6
L
Chiron
10,280
467
101
5
0
381,043
2
W
Izanami
11,250
511
140
6
0
406,892
3
W
Olorun
11,683
531
141
6
0
364,568
6
L
Ra
12,499
568
151
7
0
397,012
3
W
Bellona
12,201
555
115
5
0
432,382
4
L
Nemesis
10,413
473
139
6
0
406,577
0
W
Loki
11,914
542
108
5
0
383,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role