Player Matchup

Charybdis
Charybdis
AlexVare
Charybdis
Level 138
God Stats
2W - 1L
1,349 SR
Queue Stats
72W - 68L
1,491 Elo+
Party 2
Scylla
Scylla
PelucheTravieso
Scylla
Level 63
God Stats
4W - 2L
1,506 SR
Queue Stats
115W - 149L
1,477 Elo+
Party 2
Achilles
Achilles
TheNewFua
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
TrollCas
Sylvanus
Level 106
God Stats
2W - 1L
1,493 SR
Queue Stats
42W - 31L
1,552 Elo+
Party 2
Nike
Nike
Troopermeiras
Nike
Level 35
God Stats
2W - 2L
1,280 SR
Queue Stats
34W - 37L
1,447 Elo+
Party 2
Team Averages
Level 89
1,426 SR
1,490 Elo+

VS

Team Averages
Level 39
1,610 SR
1,474 Elo+
Sun Wukong
Sun Wukong
FlacKii
Sun Wukong
Level 26
God Stats
3W - 3L
1,887 SR
Queue Stats
168W - 163L
1,466 Elo+
Party 3
Athena
Athena
Tirlok
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,647 Elo+
Party 1
Scylla
Scylla
Wolfskiller
Scylla
Level 44
God Stats
3W - 4L
1,597 SR
Queue Stats
141W - 150L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gravrok1
Tsukuyomi
Level 32
God Stats
55W - 42L
1,568 SR
Queue Stats
90W - 95L
1,384 Elo+
Solo
Xbalanque
Xbalanque
lonalen
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexVare
Charybdis
19
18 / 0 / 10
12,743
607
29,094
15,351
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 0 / 5
12,355
588
9,054
9,198
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
TheNewFua
Achilles
18
3 / 3 / 11
11,387
542
7,598
15,821
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
TrollCas
Sylvanus
17
2 / 3 / 16
10,632
506
10,307
15,290
15,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 4 / 7
11,497
547
9,105
15,790
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlacKii
Sun Wukong
15
1 / 4 / 3
9,329
444
11,654
19,669
11,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Tirlok
Athena
8
0 / 9 / 3
6,991
333
3,460
20,145
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
13
3 / 7 / 2
8,731
416
8,748
14,226
2,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gravrok1
Tsukuyomi
15
5 / 5 / 2
9,770
465
11,554
12,372
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
lonalen
Xbalanque
14
1 / 10 / 3
8,943
426
8,803
16,202
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
35
Kills
10
10
Deaths
35
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlexVare
Charybdis
18
0
10
23
L
Sun Wukong
FlacKii
Sun Wukong
1
4
3
0.63
W
8
0
5
10.5
W
Achilles
TheNewFua
Achilles
3
3
11
2.83
L
Athena
Tirlok
Athena
0
9
3
0.17
W
Sylvanus
TrollCas
Sylvanus
2
3
16
3.33
W
4
4
7
1.88
L
Scylla
3
7
2
0.57
L
Tsukuyomi
gravrok1
Tsukuyomi
5
5
2
1.2
L
Xbalanque
lonalen
Xbalanque
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,158
Damage
44,219
71,450
Taken
82,614
41,058
Mitigated
33,459
30,639
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlexVare
Charybdis
29,094
19,393
0
10,514
15,351
5,726
2,295
4,178
11,173
0
94,274
L
Sun Wukong
FlacKii
Sun Wukong
11,654
1,092
0
5,736
19,669
11,095
0
2,621
16,382
0
63,314
W
9,054
586
0
2,194
9,198
3,278
1,023
2,601
6,597
86,375
0
W
Achilles
TheNewFua
Achilles
7,598
2,781
0
5,329
15,821
8,296
663
2,448
13,373
0
88,045
L
Athena
Tirlok
Athena
3,460
745
0
2,156
20,145
11,754
0
4,687
15,135
12,734
0
W
Sylvanus
TrollCas
Sylvanus
10,307
3,414
3,731
4,721
15,290
15,249
1,053
2,615
12,675
42,580
10,098
W
9,105
877
0
4,150
15,790
8,509
1,579
366
15,424
1,946
57,782
L
Scylla
8,748
237
0
1,545
14,226
2,632
215
4,398
9,674
36,217
0
L
Tsukuyomi
gravrok1
Tsukuyomi
11,554
2,028
0
3,798
12,372
3,523
0
4,204
8,066
0
61,424
L
Xbalanque
lonalen
Xbalanque
8,803
3,937
0
2,459
16,202
4,455
530
2,410
13,729
0
67,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,614
Gold Earned
43,764
597
Minions Killed
439
0
Camps Cleared
0
1,974,411
Distance Traveled
1,815,755
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,743
607
121
6
0
383,402
5
L
Sun Wukong
9,329
444
112
5
0
401,661
1
W
Scylla
12,355
588
150
7
0
408,560
5
W
Achilles
11,387
542
132
6
0
435,995
6
L
Athena
6,991
333
24
1
0
395,292
2
W
Sylvanus
10,632
506
83
4
0
358,565
5
W
Nike
11,497
547
111
5
0
387,889
5
L
Scylla
8,731
416
70
3
0
319,334
4
L
Tsukuyomi
9,770
465
111
5
0
366,836
2
L
Xbalanque
8,943
426
122
6
0
332,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role