Player Matchup

Olorun
Olorun
Lyhn_NECRO
Olorun
Level 46
God Stats
5W - 1L
1,675 SR
Queue Stats
106W - 101L
1,420 Elo+
Solo
Loki
Loki
Merry_xDRAGONx
Loki
Level 43
God Stats
21W - 17L
1,603 SR
Queue Stats
98W - 113L
1,392 Elo+
Solo
Ra
Ra
RazorRoo
Ra
Level 67
God Stats
13W - 13L
1,495 SR
Queue Stats
44W - 62L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
SPIKE654321
Sylvanus
Level 28
God Stats
1W - 2L
1,156 SR
Queue Stats
27W - 42L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
ii LoU MaN oX
Gilgamesh
Level 49
God Stats
1W - 2L
1,703 SR
Queue Stats
46W - 73L
1,353 Elo+
Party 1
Team Averages
Level 47
1,526 SR
1,370 Elo+

VS

Team Averages
Level 41
1,534 SR
1,375 Elo+
Bacchus
Bacchus
EpicBaileyking9
Bacchus
Level 64
God Stats
5W - 10L
1,285 SR
Queue Stats
269W - 225L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
L0dBr0k_6
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,451 SR
Queue Stats
122W - 139L
1,399 Elo+
Party 3
Izanami
Izanami
LordHarkon19
Izanami
Level 41
God Stats
2W - 2L
1,679 SR
Queue Stats
163W - 144L
1,362 Elo+
Party 2
King Arthur
King Arthur
Spaara
King Arthur
Level 46
God Stats
1W - 3L
1,537 SR
Queue Stats
27W - 39L
1,357 Elo+
Party 3
Fenrir
Fenrir
Wolfy1041
Fenrir
Level 27
God Stats
6W - 2L
1,717 SR
Queue Stats
104W - 97L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lyhn_NECRO
Olorun
20
6 / 5 / 6
12,856
514
18,773
16,465
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 5 / 9
13,352
534
13,010
14,773
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 6
12,481
499
17,570
22,863
9,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
SPIKE654321
Sylvanus
17
1 / 3 / 12
10,542
422
6,716
13,758
10,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ii LoU MaN oX
Gilgamesh
20
6 / 1 / 11
13,947
558
14,735
18,226
21,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 8
11,150
446
13,112
20,401
27,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
L0dBr0k_6
Morgan Le Fay
18
3 / 6 / 4
11,134
445
13,891
14,877
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LordHarkon19
Izanami
17
5 / 6 / 7
11,526
461
16,887
19,573
7,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Spaara
King Arthur
16
0 / 7 / 2
10,120
405
5,123
17,518
15,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Wolfy1041
Fenrir
16
4 / 5 / 5
10,578
423
11,874
23,631
9,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
28
Kills
21
21
Deaths
28
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
4
8
3.25
L
Morgan Le Fay
L0dBr0k_6
Morgan Le Fay
3
6
4
0.83
L
Izanami
LordHarkon19
Izanami
5
6
7
1.42
W
Olorun
Lyhn_NECRO
Olorun
6
5
6
1.8
W
9
5
9
2.7
W
6
7
6
1.29
W
Sylvanus
SPIKE654321
Sylvanus
1
3
12
2.33
L
King Arthur
Spaara
King Arthur
0
7
2
0.14
L
Fenrir
Wolfy1041
Fenrir
4
5
5
1.3
W
Gilgamesh
ii LoU MaN oX
Gilgamesh
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,804
Damage
60,887
86,085
Taken
96,000
54,274
Mitigated
65,974
28,735
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,112
1,377
233
521
20,401
27,815
763
10,787
9,614
40,124
0
L
Morgan Le Fay
L0dBr0k_6
Morgan Le Fay
13,891
1,431
0
1,810
14,877
5,697
141
7,827
7,050
80,852
0
L
Izanami
LordHarkon19
Izanami
16,887
11,890
0
5,997
19,573
7,640
2,931
9,246
10,327
0
86,927
W
Olorun
Lyhn_NECRO
Olorun
18,773
12,272
66
6,720
16,465
7,608
5,169
5,327
11,098
81,627
12,324
W
13,010
3,075
27
3,910
14,773
5,532
1,237
4,937
9,701
0
66,367
W
17,570
2,343
2,005
4,962
22,863
9,756
2,591
9,712
12,534
76,074
0
W
Sylvanus
SPIKE654321
Sylvanus
6,716
1,663
1,475
4,990
13,758
10,313
1,476
4,052
9,519
26,105
0
L
King Arthur
Spaara
King Arthur
5,123
661
0
1,998
17,518
15,206
0
5,328
12,190
14,777
37,352
L
Fenrir
Wolfy1041
Fenrir
11,874
3,701
0
7,530
23,631
9,616
0
10,440
13,191
0
63,335
W
Gilgamesh
ii LoU MaN oX
Gilgamesh
14,735
2,895
0
4,580
18,226
21,065
568
3,195
14,927
17,763
73,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
54,508
522
Minions Killed
525
0
Camps Cleared
0
2,504,445
Distance Traveled
2,310,203
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,150
446
53
2
0
488,204
5
L
Morgan Le Fay
11,134
445
136
5
0
438,691
5
L
Izanami
11,526
461
151
6
0
455,696
1
W
Olorun
12,856
514
131
5
0
476,206
2
W
Loki
13,352
534
90
4
0
548,917
0
W
Ra
12,481
499
118
5
0
468,956
1
W
Sylvanus
10,542
422
36
1
0
471,740
3
L
King Arthur
10,120
405
95
4
0
402,136
5
L
Fenrir
10,578
423
90
4
0
525,476
0
W
Gilgamesh
13,947
558
147
6
0
538,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role