Player Matchup

Horus
Horus
 
Horus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Ceıcı
Ah Puch
Level 160
God Stats
10W - 2L
1,828 SR
Queue Stats
612W - 83L
1,892 Elo+
Party 1
Bakasura
Bakasura
Dannу
Bakasura
Level 160
God Stats
3W - 0L
1,956 SR
Queue Stats
881W - 70L
2,157 Elo+
Party 1
Izanami
Izanami
Debated
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
Moemarrow
Jing Wei
Level 160
God Stats
5W - 1L
1,709 SR
Queue Stats
1,258W - 78L
2,113 Elo+
Party 1
Team Averages
Level 112
1,699 SR
1,855 Elo+

VS

Team Averages
Level 94
1,650 SR
1,704 Elo+
Zeus
Zeus
Naso
Zeus
Level 117
God Stats
54W - 13L
1,858 SR
Queue Stats
488W - 217L
1,802 Elo+
Party 3
Sun Wukong
Sun Wukong
PeguinSavage19
Sun Wukong
Level 32
God Stats
218W - 119L
1,680 SR
Queue Stats
266W - 147L
1,597 Elo+
Party 2
Rama
Rama
QuerqusRubra
Rama
Level 127
God Stats
16W - 10L
1,618 SR
Queue Stats
58W - 49L
1,593 Elo+
Solo
Hercules
Hercules
TrashPanda2
Hercules
Level 44
God Stats
8W - 8L
1,608 SR
Queue Stats
450W - 155L
1,817 Elo+
Party 3
Merlin
Merlin
ogDonny Mac
Merlin
Level 150
God Stats
46W - 39L
1,487 SR
Queue Stats
852W - 558L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 2 / 13
10,974
1,097
7,511
13,514
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Ceıcı
Ah Puch
16
7 / 2 / 10
10,788
1,079
24,415
8,080
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Dannу
Bakasura
17
6 / 0 / 5
10,809
1,081
9,449
6,600
2,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Debated
Izanami
16
0 / 1 / 15
9,506
951
8,686
5,996
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Moemarrow
Jing Wei
16
7 / 0 / 4
10,126
1,013
9,054
7,880
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

301

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Naso
Zeus
14
0 / 7 / 3
8,527
853
7,970
11,880
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
PeguinSavage19
Sun Wukong
15
0 / 4 / 3
8,475
848
3,658
9,165
5,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 3
9,553
955
7,224
14,746
3,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TrashPanda2
Hercules
14
1 / 2 / 1
8,694
869
6,508
15,400
13,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
15
2 / 4 / 3
9,651
965
11,604
11,572
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
22
Kills
5
5
Deaths
22
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
13
4.25
W
Ah Puch
Ceıcı
Ah Puch
7
2
10
6
W
Bakasura
Dannу
Bakasura
6
0
5
8.5
W
Izanami
Debated
Izanami
0
1
15
7.5
W
Jing Wei
Moemarrow
Jing Wei
7
0
4
9
L
Zeus
Naso
Zeus
0
7
3
0.21
L
Sun Wukong
PeguinSavage19
Sun Wukong
0
4
3
0.38
L
2
5
3
0.7
L
Hercules
TrashPanda2
Hercules
1
2
1
0.75
L
Merlin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,115
Damage
36,964
42,070
Taken
62,763
23,930
Mitigated
28,589
13,463
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,511
2,887
2,543
4,942
13,514
12,322
0
7,900
5,614
0
14,059
W
Ah Puch
Ceıcı
Ah Puch
24,415
877
0
2,444
8,080
3,474
0
2,242
5,838
43,496
0
W
Bakasura
Dannу
Bakasura
9,449
6,815
0
724
6,600
2,627
0
1,810
4,790
0
20,116
W
Izanami
Debated
Izanami
8,686
3,616
0
954
5,996
2,334
0
4,796
1,200
0
34,771
W
Jing Wei
Moemarrow
Jing Wei
9,054
6,874
0
1,856
7,880
3,173
0
3,060
4,820
0
31,440
L
Zeus
Naso
Zeus
7,970
413
356
122
11,880
3,560
0
4,322
7,481
27,829
0
L
Sun Wukong
PeguinSavage19
Sun Wukong
3,658
349
0
730
9,165
5,321
0
3,855
5,031
1,112
9,408
L
7,224
6,235
0
0
14,746
3,330
0
6,372
7,896
0
26,036
L
Hercules
TrashPanda2
Hercules
6,508
945
0
3,655
15,400
13,267
0
4,515
9,257
0
13,064
L
Merlin
11,604
527
0
491
11,572
3,111
0
5,351
6,081
45,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,203
Gold Earned
44,900
214
Minions Killed
190
13
Camps Cleared
5
1,042,539
Distance Traveled
816,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,974
1,097
12
1
0
212,912
0
W
Ah Puch
10,788
1,079
45
5
3
183,651
1
W
Bakasura
10,809
1,081
31
3
8
254,475
1
W
Izanami
9,506
951
67
7
0
154,392
0
W
Jing Wei
10,126
1,013
59
6
2
237,109
2
L
Zeus
8,527
853
45
5
3
141,320
0
L
Sun Wukong
8,475
848
20
2
0
149,684
0
L
Rama
9,553
955
39
4
0
176,292
0
L
Hercules
8,694
869
15
2
2
171,008
3
L
Merlin
9,651
965
71
7
0
177,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role