Player Matchup

The Morrigan
The Morrigan
Freddie523
The Morrigan
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
114W - 116L
1,425 Elo+
Party 2
Fenrir
Fenrir
GeoSlayer
Fenrir
Level 140
God Stats
3W - 0L
1,803 SR
Queue Stats
388W - 393L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
ImBlindBruh-
Sun Wukong
Level 85
God Stats
1W - 0L
1,336 SR
Queue Stats
38W - 52L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
LordEdvin
Sylvanus
Level 116
God Stats
6W - 3L
1,641 SR
Queue Stats
161W - 174L
1,481 Elo+
Solo
Ymir
Ymir
altair85
Ymir
Level 126
God Stats
2W - 2L
1,330 SR
Queue Stats
331W - 342L
1,411 Elo+
Solo
Team Averages
Level 117
1,565 SR
1,419 Elo+

VS

Team Averages
Level 91
1,487 SR
1,412 Elo+
Ullr
Ullr
PeNinMachine
Ullr
Level 63
God Stats
0W - 2L
1,303 SR
Queue Stats
31W - 40L
1,448 Elo+
Party 1
Cerberus
Cerberus
ZiZoU5
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,406 Elo+
Party 1
Baba Yaga
Baba Yaga
noksucow
Baba Yaga
Level 86
God Stats
5W - 3L
1,462 SR
Queue Stats
143W - 145L
1,384 Elo+
Solo
Nike
Nike
p0rtx
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
robertecole
Sylvanus
Level 151
God Stats
1W - 1L
1,670 SR
Queue Stats
31W - 38L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Freddie523
The Morrigan
17
11 / 4 / 8
10,251
932
11,211
9,697
4,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
GeoSlayer
Fenrir
17
7 / 4 / 12
10,219
929
16,766
17,075
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ImBlindBruh-
Sun Wukong
16
3 / 1 / 12
9,277
843
7,420
16,531
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
LordEdvin
Sylvanus
16
3 / 1 / 12
9,185
835
7,532
13,199
12,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
16
1 / 3 / 13
9,234
839
7,975
16,621
14,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
8,887
808
10,037
10,215
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ZiZoU5
Cerberus
16
4 / 5 / 6
8,945
813
11,996
20,547
23,487
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
noksucow
Baba Yaga
17
5 / 7 / 4
9,447
859
14,363
12,732
6,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
p0rtx
Nike
14
1 / 6 / 6
7,506
682
6,712
14,493
11,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
robertecole
Sylvanus
6
0 / 1 / 1
6,320
575
0
972
233

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
25
Kills
13
13
Deaths
25
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Freddie523
The Morrigan
11
4
8
3.75
W
Fenrir
GeoSlayer
Fenrir
7
4
12
3.25
W
Sun Wukong
ImBlindBruh-
Sun Wukong
3
1
12
9
W
Sylvanus
LordEdvin
Sylvanus
3
1
12
9
L
3
6
8
1.17
L
Cerberus
ZiZoU5
Cerberus
4
5
6
1.4
W
Ymir
1
3
13
2.5
L
Baba Yaga
noksucow
Baba Yaga
5
7
4
1
L
Nike
p0rtx
Nike
1
6
6
0.67
L
Sylvanus
robertecole
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,904
Damage
43,108
73,123
Taken
58,959
51,512
Mitigated
45,270
43,725
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Freddie523
The Morrigan
11,211
2,468
2,227
3,294
9,697
4,220
1,137
3,337
6,117
19,574
1,535
W
Fenrir
GeoSlayer
Fenrir
16,766
2,373
1,258
5,438
17,075
10,167
1,744
7,411
9,380
0
28,588
W
Sun Wukong
ImBlindBruh-
Sun Wukong
7,420
667
0
7,417
16,531
9,809
963
5,478
10,425
0
16,476
W
Sylvanus
LordEdvin
Sylvanus
7,532
1,603
11,236
7,055
13,199
12,877
407
5,374
7,825
10,969
0
L
10,037
4,290
6
81
10,215
4,099
459
5,755
4,226
0
21,151
L
Cerberus
ZiZoU5
Cerberus
11,996
1,029
429
8,688
20,547
23,487
179
9,231
10,217
30,140
0
W
Ymir
7,975
485
1,348
4,452
16,621
14,439
405
4,759
11,862
17,503
0
L
Baba Yaga
noksucow
Baba Yaga
14,363
1,253
1,581
3,229
12,732
6,399
923
4,383
7,914
31,284
0
L
Nike
p0rtx
Nike
6,712
726
703
1,722
14,493
11,052
0
5,814
8,121
0
12,719
L
Sylvanus
robertecole
Sylvanus
0
0
0
0
972
233
0
0
924
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
41,105
100
Minions Killed
117
0
Camps Cleared
0
1,052,810
Distance Traveled
762,407
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,251
932
7
1
0
193,200
4
W
Fenrir
10,219
929
35
3
0
235,437
0
W
Sun Wukong
9,277
843
18
2
0
243,048
0
W
Sylvanus
9,185
835
9
1
0
203,094
0
L
Ullr
8,887
808
31
3
0
189,653
0
L
Cerberus
8,945
813
43
4
0
179,862
0
W
Ymir
9,234
839
31
3
0
178,031
0
L
Baba Yaga
9,447
859
33
3
0
188,842
2
L
Nike
7,506
682
10
1
0
204,050
1
L
Sylvanus
6,320
575
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role