Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OmgBac0nn
Anhur
Level 26
God Stats
4W - 6L
1,503 SR
Queue Stats
35W - 44L
1,379 Elo+
Solo
Neith
Neith
ReaperJean
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 53
1,501 SR
1,460 Elo+

VS

Team Averages
Level 39
1,596 SR
1,350 Elo+
Cthulhu
Cthulhu
Qc_insertname
Cthulhu
Level 63
God Stats
4W - 5L
1,593 SR
Queue Stats
235W - 277L
1,362 Elo+
Solo
Ra
Ra
Ryanomatical
Ra
Level 29
God Stats
5W - 5L
1,485 SR
Queue Stats
113W - 133L
1,412 Elo+
Solo
Ullr
Ullr
goose413
Ullr
Level 26
God Stats
4W - 2L
1,711 SR
Queue Stats
120W - 158L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 3 / 1
7,022
702
5,865
9,645
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
OmgBac0nn
Anhur
11
2 / 3 / 2
6,593
659
4,193
7,358
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
8
0 / 8 / 2
5,965
597
2,645
8,957
3,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 1 / 9
8,360
836
9,333
9,539
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
9 / 1 / 4
8,153
815
7,407
4,594
1,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
1 / 3 / 11
6,948
695
4,973
6,919
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
1
1.17
L
Anhur
OmgBac0nn
Anhur
2
3
2
1
W
Cthulhu
4
1
9
8.5
L
Neith
0
8
2
0.13
W
9
1
4
11
W
Ullr
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,703
Damage
21,713
25,960
Taken
21,052
11,391
Mitigated
11,954
4,796
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,865
740
78
3,638
9,645
4,470
0
6,919
2,726
15,050
1,616
L
Anhur
OmgBac0nn
Anhur
4,193
1,484
0
404
7,358
3,915
0
4,911
2,447
0
17,239
W
Cthulhu
9,333
468
440
1,511
9,539
8,100
0
1,577
7,685
23,622
0
L
Neith
2,645
1,366
158
518
8,957
3,006
0
5,434
3,523
0
7,315
W
7,407
605
846
1,766
4,594
1,618
0
926
3,565
25,416
0
W
Ullr
4,973
2,829
0
218
6,919
2,236
0
1,458
5,314
0
13,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,580
Gold Earned
23,461
60
Minions Killed
102
4
Camps Cleared
4
462,234
Distance Traveled
543,464
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,022
702
20
2
2
163,890
1
L
Anhur
6,593
659
32
3
1
160,773
0
W
Cthulhu
8,360
836
35
4
1
179,098
0
L
Neith
5,965
597
8
1
1
137,571
0
W
Ra
8,153
815
42
4
2
205,539
3
W
Ullr
6,948
695
25
3
1
158,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role