Player Matchup

Guan Yu
Guan Yu
EboloSrolo
Guan Yu
Level 3
God Stats
2W - 2L
1,752 SR
Queue Stats
2W - 3L
1,678 Elo+
Party 2
Kali
Kali
KajbSO
Kali
Level 8
God Stats
1W - 2L
1,378 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
He Bo
He Bo
ehrentomate1
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,291 Elo+
Party 3
Jormungandr
Jormungandr
kaeeihx
Jormungandr
Level 38
God Stats
1W - 2L
1,478 SR
Queue Stats
132W - 190L
1,364 Elo+
Party 3
Amaterasu
Amaterasu
ΤheMantis
Amaterasu
Level 25
God Stats
0W - 2L
1,350 SR
Queue Stats
3W - 5L
1,094 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,371 Elo+

VS

Team Averages
Level 18
1,610 SR
1,357 Elo+
Cthulhu
Cthulhu
Beld10
Cthulhu
Level 29
God Stats
1W - 0L
1,725 SR
Queue Stats
46W - 61L
1,311 Elo+
Solo
Scylla
Scylla
FergleTV
Scylla
Level 5
God Stats
6W - 3L
1,484 SR
Queue Stats
6W - 4L
1,271 Elo+
Party 1
Izanami
Izanami
Goldfield40g
Izanami
Level 29
God Stats
15W - 10L
1,627 SR
Queue Stats
64W - 57L
1,463 Elo+
Solo
Chaac
Chaac
Kroucher
Chaac
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
6W - 5L
1,102 Elo+
Party 1
Da Ji
Da Ji
luckydonut1
Da Ji
Level 25
God Stats
13W - 5L
1,713 SR
Queue Stats
16W - 10L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EboloSrolo
Guan Yu
20
3 / 7 / 6
12,744
472
14,317
30,397
34,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
KajbSO
Kali
19
3 / 5 / 7
12,632
468
10,692
25,964
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 15 / 2
11,804
437
10,039
22,047
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kaeeihx
Jormungandr
18
1 / 10 / 5
11,603
430
8,565
24,397
24,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ΤheMantis
Amaterasu
20
13 / 7 / 6
16,082
596
25,990
30,645
30,203
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beld10
Cthulhu
19
2 / 5 / 20
13,077
484
12,732
25,832
31,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
FergleTV
Scylla
19
4 / 8 / 4
13,821
512
11,811
20,437
6,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Goldfield40g
Izanami
20
17 / 5 / 4
15,942
590
25,406
17,632
7,585
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Kroucher
Chaac
19
3 / 5 / 7
13,483
499
18,688
26,753
14,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
18 / 1 / 6
17,869
662
33,439
21,585
10,065
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
23
Kills
44
44
Deaths
24
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beld10
Cthulhu
2
5
20
2.4
L
Guan Yu
EboloSrolo
Guan Yu
3
7
6
0.86
W
Scylla
FergleTV
Scylla
4
8
4
0.75
W
Izanami
Goldfield40g
Izanami
17
5
4
3.8
L
Kali
KajbSO
Kali
3
5
7
1.3
W
Chaac
Kroucher
Chaac
3
5
7
1.3
L
3
15
2
0.27
L
Jormungandr
kaeeihx
Jormungandr
1
10
5
0.35
W
18
1
6
21
L
Amaterasu
ΤheMantis
Amaterasu
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,603
Damage
102,076
133,450
Taken
112,239
101,493
Mitigated
70,426
31,293
Healing
40,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beld10
Cthulhu
12,732
1,768
0
5,287
25,832
31,665
719
9,126
16,706
49,570
0
L
Guan Yu
EboloSrolo
Guan Yu
14,317
2,003
1,585
7,814
30,397
34,751
1,022
3,271
26,902
10,885
63,603
W
Scylla
FergleTV
Scylla
11,811
2,083
0
5,767
20,437
6,844
2,029
2,359
18,078
82,914
0
W
Izanami
Goldfield40g
Izanami
25,406
18,198
0
6,203
17,632
7,585
13,574
3,952
13,680
0
136,647
L
Kali
KajbSO
Kali
10,692
4,844
0
8,072
25,964
7,489
1,764
2,286
23,502
0
98,528
W
Chaac
Kroucher
Chaac
18,688
5,819
0
10,812
26,753
14,267
130
5,654
21,099
791
74,825
L
10,039
1,666
213
4,807
22,047
4,786
1,636
5,422
16,251
53,923
0
L
Jormungandr
kaeeihx
Jormungandr
8,565
1,927
0
410
24,397
24,264
970
5,130
18,816
45,247
0
W
33,439
11,515
0
12,753
21,585
10,065
0
3,953
17,632
0
162,877
L
Amaterasu
ΤheMantis
Amaterasu
25,990
14,867
317
8,075
30,645
30,203
0
7,899
22,591
0
102,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
74,192
551
Minions Killed
694
0
Camps Cleared
0
2,241,614
Distance Traveled
2,304,134
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,077
484
46
2
0
426,250
0
L
Guan Yu
12,744
472
92
3
0
523,672
3
W
Scylla
13,821
512
130
5
0
447,782
1
W
Izanami
15,942
590
216
8
0
420,070
3
L
Kali
12,632
468
129
5
0
497,515
0
W
Chaac
13,483
499
116
4
0
469,272
0
L
He Bo
11,804
437
104
4
0
358,803
1
L
Jormungandr
11,603
430
73
3
0
402,526
1
W
Da Ji
17,869
662
186
7
0
540,760
3
L
Amaterasu
16,082
596
153
6
0
459,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role