Player Matchup

Janus
Janus
Demond Wolfs
Janus
Level 128
God Stats
0W - 1L
1,299 SR
Queue Stats
25W - 25L
1,499 Elo+
Party 1
Cliodhna
Cliodhna
Shadow Dinobot
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
StonedDeziner
Horus
Level 88
God Stats
1W - 1L
1,531 SR
Queue Stats
23W - 32L
1,417 Elo+
Party 1
Team Averages
Level 101
1,443 SR
1,472 Elo+

VS

Team Averages
Level 97
1,476 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
PrimeXIV
Charybdis
Level 68
God Stats
3W - 0L
1,770 SR
Queue Stats
19W - 14L
1,507 Elo+
Solo
Sylvanus
Sylvanus
SaveRuiPeinto
Sylvanus
Level 66
God Stats
3W - 6L
1,157 SR
Queue Stats
275W - 324L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,391
699
12,311
9,757
2,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
9
0 / 7 / 3
7,010
584
1,899
10,518
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 2
7,742
645
4,719
10,693
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 9
8,424
702
7,636
5,756
2,972
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
PrimeXIV
Charybdis
12
4 / 3 / 6
8,231
686
10,363
8,397
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SaveRuiPeinto
Sylvanus
13
5 / 0 / 7
9,584
799
10,105
10,515
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
9
7.5
L
2
2
2
1.5
W
Charybdis
PrimeXIV
Charybdis
4
3
6
2.33
W
Sylvanus
SaveRuiPeinto
Sylvanus
5
0
7
8.5
L
Cliodhna
0
7
3
0.21
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
28,104
30,968
Taken
24,668
11,781
Mitigated
16,545
7,531
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,636
337
303
869
5,756
2,972
151
4,013
1,743
19,893
0
L
12,311
1,514
0
2,883
9,757
2,447
0
6,599
3,158
48,474
0
W
Charybdis
PrimeXIV
Charybdis
10,363
5,562
0
495
8,397
3,115
562
4,089
4,308
0
40,455
W
Sylvanus
SaveRuiPeinto
Sylvanus
10,105
2,943
2,464
5,141
10,515
10,458
0
4,537
5,978
19,222
0
L
Cliodhna
1,899
0
0
1,552
10,518
2,606
0
4,655
5,863
0
6,695
L
4,719
2,091
973
2,123
10,693
6,728
0
6,635
4,058
0
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
26,239
145
Minions Killed
129
5
Camps Cleared
4
600,808
Distance Traveled
633,057
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,424
702
28
2
0
210,775
0
L
Janus
8,391
699
100
8
1
209,099
1
W
Charybdis
8,231
686
77
6
3
209,126
5
W
Sylvanus
9,584
799
24
2
1
213,156
0
L
Cliodhna
7,010
584
16
1
0
169,332
0
L
Horus
7,742
645
29
2
4
222,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role