Player Matchup

Eset
Eset
Foolie357
Eset
Level 82
God Stats
0W - 2L
1,163 SR
Queue Stats
153W - 160L
1,474 Elo+
Solo
Chronos
Chronos
MrCreamyMoist
Chronos
Level 98
God Stats
0W - 2L
1,550 SR
Queue Stats
33W - 35L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
St Bernard9416
Zhong Kui
Level 129
God Stats
4W - 4L
1,581 SR
Queue Stats
387W - 401L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Yoe-99
Erlang Shen
Level 128
God Stats
3W - 3L
1,558 SR
Queue Stats
293W - 312L
1,346 Elo+
Solo
Chiron
Chiron
tetteness
Chiron
Level 159
God Stats
24W - 25L
1,525 SR
Queue Stats
1,586W - 1,699L
1,378 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,424 Elo+

VS

Team Averages
Level 111
1,354 SR
1,411 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alchemist x Umm
Hercules
Level 157
God Stats
1W - 7L
1,049 SR
Queue Stats
236W - 250L
1,439 Elo+
Party 1
Artemis
Artemis
Gr33n4Sal3
Artemis
Level 109
God Stats
4W - 5L
1,339 SR
Queue Stats
198W - 210L
1,335 Elo+
Party 1
Rama
Rama
Sir0liro
Rama
Level 129
God Stats
2W - 2L
1,381 SR
Queue Stats
235W - 217L
1,398 Elo+
Solo
Ne Zha
Ne Zha
madmoe305
Ne Zha
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 52L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
6 / 5 / 9
11,093
792
20,481
16,694
7,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
18
5 / 4 / 9
10,494
750
20,747
16,699
7,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
St Bernard9416
Zhong Kui
17
5 / 5 / 11
10,218
730
15,560
14,100
9,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Yoe-99
Erlang Shen
19
2 / 2 / 14
10,003
715
10,550
21,546
29,408
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
tetteness
Chiron
9
0 / 2 / 4
7,611
544
6,104
5,086
976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 3 / 9
11,231
802
11,665
27,158
31,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
18
5 / 3 / 7
10,961
783
12,532
31,584
42,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Gr33n4Sal3
Artemis
17
4 / 4 / 8
10,478
748
17,362
12,001
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
18
4 / 1 / 10
10,600
757
10,025
11,426
5,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
madmoe305
Ne Zha
16
1 / 7 / 9
9,757
697
10,131
13,720
7,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
61
18
Kills
18
18
Deaths
18
47
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
9
2.83
W
Hercules
5
3
7
2.83
L
Eset
6
5
9
2.1
W
Artemis
Gr33n4Sal3
Artemis
4
4
8
2
L
Chronos
5
4
9
2.38
W
Rama
4
1
10
9
L
Zhong Kui
St Bernard9416
Zhong Kui
5
5
11
2.1
L
Erlang Shen
Yoe-99
Erlang Shen
2
2
14
4.5
W
Ne Zha
madmoe305
Ne Zha
1
7
9
0.79
L
Chiron
tetteness
Chiron
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,442
Damage
61,715
74,125
Taken
95,889
53,873
Mitigated
92,380
33,544
Healing
52,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,665
1,733
3,478
12,602
27,158
31,255
348
18,203
8,955
4,218
27,389
W
Hercules
12,532
3,852
3,177
15,691
31,584
42,481
360
15,958
15,626
0
22,136
L
Eset
20,481
1,872
5,423
6,150
16,694
7,212
195
272
15,872
43,674
0
W
Artemis
Gr33n4Sal3
Artemis
17,362
6,050
1,380
2,895
12,001
5,971
2,785
8,099
3,902
0
37,222
L
Chronos
20,747
8,893
1,188
6,219
16,699
7,243
2,462
192
16,077
43,303
0
W
Rama
10,025
8,092
3,698
4,684
11,426
5,666
857
6,588
4,838
0
22,992
L
Zhong Kui
St Bernard9416
Zhong Kui
15,560
3,121
794
2,304
14,100
9,034
440
224
13,411
26,351
0
L
Erlang Shen
Yoe-99
Erlang Shen
10,550
3,521
1,369
8,107
21,546
29,408
51
224
20,393
0
17,744
W
Ne Zha
madmoe305
Ne Zha
10,131
4,481
2,259
2,878
13,720
7,007
1,092
7,940
5,780
0
20,743
L
Chiron
tetteness
Chiron
6,104
1,629
569
1,421
5,086
976
0
0
4,955
0
7,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,419
Gold Earned
53,027
130
Minions Killed
146
0
Camps Cleared
0
971,094
Distance Traveled
1,235,374
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,231
802
33
2
0
266,307
4
W
Hercules
10,961
783
18
1
0
264,504
0
L
Eset
11,093
792
60
4
0
220,777
0
W
Artemis
10,478
748
45
3
0
217,703
0
L
Chronos
10,494
750
39
3
0
201,255
0
W
Rama
10,600
757
30
2
0
258,176
3
L
Zhong Kui
10,218
730
19
1
0
157,181
0
L
Erlang Shen
10,003
715
10
1
0
251,178
0
W
Ne Zha
9,757
697
20
1
0
228,684
1
L
Chiron
7,611
544
2
0
0
140,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role