Player Matchup

Pele
Pele
Adri_LP17
Pele
Level 47
God Stats
22W - 28L
1,597 SR
Queue Stats
143W - 159L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Canelitaenrama90
Xbalanque
Level 113
God Stats
4W - 1L
1,728 SR
Queue Stats
141W - 151L
1,439 Elo+
Party 3
Hades
Hades
Xx_Schnitzel1_xX
Hades
Level 69
God Stats
1W - 2L
1,273 SR
Queue Stats
40W - 42L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
iAlonso03
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 248L
1,391 Elo+
Party 3
Bellona
Bellona
isaac-sanz
Bellona
Level 129
God Stats
1W - 0L
1,276 SR
Queue Stats
352W - 363L
1,431 Elo+
Party 3
Team Averages
Level 85
1,475 SR
1,430 Elo+

VS

Team Averages
Level 70
1,587 SR
1,364 Elo+
Ymir
Ymir
Inkasso4Henry20
Ymir
Level 15
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 2
Danzaburou
Danzaburou
alvaro1549
Danzaburou
Level 65
God Stats
6W - 6L
1,535 SR
Queue Stats
152W - 183L
1,426 Elo+
Party 1
Hercules
Hercules
byplayer2111
Hercules
Level 102
God Stats
2W - 3L
1,588 SR
Queue Stats
176W - 205L
1,451 Elo+
Party 1
Thanatos
Thanatos
iQriminal
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 2
Agni
Agni
monitoklk33
Agni
Level 104
God Stats
2W - 2L
1,576 SR
Queue Stats
268W - 263L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 0 / 0
6,132
613
2,426
7,000
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
10
5 / 0 / 2
6,166
617
8,359
5,991
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 3
6,454
645
2,383
5,347
1,782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
iAlonso03
Kuzenbo
8
2 / 0 / 3
5,415
542
2,121
7,446
5,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
isaac-sanz
Bellona
11
1 / 0 / 1
6,287
629
4,718
4,219
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,564
456
1,652
6,647
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
alvaro1549
Danzaburou
7
0 / 1 / 0
4,288
429
4,598
3,757
537
Short Bow

Short Bow

+15%
Attack Speed

Hercules
byplayer2111
Hercules
9
0 / 1 / 0
5,212
521
2,171
7,952
5,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
iQriminal
Thanatos
8
0 / 4 / 0
4,772
477
3,767
7,895
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,436
544
4,491
4,645
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
4
0
0
4
W
Xbalanque
5
0
2
6
L
0
4
0
0
W
1
1
3
2.5
L
Danzaburou
alvaro1549
Danzaburou
0
1
0
0
L
Hercules
byplayer2111
Hercules
0
1
0
0
W
Kuzenbo
iAlonso03
Kuzenbo
2
0
3
3.5
L
Thanatos
iQriminal
Thanatos
0
4
0
0
W
Bellona
isaac-sanz
Bellona
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
16,679
30,003
Taken
30,896
13,795
Mitigated
10,984
12,456
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,426
403
0
2,971
7,000
1,855
82
2,424
4,334
0
30,335
W
Xbalanque
8,359
5,012
0
2,221
5,991
1,413
731
615
5,376
0
38,961
L
1,652
78
311
1,025
6,647
2,157
0
1,138
5,509
10,763
0
W
2,383
546
32
3,593
5,347
1,782
0
1,599
3,486
34,259
0
L
Danzaburou
alvaro1549
Danzaburou
4,598
2,046
0
803
3,757
537
0
563
3,194
0
18,857
L
Hercules
byplayer2111
Hercules
2,171
409
0
2,715
7,952
5,158
0
0
7,952
3,830
24,194
W
Kuzenbo
iAlonso03
Kuzenbo
2,121
726
457
1,946
7,446
5,480
98
1,060
6,386
12,549
0
L
Thanatos
iQriminal
Thanatos
3,767
1,449
0
4,861
7,895
1,893
0
1,650
6,245
0
24,976
W
Bellona
isaac-sanz
Bellona
4,718
1,947
0
1,236
4,219
3,265
91
706
3,513
0
34,977
L
4,491
758
0
692
4,645
1,239
0
1,153
3,492
29,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
24,272
324
Minions Killed
237
0
Camps Cleared
0
1,046,239
Distance Traveled
961,929
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,132
613
67
7
0
218,236
0
W
Xbalanque
6,166
617
71
7
0
194,194
3
L
Ymir
4,564
456
19
2
0
201,432
0
W
Hades
6,454
645
92
9
0
197,997
1
L
Danzaburou
4,288
429
28
3
0
190,246
1
L
Hercules
5,212
521
68
7
0
187,051
0
W
Kuzenbo
5,415
542
18
2
0
208,608
4
L
Thanatos
4,772
477
51
5
0
208,314
0
W
Bellona
6,287
629
76
8
0
227,204
1
L
Agni
5,436
544
71
7
0
174,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role