Player Matchup

Sun Wukong
Sun Wukong
AfroulD
Sun Wukong
Level 3
God Stats
4W - 11L
1,316 SR
Queue Stats
18W - 27L
1,493 Elo+
Solo
Khepri
Khepri
Chapliin-BR
Khepri
Level 37
God Stats
0W - 5L
1,500 SR
Queue Stats
52W - 45L
1,590 Elo+
Party 1
Loki
Loki
Monoboneco
Loki
Level 12
God Stats
6W - 6L
1,692 SR
Queue Stats
9W - 7L
1,574 Elo+
Solo
Apollo
Apollo
ReZaKeH
Apollo
Level 28
God Stats
3W - 4L
1,295 SR
Queue Stats
4W - 4L
1,207 Elo+
Solo
Olorun
Olorun
andregate
Olorun
Level 12
God Stats
10W - 8L
1,563 SR
Queue Stats
18W - 13L
1,467 Elo+
Party 1
Team Averages
Level 18
1,473 SR
1,466 Elo+

VS

Team Averages
Level 14
1,534 SR
1,500 Elo+
Olorun
Olorun
EleventhD0ct0r
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
Gutoii
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
KamiNoBatsu
Arachne
Level 18
God Stats
7W - 3L
1,660 SR
Queue Stats
99W - 56L
1,597 Elo+
Solo
Ymir
Ymir
ZenitsuSad
Ymir
Level 20
God Stats
1W - 4L
1,153 SR
Queue Stats
23W - 21L
1,317 Elo+
Party 2
Loki
Loki
olorafaso
Loki
Level 26
God Stats
2W - 1L
1,856 SR
Queue Stats
62W - 35L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfroulD
Sun Wukong
12
6 / 2 / 2
8,613
453
6,257
11,617
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
12
2 / 5 / 2
8,262
435
5,446
16,605
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 9 / 1
9,303
490
6,018
13,050
5,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ReZaKeH
Apollo
1
0 / 1 / 0
3,624
191
0
592
0
Olorun
andregate
Olorun
13
3 / 5 / 4
8,382
441
6,596
11,351
4,563
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
9,291
489
4,812
9,377
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Gutoii
Neith
13
1 / 3 / 2
8,761
461
3,766
6,508
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
KamiNoBatsu
Arachne
20
10 / 2 / 3
12,909
679
15,809
16,373
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 5
8,585
452
2,495
7,797
6,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
20
11 / 2 / 3
13,200
695
14,141
14,484
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
22
22
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AfroulD
Sun Wukong
6
2
2
3.5
L
Khepri
2
5
2
0.6
W
0
5
1
0.1
W
Neith
Gutoii
Neith
1
3
2
0.67
W
Arachne
KamiNoBatsu
Arachne
10
2
3
5.75
L
2
9
1
0.28
L
Apollo
ReZaKeH
Apollo
0
1
0
0
W
0
1
5
2.5
L
Olorun
andregate
Olorun
3
5
4
1
W
Loki
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
41,023
53,215
Taken
54,539
24,037
Mitigated
27,140
10,978
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AfroulD
Sun Wukong
6,257
1,917
0
3,763
11,617
5,256
0
1,612
10,005
0
41,062
L
Khepri
5,446
608
0
952
16,605
9,183
0
3,625
12,980
23,354
0
W
4,812
2,790
0
3,184
9,377
3,986
4,432
2,715
6,662
40,334
0
W
Neith
Gutoii
Neith
3,766
1,380
0
1,670
6,508
2,543
2,129
3,683
2,825
0
31,029
W
Arachne
KamiNoBatsu
Arachne
15,809
10,093
0
10,639
16,373
8,350
1,982
2,886
13,487
0
124,376
L
6,018
1,824
0
2,020
13,050
5,035
1,695
209
12,841
0
58,003
L
Apollo
ReZaKeH
Apollo
0
0
0
0
592
0
0
0
592
0
0
W
2,495
810
0
616
7,797
6,904
717
3,719
4,078
22,052
0
L
Olorun
andregate
Olorun
6,596
2,139
711
3,532
11,351
4,563
0
1,861
9,490
45,480
0
W
Loki
14,141
4,889
0
5,495
14,484
5,357
2,471
1,484
11,640
0
99,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
52,746
328
Minions Killed
463
0
Camps Cleared
0
1,294,715
Distance Traveled
1,599,024
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,613
453
77
4
0
331,139
5
L
Khepri
8,262
435
40
2
0
318,957
2
W
Olorun
9,291
489
69
4
0
265,066
1
W
Neith
8,761
461
49
3
0
277,743
1
W
Arachne
12,909
679
169
9
0
355,205
0
L
Loki
9,303
490
133
7
0
342,562
0
L
Apollo
3,624
191
0
0
0
0
0
W
Ymir
8,585
452
34
2
0
291,070
0
L
Olorun
8,382
441
78
4
0
302,057
4
W
Loki
13,200
695
142
7
0
409,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role