Player Matchup

Neith
Neith
DeGrimer
Neith
Level 28
God Stats
9W - 7L
1,506 SR
Queue Stats
60W - 63L
1,411 Elo+
Party 1
Loki
Loki
DeadMoroz11
Loki
Level 24
God Stats
4W - 2L
1,546 SR
Queue Stats
10W - 12L
1,341 Elo+
Solo
Thanatos
Thanatos
KROTOY
Thanatos
Level 26
God Stats
11W - 10L
1,525 SR
Queue Stats
54W - 55L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Menoriz
Kumbhakarna
Level 28
God Stats
4W - 6L
1,391 SR
Queue Stats
63W - 71L
1,397 Elo+
Party 1
Freya
Freya
сосиxуй
Freya
Level 27
God Stats
9W - 6L
1,652 SR
Queue Stats
82W - 76L
1,489 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,417 Elo+

VS

Team Averages
Level 18
1,520 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AndreyE93
Heimdallr
Level 28
God Stats
22W - 13L
1,601 SR
Queue Stats
45W - 46L
1,362 Elo+
Party 2
Hercules
Hercules
Goldfield40g
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 57L
1,477 Elo+
Solo
Olorun
Olorun
Mełīodas
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo
Ymir
Ymir
RORPgaming
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeGrimer
Neith
10
1 / 2 / 4
6,192
563
5,082
3,504
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 3 / 4
6,784
617
5,935
6,258
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
KROTOY
Thanatos
11
7 / 1 / 3
6,754
614
5,404
4,917
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Menoriz
Kumbhakarna
9
4 / 0 / 7
6,538
594
3,278
6,120
4,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 2 / 3
6,726
611
7,608
9,664
3,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
5 / 3 / 1
6,483
589
3,935
7,715
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
AndreyE93
Heimdallr
8
0 / 9 / 0
4,834
439
6,099
9,346
2,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Goldfield40g
Hercules
10
0 / 3 / 3
5,934
539
2,300
7,243
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Mełīodas
Olorun
10
3 / 3 / 0
6,388
581
1,843
5,954
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 2
4,500
409
720
6,941
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
8
8
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
1
1.83
L
Heimdallr
AndreyE93
Heimdallr
0
9
0
0
W
Neith
DeGrimer
Neith
1
2
4
1.5
W
4
3
4
2
L
Hercules
Goldfield40g
Hercules
0
3
3
0.5
W
Thanatos
KROTOY
Thanatos
7
1
3
8.5
W
Kumbhakarna
Menoriz
Kumbhakarna
4
0
7
7.5
L
Olorun
Mełīodas
Olorun
3
3
0
1
L
0
5
2
0.2
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
14,897
30,463
Taken
37,199
12,117
Mitigated
14,668
17,124
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,935
2,897
0
2,172
7,715
3,169
0
682
7,033
0
28,300
L
Heimdallr
AndreyE93
Heimdallr
6,099
2,628
0
201
9,346
2,529
0
6,883
2,463
0
22,765
W
Neith
DeGrimer
Neith
5,082
1,629
0
1,403
3,504
1,171
297
158
3,148
0
25,023
W
5,935
1,689
0
2,792
6,258
1,752
0
792
5,432
0
41,460
L
Hercules
Goldfield40g
Hercules
2,300
385
0
1,912
7,243
3,676
0
0
7,243
0
21,072
W
Thanatos
KROTOY
Thanatos
5,404
1,729
0
5,015
4,917
1,638
401
692
4,192
0
25,338
W
Kumbhakarna
Menoriz
Kumbhakarna
3,278
581
0
1,386
6,120
4,088
169
438
5,682
11,494
0
L
Olorun
Mełīodas
Olorun
1,843
964
68
1,043
5,954
2,320
1,191
179
5,775
26,424
1,955
L
720
173
0
397
6,941
2,974
0
3,142
3,799
4,341
0
W
7,608
2,475
308
6,220
9,664
3,468
566
117
9,547
36,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
28,139
280
Minions Killed
213
0
Camps Cleared
0
1,152,589
Distance Traveled
925,206
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,483
589
50
5
0
211,755
1
L
Heimdallr
4,834
439
38
3
0
199,624
0
W
Neith
6,192
563
58
5
0
208,298
2
W
Loki
6,784
617
82
7
0
214,017
1
L
Hercules
5,934
539
56
5
0
193,927
0
W
Thanatos
6,754
614
55
5
0
252,794
0
W
Kumbhakarna
6,538
594
14
1
0
262,697
2
L
Olorun
6,388
581
61
6
0
188,588
2
L
Ymir
4,500
409
8
1
0
131,312
1
W
Freya
6,726
611
71
6
0
214,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role