Player Matchup

Neith
Neith
BeaMeUpSkadi
Neith
Level 27
God Stats
7W - 7L
1,528 SR
Queue Stats
48W - 80L
1,443 Elo+
Party 1
Achilles
Achilles
FourBabyPablo38
Achilles
Level 5
God Stats
1W - 2L
1,608 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo
Nox
Nox
MrCrux88
Nox
Level 24
God Stats
0W - 1L
1,257 SR
Queue Stats
14W - 33L
1,506 Elo+
Party 1
Olorun
Olorun
Someblackguy58
Olorun
Level 27
God Stats
8W - 5L
1,714 SR
Queue Stats
62W - 55L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
piertteo1308
Tsukuyomi
Level 12
God Stats
5W - 5L
1,535 SR
Queue Stats
11W - 10L
1,482 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,477 Elo+

VS

Team Averages
Level 23
1,672 SR
1,451 Elo+
Khepri
Khepri
ExceptedLe-Roux
Khepri
Level 10
God Stats
4W - 1L
1,809 SR
Queue Stats
16W - 11L
1,473 Elo+
Solo
Olorun
Olorun
NiaqraFallz
Olorun
Level 25
God Stats
4W - 2L
1,768 SR
Queue Stats
61W - 49L
1,512 Elo+
Solo
Cliodhna
Cliodhna
ZVladDraculaZ
Cliodhna
Level 27
God Stats
10W - 4L
1,393 SR
Queue Stats
51W - 57L
1,386 Elo+
Solo
Charybdis
Charybdis
apex-jealousy
Charybdis
Level 27
God Stats
18W - 28L
1,561 SR
Queue Stats
52W - 58L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
zampiex
Gilgamesh
Level 28
God Stats
2W - 0L
1,827 SR
Queue Stats
35W - 46L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,432
403
2,313
5,351
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
7
0 / 5 / 3
4,942
449
1,958
7,551
4,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,613
419
1,424
5,859
2,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 5 / 0
6,083
553
4,532
8,113
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
piertteo1308
Tsukuyomi
9
2 / 6 / 0
5,746
522
6,269
8,778
2,871
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,669
606
3,722
5,589
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
11
3 / 3 / 5
6,484
589
3,905
7,310
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
ZVladDraculaZ
Cliodhna
11
8 / 1 / 5
7,097
645
9,005
6,552
2,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
apex-jealousy
Charybdis
13
9 / 0 / 3
7,912
719
8,000
7,203
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
zampiex
Gilgamesh
12
0 / 3 / 0
6,526
593
1,999
8,495
3,405
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
21
22
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
5
3.5
L
Achilles
0
5
3
0.3
L
0
2
0
0
W
Olorun
3
3
5
1.83
L
3
5
0
0.6
W
Cliodhna
ZVladDraculaZ
Cliodhna
8
1
5
10.5
W
Charybdis
apex-jealousy
Charybdis
9
0
3
10.5
L
Tsukuyomi
piertteo1308
Tsukuyomi
2
6
0
0.33
W
Gilgamesh
zampiex
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
26,631
35,652
Taken
35,149
14,533
Mitigated
14,098
5,510
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,313
1,120
0
770
5,351
1,554
0
1,597
3,754
0
13,261
W
3,722
220
253
2,122
5,589
2,873
358
1,046
4,543
22,616
0
L
Achilles
1,958
1,138
0
810
7,551
4,240
132
528
6,973
0
10,581
L
1,424
748
0
157
5,859
2,822
0
2,219
3,604
10,033
0
W
Olorun
3,905
1,443
0
2,395
7,310
3,125
630
2,859
4,451
26,364
0
L
4,532
2,094
93
2,079
8,113
3,046
851
2,701
5,245
24,715
4,091
W
Cliodhna
ZVladDraculaZ
Cliodhna
9,005
1,724
0
1,093
6,552
2,424
281
877
5,675
0
30,855
W
Charybdis
apex-jealousy
Charybdis
8,000
5,011
0
3,780
7,203
2,271
110
258
6,945
0
58,276
L
Tsukuyomi
piertteo1308
Tsukuyomi
6,269
1,893
0
1,601
8,778
2,871
15
582
7,982
0
31,121
W
Gilgamesh
zampiex
Gilgamesh
1,999
492
35
748
8,495
3,405
691
172
8,323
0
35,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
34,688
189
Minions Killed
325
0
Camps Cleared
0
937,181
Distance Traveled
1,114,172
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,432
403
20
2
0
193,919
1
W
Khepri
6,669
606
39
4
0
229,736
3
L
Achilles
4,942
449
18
2
0
167,234
0
L
Nox
4,613
419
19
2
0
174,222
0
W
Olorun
6,484
589
49
4
0
223,926
1
L
Olorun
6,083
553
70
6
0
179,446
0
W
Cliodhna
7,097
645
45
4
0
235,775
0
W
Charybdis
7,912
719
104
9
0
208,880
1
L
Tsukuyomi
5,746
522
62
6
0
222,360
0
W
Gilgamesh
6,526
593
88
8
0
215,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role