Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Khepriisdaddy
Hades
Level 66
God Stats
4W - 0L
1,476 SR
Queue Stats
46W - 28L
1,619 Elo+
Party 2
Team Averages
Level 118
1,492 SR
1,540 Elo+

VS

Team Averages
Level 61
1,475 SR
1,302 Elo+
Medusa
Medusa
Joantemos
Medusa
Level 155
God Stats
14W - 17L
1,426 SR
Queue Stats
180W - 222L
1,359 Elo+
Solo
Tiamat
Tiamat
Sausypandas
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,221 Elo+
Party 1
Loki
Loki
YoungNostril
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
11 / 2 / 5
8,763
974
7,556
8,989
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
 
Hel
12
2 / 1 / 14
7,709
857
7,510
6,349
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 10
8,029
892
8,886
10,920
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joantemos
Medusa
11
2 / 4 / 3
6,970
774
5,238
10,317
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
8
2 / 8 / 1
6,032
670
4,838
10,376
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 3
5,582
620
2,724
7,858
2,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
4
5
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
2
5
6.75
W
Hel
 
Hel
2
1
14
9
L
Medusa
Joantemos
Medusa
2
4
3
0.88
W
6
2
10
5.5
L
Tiamat
2
8
1
0.31
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
12,800
26,258
Taken
28,551
13,078
Mitigated
9,413
14,126
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,556
2,814
0
1,269
8,989
5,173
1,352
1,792
6,109
0
24,517
W
Hel
 
Hel
7,510
168
2,384
4,327
6,349
1,982
100
1,627
4,538
23,878
0
L
Medusa
Joantemos
Medusa
5,238
1,621
0
1,429
10,317
3,329
0
6,177
3,822
0
17,180
W
8,886
902
665
5,481
10,920
5,923
449
1,166
9,046
23,895
0
L
Tiamat
4,838
495
0
782
10,376
3,746
99
5,579
4,560
10,584
0
L
2,724
675
0
114
7,858
2,338
0
4,182
3,568
0
8,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,501
Gold Earned
18,584
106
Minions Killed
61
7
Camps Cleared
2
536,490
Distance Traveled
371,407
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,763
974
30
3
2
172,027
2
W
Hel
7,709
857
41
5
4
188,685
0
L
Medusa
6,970
774
39
4
2
127,429
2
W
Hades
8,029
892
35
4
1
175,778
2
L
Tiamat
6,032
670
12
1
0
131,477
1
L
Loki
5,582
620
10
1
0
112,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role