Player Matchup

Nemesis
Nemesis
Grake 77
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 82L
1,354 Elo+
Solo
Danzaburou
Danzaburou
MostOpenAir
Danzaburou
Level 28
God Stats
40W - 33L
1,556 SR
Queue Stats
44W - 37L
1,481 Elo+
Solo
Hades
Hades
SirSpamalot9833
Hades
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,784 Elo+
Solo
Cthulhu
Cthulhu
mairi-mac
Cthulhu
Level 31
God Stats
207W - 167L
1,528 SR
Queue Stats
231W - 210L
1,466 Elo+
Solo
Skadi
Skadi
random beast 01
Skadi
Level 17
God Stats
5W - 0L
1,743 SR
Queue Stats
12W - 10L
1,429 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,503 Elo+

VS

Team Averages
Level 17
1,399 SR
1,431 Elo+
Thoth
Thoth
Aqua_Lucas
Thoth
Level 28
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 12L
1,334 Elo+
Party 1
Thanatos
Thanatos
GGyet
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Madpudding001
Bakasura
Level 18
God Stats
0W - 2L
1,401 SR
Queue Stats
9W - 8L
1,503 Elo+
Solo
Sobek
Sobek
amauryguillon
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,406 Elo+
Solo
Fenrir
Fenrir
spoogle_crust
Fenrir
Level 7
God Stats
4W - 4L
1,349 SR
Queue Stats
9W - 6L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grake 77
Nemesis
18
1 / 4 / 17
10,049
914
5,275
10,018
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
MostOpenAir
Danzaburou
19
7 / 1 / 19
12,664
1,151
15,491
6,192
2,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 0 / 17
13,350
1,214
25,189
16,235
7,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
mairi-mac
Cthulhu
20
9 / 1 / 24
12,644
1,149
19,903
11,553
11,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
10 / 3 / 22
12,435
1,130
20,121
9,433
3,471
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 9 / 2
10,283
935
14,355
16,775
5,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
GGyet
Thanatos
16
2 / 14 / 6
10,321
938
11,705
19,074
6,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Madpudding001
Bakasura
16
1 / 8 / 3
9,646
877
6,410
18,147
9,001
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 6 / 5
10,263
933
9,403
28,748
40,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 6 / 0
9,642
877
7,032
16,750
9,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
25
43
Kills
9
9
Deaths
43
99
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
9
2
0.44
L
Thanatos
GGyet
Thanatos
2
14
6
0.36
W
Nemesis
Grake 77
Nemesis
1
4
17
2.38
L
Bakasura
Madpudding001
Bakasura
1
8
3
0.31
W
Danzaburou
MostOpenAir
Danzaburou
7
1
19
16.5
W
16
0
17
24.5
L
0
6
5
0.42
W
Cthulhu
mairi-mac
Cthulhu
9
1
24
21
W
10
3
22
7
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,979
Damage
48,905
53,431
Taken
99,494
28,536
Mitigated
71,243
15,861
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
14,355
1,967
256
1,778
16,775
5,458
0
7,473
9,302
39,215
0
L
Thanatos
GGyet
Thanatos
11,705
3,826
0
2,939
19,074
6,966
0
10,097
8,977
0
19,533
W
Nemesis
Grake 77
Nemesis
5,275
1,512
0
508
10,018
3,804
0
4,372
5,248
0
15,196
L
Bakasura
Madpudding001
Bakasura
6,410
3,282
0
715
18,147
9,001
0
9,244
8,903
0
20,173
W
Danzaburou
MostOpenAir
Danzaburou
15,491
9,215
0
1,879
6,192
2,203
0
2,104
4,088
0
32,101
W
25,189
1,729
338
8,971
16,235
7,133
0
8,289
7,736
38,198
0
L
9,403
1,316
0
3,049
28,748
40,278
0
12,139
16,609
25,983
0
W
Cthulhu
mairi-mac
Cthulhu
19,903
871
875
0
11,553
11,925
0
3,841
7,127
44,398
0
W
20,121
12,776
0
3,290
9,433
3,471
0
5,152
4,241
0
31,844
L
7,032
4,091
0
936
16,750
9,540
0
6,139
10,611
0
15,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,142
Gold Earned
50,155
184
Minions Killed
142
7
Camps Cleared
4
969,723
Distance Traveled
938,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,283
935
56
5
0
178,212
0
L
Thanatos
10,321
938
18
2
1
170,872
0
W
Nemesis
10,049
914
23
2
3
211,153
0
L
Bakasura
9,646
877
34
3
1
194,407
0
W
Danzaburou
12,664
1,151
48
4
4
213,483
0
W
Hades
13,350
1,214
43
4
0
163,596
0
L
Sobek
10,263
933
27
2
1
195,645
0
W
Cthulhu
12,644
1,149
38
3
0
219,544
0
W
Skadi
12,435
1,130
32
3
0
161,947
0
L
Fenrir
9,642
877
7
1
1
199,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role