Player Matchup

Janus
Janus
JetsetKanacke
Janus
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 37L
1,574 Elo+
Solo
Artio
Artio
Kova1skiu
Artio
Level 23
God Stats
1W - 0L
1,569 SR
Queue Stats
9W - 5L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krattoss14
Cu Chulainn
Level 27
God Stats
3W - 4L
1,582 SR
Queue Stats
93W - 68L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Secaoner
Tsukuyomi
Level 18
God Stats
29W - 22L
1,528 SR
Queue Stats
40W - 34L
1,540 Elo+
Solo
Freya
Freya
АдскийХорек
Freya
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 13L
1,735 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,611 Elo+

VS

Team Averages
Level 22
1,566 SR
1,557 Elo+
Thanatos
Thanatos
Emauka
Thanatos
Level 27
God Stats
3W - 4L
1,562 SR
Queue Stats
84W - 87L
1,525 Elo+
Solo
Rama
Rama
Oruce
Rama
Level 18
God Stats
5W - 5L
1,489 SR
Queue Stats
14W - 12L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TarikDemiR
Morgan Le Fay
Level 27
God Stats
9W - 6L
1,704 SR
Queue Stats
106W - 108L
1,549 Elo+
Solo
Ymir
Ymir
Wocaseq
Ymir
Level 29
God Stats
28W - 21L
1,576 SR
Queue Stats
63W - 62L
1,518 Elo+
Solo
Cthulhu
Cthulhu
plebiangod
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,312
631
1,842
5,568
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Kova1skiu
Artio
9
1 / 0 / 3
5,414
541
2,353
10,927
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Krattoss14
Cu Chulainn
12
4 / 0 / 1
7,084
708
6,608
6,619
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Secaoner
Tsukuyomi
9
4 / 1 / 2
5,810
581
4,781
7,308
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 3
5,294
529
4,741
6,309
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emauka
Thanatos
8
0 / 2 / 2
5,000
500
1,831
7,392
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Oruce
Rama
9
0 / 3 / 1
5,035
504
6,532
4,909
1,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TarikDemiR
Morgan Le Fay
11
2 / 2 / 0
6,350
635
5,566
4,645
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Wocaseq
Ymir
9
0 / 4 / 1
5,499
550
2,662
8,990
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
plebiangod
Cthulhu
8
1 / 1 / 0
5,488
549
4,622
6,499
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
3
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Emauka
Thanatos
0
2
2
0.5
W
2
2
2
1.5
W
Artio
Kova1skiu
Artio
1
0
3
2.5
W
Cu Chulainn
Krattoss14
Cu Chulainn
4
0
1
4.5
L
Rama
Oruce
Rama
0
3
1
0.17
W
Tsukuyomi
Secaoner
Tsukuyomi
4
1
2
5
L
Morgan Le Fay
TarikDemiR
Morgan Le Fay
2
2
0
1
L
Ymir
Wocaseq
Ymir
0
4
1
0.13
L
Cthulhu
plebiangod
Cthulhu
1
1
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
21,213
36,731
Taken
32,435
16,162
Mitigated
11,609
16,246
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Emauka
Thanatos
1,831
581
0
4,316
7,392
1,946
0
557
6,663
0
25,416
W
1,842
388
0
1,950
5,568
1,568
144
2,734
2,638
34,921
0
W
Artio
Kova1skiu
Artio
2,353
336
375
4,452
10,927
6,343
0
2,993
7,876
13,780
0
W
Cu Chulainn
Krattoss14
Cu Chulainn
6,608
1,323
0
3,623
6,619
4,363
0
2,330
4,289
0
39,152
L
Rama
Oruce
Rama
6,532
5,717
0
1,353
4,909
1,417
0
2,555
2,354
0
29,112
W
Tsukuyomi
Secaoner
Tsukuyomi
4,781
1,380
0
3,115
7,308
2,139
0
1,548
5,714
0
23,750
L
Morgan Le Fay
TarikDemiR
Morgan Le Fay
5,566
301
0
1,622
4,645
1,533
0
1,912
2,637
38,296
0
L
Ymir
Wocaseq
Ymir
2,662
863
0
2,312
8,990
3,573
0
0
8,399
23,556
0
L
Cthulhu
plebiangod
Cthulhu
4,622
428
0
2,475
6,499
3,140
0
3,782
2,717
17,817
0
W
4,741
2,229
0
2,731
6,309
1,749
0
2,887
3,364
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
27,372
287
Minions Killed
268
0
Camps Cleared
0
1,061,721
Distance Traveled
1,014,592
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,000
500
49
5
0
221,332
0
W
Janus
6,312
631
79
8
0
206,774
2
W
Artio
5,414
541
17
2
0
243,141
1
W
Cu Chulainn
7,084
708
83
8
0
197,496
4
L
Rama
5,035
504
66
7
0
181,164
2
W
Tsukuyomi
5,810
581
56
6
0
219,898
1
L
Morgan Le Fay
6,350
635
81
8
0
222,021
4
L
Ymir
5,499
550
53
5
0
181,853
2
L
Cthulhu
5,488
549
19
2
0
208,222
3
W
Freya
5,294
529
52
5
0
194,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role