Player Matchup

Guan Yu
Guan Yu
LadySaltyBuns
Guan Yu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 79L
1,509 Elo+
Solo
Sol
Sol
Nealio18
Sol
Level 144
God Stats
4W - 4L
1,868 SR
Queue Stats
273W - 287L
1,499 Elo+
Solo
Artemis
Artemis
RIP_KOBE_BEAN824
Artemis
Level 123
God Stats
13W - 9L
1,609 SR
Queue Stats
613W - 690L
1,406 Elo+
Solo
Hercules
Hercules
SC Baugh
Hercules
Level 128
God Stats
19W - 17L
1,485 SR
Queue Stats
461W - 487L
1,447 Elo+
Party 1
Bastet
Bastet
SC TatrBacnTots
Bastet
Level 127
God Stats
8W - 5L
1,668 SR
Queue Stats
492W - 532L
1,436 Elo+
Party 1
Team Averages
Level 113
1,626 SR
1,459 Elo+

VS

Team Averages
Level 110
1,463 SR
1,454 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BIGBADBEATLE
Sun Wukong
Level 128
God Stats
6W - 7L
1,619 SR
Queue Stats
470W - 466L
1,436 Elo+
Solo
Mulan
Mulan
Bloodybunny69
Mulan
Level 136
God Stats
1W - 6L
1,322 SR
Queue Stats
234W - 213L
1,469 Elo+
Solo
Hercules
Hercules
LUISSCHIFFER4
Hercules
Level 113
God Stats
6W - 11L
1,376 SR
Queue Stats
877W - 917L
1,450 Elo+
Solo
Chang'e
Chang'e
xDarkMagician23x
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
2 / 8 / 17
11,749
618
10,166
29,181
40,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 5 / 16
15,264
803
49,365
28,171
12,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 16
13,119
690
22,999
19,357
9,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SC Baugh
Hercules
20
10 / 2 / 14
16,115
848
23,662
51,048
47,529
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 5 / 20
12,677
667
19,713
19,003
8,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 4 / 13
14,070
741
33,141
18,246
8,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
BIGBADBEATLE
Sun Wukong
20
6 / 4 / 19
13,324
701
21,520
35,489
37,091
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 8 / 14
13,615
717
24,944
33,599
44,879
Hercules
LUISSCHIFFER4
Hercules
18
4 / 7 / 15
11,951
629
21,758
36,878
30,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 6 / 20
11,685
615
18,707
20,774
12,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
110
29
Kills
29
29
Deaths
29
83
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
4
13
3.63
L
Sun Wukong
BIGBADBEATLE
Sun Wukong
6
4
19
3.88
L
9
8
14
2
L
Hercules
LUISSCHIFFER4
Hercules
4
7
15
1.64
W
Guan Yu
2
8
17
1.31
W
10
5
16
3.6
W
4
9
16
1.33
W
Hercules
SC Baugh
Hercules
10
2
14
8.5
W
3
5
20
2.6
L
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,905
Damage
120,070
146,760
Taken
144,986
118,842
Mitigated
134,229
77,972
Healing
60,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
33,141
1,108
3,694
5,154
18,246
8,855
1,667
5,256
12,990
80,537
0
L
Sun Wukong
BIGBADBEATLE
Sun Wukong
21,520
3,676
2,727
11,140
35,489
37,091
2,010
10,457
25,032
0
35,898
L
24,944
2,324
1,491
5,692
33,599
44,879
738
7,868
25,731
0
44,837
L
Hercules
LUISSCHIFFER4
Hercules
21,758
5,353
1,877
11,589
36,878
30,652
517
17,838
19,040
1,333
29,637
W
Guan Yu
10,166
762
10,674
8,456
29,181
40,036
512
10,535
18,646
827
18,603
W
49,365
11,729
423
12,960
28,171
12,832
2,791
9,756
18,415
96,455
0
W
22,999
14,587
2,073
1,844
19,357
9,513
1,772
8,336
11,021
0
43,538
W
Hercules
SC Baugh
Hercules
23,662
7,077
2,400
33,840
51,048
47,529
199
19,152
31,684
933
47,540
W
19,713
5,226
1,178
4,124
19,003
8,932
1,046
5,384
13,619
0
33,575
L
18,707
1,989
11,527
6,098
20,774
12,752
1,275
9,197
11,577
26,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,924
Gold Earned
64,645
190
Minions Killed
211
0
Camps Cleared
0
1,699,378
Distance Traveled
1,643,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,070
741
100
5
0
330,344
0
L
Sun Wukong
13,324
701
26
1
0
379,638
0
L
Mulan
13,615
717
43
2
0
295,368
0
L
Hercules
11,951
629
24
1
0
330,912
3
W
Guan Yu
11,749
618
13
1
0
347,154
0
W
Sol
15,264
803
80
4
0
294,012
0
W
Artemis
13,119
690
34
2
0
280,211
0
W
Hercules
16,115
848
35
2
0
374,355
1
W
Bastet
12,677
667
28
1
0
403,646
1
L
Chang'e
11,685
615
18
1
0
307,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role