Player Matchup

Charybdis
Charybdis
RomaChan
Charybdis
Level 145
God Stats
2W - 3L
1,397 SR
Queue Stats
417W - 456L
1,497 Elo+
Solo
Chronos
Chronos
iiTzTrost
Chronos
Level 23
God Stats
1W - 4L
1,311 SR
Queue Stats
34W - 69L
1,323 Elo+
Solo
Ymir
Ymir
kaverasoooo
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Team Averages
Level 76
1,403 SR
1,366 Elo+

VS

Team Averages
Level 115
1,525 SR
1,485 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
eusg_rasgaku
Artemis
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
97W - 147L
1,280 Elo+
Solo
Tyr
Tyr
fakerickharrison
Tyr
Level 81
God Stats
27W - 13L
1,776 SR
Queue Stats
180W - 126L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RomaChan
Charybdis
9
0 / 7 / 3
6,249
625
4,599
10,204
3,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
iiTzTrost
Chronos
11
2 / 7 / 4
7,716
772
3,344
10,066
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 4 / 3
8,448
845
3,088
10,192
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 2 / 10
8,399
840
7,035
7,399
3,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
eusg_rasgaku
Artemis
12
8 / 3 / 10
9,050
905
9,458
5,881
2,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 12
8,489
849
10,990
10,639
6,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
18
18
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
10
5
L
Charybdis
RomaChan
Charybdis
0
7
3
0.21
W
Artemis
eusg_rasgaku
Artemis
8
3
10
4.33
W
5
2
12
5.5
L
Chronos
iiTzTrost
Chronos
2
7
4
0.57
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
27,483
30,462
Taken
23,919
17,138
Mitigated
12,230
2,367
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,035
879
0
2,361
7,399
3,133
1,160
821
6,578
26,028
0
L
Charybdis
RomaChan
Charybdis
4,599
1,250
0
553
10,204
3,941
0
1,836
8,261
0
15,667
W
Artemis
eusg_rasgaku
Artemis
9,458
5,115
0
1,040
5,881
2,224
1,509
2,628
3,253
0
20,876
W
10,990
1,631
0
3,302
10,639
6,873
10
3,346
6,459
0
23,449
L
Chronos
iiTzTrost
Chronos
3,344
1,352
0
439
10,066
3,926
0
2,356
7,527
10,464
0
L
3,088
665
0
1,375
10,192
9,271
0
2,718
7,307
13,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
25,938
70
Minions Killed
110
2
Camps Cleared
7
496,099
Distance Traveled
570,762
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,399
840
40
4
2
190,159
4
L
Charybdis
6,249
625
23
2
1
152,816
1
W
Artemis
9,050
905
39
4
1
175,360
3
W
Tyr
8,489
849
31
3
4
205,243
3
L
Chronos
7,716
772
21
2
0
159,118
2
L
Ymir
8,448
845
26
3
1
184,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role