Player Matchup

Sylvanus
Sylvanus
CampingMood
Sylvanus
Level 88
God Stats
14W - 8L
1,677 SR
Queue Stats
118W - 77L
1,651 Elo+
Party 1
Da Ji
Da Ji
RoadWarrior552
Da Ji
Level 158
God Stats
20W - 16L
1,621 SR
Queue Stats
559W - 326L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
SamuraiTwist
Kuzenbo
Level 73
God Stats
3W - 1L
1,531 SR
Queue Stats
161W - 115L
1,548 Elo+
Party 1
Team Averages
Level 106
1,609 SR
1,625 Elo+

VS

Team Averages
Level 119
1,418 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
paerlann
Kukulkan
Level 109
God Stats
1W - 6L
1,255 SR
Queue Stats
104W - 88L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CampingMood
Sylvanus
12
3 / 2 / 10
8,087
809
9,623
8,323
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 2 / 2
8,811
881
11,249
9,977
3,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
SamuraiTwist
Kuzenbo
11
1 / 2 / 10
7,384
738
4,185
12,425
13,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 7 / 2
8,033
803
8,493
10,376
2,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
9
1 / 3 / 3
6,565
657
7,417
12,371
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
paerlann
Kukulkan
11
1 / 4 / 3
7,154
715
6,268
6,312
1,899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
7
2
0.71
L
Chaac
 
Chaac
1
3
3
0.83
W
Sylvanus
CampingMood
Sylvanus
3
2
10
4
W
10
2
2
5.5
W
Kuzenbo
SamuraiTwist
Kuzenbo
1
2
10
3
L
Kukulkan
paerlann
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
22,178
30,725
Taken
29,059
21,907
Mitigated
12,822
8,922
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,493
3,065
0
1,225
10,376
2,642
0
3,244
7,132
0
15,492
L
Chaac
 
Chaac
7,417
1,285
0
4,906
12,371
8,281
0
7,718
4,653
0
17,410
W
Sylvanus
CampingMood
Sylvanus
9,623
3,662
1,411
2,383
8,323
4,387
131
2,010
6,166
26,298
4,955
W
11,249
2,424
0
2,564
9,977
3,521
1,116
1,772
8,077
0
26,104
W
Kuzenbo
SamuraiTwist
Kuzenbo
4,185
1,630
0
2,564
12,425
13,999
83
2,906
9,015
7,270
0
L
Kukulkan
paerlann
Kukulkan
6,268
487
0
367
6,312
1,899
0
1,940
4,372
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
21,752
119
Minions Killed
116
4
Camps Cleared
5
564,323
Distance Traveled
549,576
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,033
803
27
3
0
194,677
1
L
Chaac
6,565
657
22
2
0
170,974
0
W
Sylvanus
8,087
809
69
7
0
166,225
0
W
Da Ji
8,811
881
40
4
4
195,534
5
W
Kuzenbo
7,384
738
10
1
0
202,564
1
L
Kukulkan
7,154
715
67
7
5
183,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role